2585 lines
54 KiB
Plaintext
Executable File
2585 lines
54 KiB
Plaintext
Executable File
## Main and secondary guns/missiles used on all types of ships
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equipment_modules = {
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limit = {
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has_dlc = "Man the Guns"
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}
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#####################
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## LIGHT BATTERY ##
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#####################
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ship_light_battery_1 = {
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abbreviation = "saa"
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category = ship_light_battery
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gui_category = ship_light_battery_all
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sfx = sfx_ui_sd_module_turret
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add_stats = {
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lg_attack = 0.5
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build_cost_ic = 30
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}
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multiply_stats = {
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naval_speed = -0.001
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}
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add_average_stats = {
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lg_armor_piercing = 1
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}
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dismantle_cost_ic = 2
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critical_parts = { damaged_light_guns }
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}
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ship_light_battery_2 = {
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abbreviation = "sab"
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category = ship_light_battery
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gui_category = ship_light_battery_all
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parent = ship_light_battery_1
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sfx = sfx_ui_sd_module_turret
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add_stats = {
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lg_attack = 1
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build_cost_ic = 40
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}
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multiply_stats = {
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naval_speed = -0.005
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}
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add_average_stats = {
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lg_armor_piercing = 4
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}
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dismantle_cost_ic = 4
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critical_parts = { damaged_light_guns }
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}
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ship_light_battery_3 = {
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abbreviation = "sac"
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category = ship_light_battery
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gui_category = ship_light_battery_all
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parent = ship_light_battery_2
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sfx = sfx_ui_sd_module_turret
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add_stats = {
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lg_attack = 1.5
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build_cost_ic = 50
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}
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add_average_stats = {
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lg_armor_piercing = 6
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}
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multiply_stats = {
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naval_speed = -0.007
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}
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dismantle_cost_ic = 6
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critical_parts = { damaged_light_guns }
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}
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ship_light_battery_4 = {
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abbreviation = "sad"
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category = ship_light_battery
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gui_category = ship_light_battery_all
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parent = ship_light_battery_3
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sfx = sfx_ui_sd_module_turret
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add_stats = {
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lg_attack = 2
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build_cost_ic = 60
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}
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multiply_stats = {
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naval_speed = -0.01
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}
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add_average_stats = {
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lg_armor_piercing = 8
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}
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dismantle_cost_ic = 8
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critical_parts = { damaged_light_guns }
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}
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ship_light_battery_1_double = {
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abbreviation = "saad"
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category = ship_light_battery_double
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gui_category = ship_light_battery_all
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sfx = sfx_ui_sd_module_turret
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add_stats = {
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lg_attack = 1
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build_cost_ic = 45
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}
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multiply_stats = {
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naval_speed = -0.001
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}
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add_average_stats = {
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lg_armor_piercing = 1
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}
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dismantle_cost_ic = 4
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critical_parts = { damaged_light_guns }
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}
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ship_light_battery_2_double = {
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abbreviation = "sabd"
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category = ship_light_battery_double
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gui_category = ship_light_battery_all
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parent = ship_light_battery_1_double
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sfx = sfx_ui_sd_module_turret
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add_stats = {
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lg_attack = 1.5
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build_cost_ic = 60
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}
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multiply_stats = {
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naval_speed = -0.005
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}
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add_average_stats = {
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lg_armor_piercing = 4
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}
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dismantle_cost_ic = 8
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critical_parts = { damaged_light_guns }
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}
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ship_light_battery_3_double = {
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abbreviation = "sacd"
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category = ship_light_battery_double
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gui_category = ship_light_battery_all
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parent = ship_light_battery_2_double
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sfx = sfx_ui_sd_module_turret
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add_stats = {
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lg_attack = 2.5
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build_cost_ic = 80
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}
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add_average_stats = {
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lg_armor_piercing = 6
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}
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multiply_stats = {
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naval_speed = -0.007
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}
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dismantle_cost_ic = 12
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critical_parts = { damaged_light_guns }
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}
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ship_light_battery_4_double = {
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abbreviation = "sadd"
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category = ship_light_battery_double
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gui_category = ship_light_battery_all
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parent = ship_light_battery_3_double
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sfx = sfx_ui_sd_module_turret
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add_stats = {
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lg_attack = 3.5
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build_cost_ic = 100
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}
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multiply_stats = {
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naval_speed = -0.01
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}
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add_average_stats = {
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lg_armor_piercing = 8
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}
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dismantle_cost_ic = 16
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critical_parts = { damaged_light_guns }
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}
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dp_light_battery_1 = {
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abbreviation = "sae"
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category = dp_light_battery
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gui_category = dp_light_battery_all
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sfx = sfx_ui_sd_module_turret
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add_stats = {
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lg_attack = 1
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anti_air_attack = 0.5
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build_cost_ic = 50
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}
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multiply_stats = {
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naval_speed = -0.005
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}
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add_average_stats = {
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lg_armor_piercing = 0.5
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}
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dismantle_cost_ic = 10
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critical_parts = { damaged_light_guns }
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}
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dp_light_battery_2 = {
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abbreviation = "saf"
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category = dp_light_battery
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gui_category = dp_light_battery_all
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parent = dp_light_battery_1
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sfx = sfx_ui_sd_module_turret
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add_stats = {
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lg_attack = 1.5
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anti_air_attack = 0.75
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build_cost_ic = 85
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}
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multiply_stats = {
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naval_speed = -0.01
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}
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add_average_stats = {
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lg_armor_piercing = 3
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}
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dismantle_cost_ic = 20
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critical_parts = { damaged_light_guns }
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}
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dp_light_battery_3 = {
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abbreviation = "sag"
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category = dp_light_battery
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gui_category = dp_light_battery_all
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parent = dp_light_battery_2
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sfx = sfx_ui_sd_module_turret
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add_stats = {
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lg_attack = 2.5
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anti_air_attack = 1
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build_cost_ic = 100
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}
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multiply_stats = {
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naval_speed = -0.015
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}
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add_average_stats = {
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lg_armor_piercing = 5
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}
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dismantle_cost_ic = 30
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critical_parts = { damaged_light_guns }
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}
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dp_light_battery_4 = {
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abbreviation = "sah"
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category = dp_light_battery
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gui_category = dp_light_battery_all
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parent = dp_light_battery_3
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sfx = sfx_ui_sd_module_turret
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add_stats = {
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lg_attack = 3.5
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anti_air_attack = 1.25
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build_cost_ic = 130
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}
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multiply_stats = {
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naval_speed = -0.02
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}
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add_average_stats = {
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lg_armor_piercing = 7
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}
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dismantle_cost_ic = 40
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critical_parts = { damaged_light_guns }
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}
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dp_light_battery_5 = {
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category = dp_light_battery
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gui_category = dp_light_battery_all
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parent = dp_light_battery_4
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sfx = sfx_ui_sd_module_turret
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add_stats = {
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lg_attack = 5
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anti_air_attack = 1.75
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naval_light_gun_hit_chance_factor = 0.01
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build_cost_ic = 200
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}
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multiply_stats = {
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naval_speed = -0.02
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}
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add_average_stats = {
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lg_armor_piercing = 14
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}
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dismantle_cost_ic = 28
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critical_parts = { damaged_light_guns }
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}
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dp_light_battery_1_single = {
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category = dp_light_battery_single
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gui_category = dp_light_battery_all
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sfx = sfx_ui_sd_module_turret
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add_stats = {
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lg_attack = 0.5
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anti_air_attack = 0.25
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build_cost_ic = 40
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}
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multiply_stats = {
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naval_speed = -0.005
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}
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add_average_stats = {
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lg_armor_piercing = 0.5
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}
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dismantle_cost_ic = 5
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critical_parts = { damaged_light_guns }
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}
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dp_light_battery_2_single = {
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category = dp_light_battery_single
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gui_category = dp_light_battery_all
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parent = dp_light_battery_1_single
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sfx = sfx_ui_sd_module_turret
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add_stats = {
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lg_attack = 1
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anti_air_attack = 0.5
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build_cost_ic = 65
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}
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multiply_stats = {
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naval_speed = -0.01
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}
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add_average_stats = {
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lg_armor_piercing = 3
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}
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dismantle_cost_ic = 10
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critical_parts = { damaged_light_guns }
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}
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dp_light_battery_3_single = {
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category = dp_light_battery_single
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gui_category = dp_light_battery_all
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parent = dp_light_battery_2_single
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sfx = sfx_ui_sd_module_turret
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add_stats = {
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lg_attack = 1.5
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anti_air_attack = 0.75
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build_cost_ic = 80
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}
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multiply_stats = {
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naval_speed = -0.015
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}
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add_average_stats = {
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lg_armor_piercing = 5
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}
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dismantle_cost_ic = 15
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critical_parts = { damaged_light_guns }
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}
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dp_light_battery_4_single = {
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category = dp_light_battery_single
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gui_category = dp_light_battery_all
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parent = dp_light_battery_3_single
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sfx = sfx_ui_sd_module_turret
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add_stats = {
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lg_attack = 2
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anti_air_attack = 1
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build_cost_ic = 110
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}
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multiply_stats = {
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naval_speed = -0.02
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}
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add_average_stats = {
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lg_armor_piercing = 7
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}
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dismantle_cost_ic = 20
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critical_parts = { damaged_light_guns }
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}
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dp_light_battery_5_single = {
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category = dp_light_battery_single
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gui_category = dp_light_battery_all
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parent = dp_light_battery_4_single
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sfx = sfx_ui_sd_module_turret
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add_stats = {
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lg_attack = 3.5
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anti_air_attack = 1.5
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naval_light_gun_hit_chance_factor = 0.01
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build_cost_ic = 160
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}
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multiply_stats = {
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naval_speed = -0.015
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}
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add_average_stats = {
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lg_armor_piercing = 14
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}
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dismantle_cost_ic = 20
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critical_parts = { damaged_light_guns }
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}
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######################
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## MEDIUM BATTERY ##
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######################
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ship_medium_battery_1 = {
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abbreviation = "san"
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category = ship_medium_battery
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gui_category = ship_medium_battery_multi
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sfx = sfx_ui_sd_module_turret
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add_stats = {
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hg_attack = 1
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lg_attack = 3
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build_cost_ic = 250
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surface_visibility = 0.4
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max_strength = 19.5
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armor_value = 0.2
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}
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multiply_stats = {
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build_cost_ic = 0.05
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naval_speed = -0.03
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}
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add_average_stats = {
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hg_armor_piercing = 10
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lg_armor_piercing = 9
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}
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dismantle_cost_ic = 180
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critical_parts = { damaged_heavy_guns }
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}
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ship_medium_battery_2 = {
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abbreviation = "sao"
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category = ship_medium_battery
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gui_category = ship_medium_battery_multi
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parent = ship_medium_battery_1
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sfx = sfx_ui_sd_module_turret
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add_stats = {
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hg_attack = 1.3
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lg_attack = 4.5
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build_cost_ic = 350
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surface_visibility = 0.5
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max_strength = 23.5
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armor_value = 0.2
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}
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multiply_stats = {
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build_cost_ic = 0.055
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naval_speed = -0.04
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}
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add_average_stats = {
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hg_armor_piercing = 15
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lg_armor_piercing = 11
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}
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dismantle_cost_ic = 210
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critical_parts = { damaged_heavy_guns }
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}
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ship_medium_battery_3 = {
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abbreviation = "sap"
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category = ship_medium_battery
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gui_category = ship_medium_battery_multi
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parent = ship_medium_battery_2
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sfx = sfx_ui_sd_module_turret
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add_stats = {
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hg_attack = 1.8
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lg_attack = 6.5
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build_cost_ic = 450
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surface_visibility = 0.6
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max_strength = 27.5
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armor_value = 0.2
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}
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multiply_stats = {
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build_cost_ic = 0.06
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naval_speed = -0.05
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}
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add_average_stats = {
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hg_armor_piercing = 20
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lg_armor_piercing = 13
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}
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dismantle_cost_ic = 240
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critical_parts = { damaged_heavy_guns }
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}
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ship_medium_battery_4 = {
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abbreviation = "saq"
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category = ship_medium_battery
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gui_category = ship_medium_battery_multi
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parent = ship_medium_battery_3
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sfx = sfx_ui_sd_module_turret
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add_stats = {
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hg_attack = 2.3
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lg_attack = 8.5
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build_cost_ic = 550
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surface_visibility = 0.7
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max_strength = 31
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armor_value = 0.2
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}
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multiply_stats = {
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build_cost_ic = 0.065
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naval_speed = -0.06
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}
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add_average_stats = {
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hg_armor_piercing = 25
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lg_armor_piercing = 15
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}
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dismantle_cost_ic = 270
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critical_parts = { damaged_heavy_guns }
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}
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ship_medium_battery_1_double = {
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abbreviation = "sand"
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category = ship_medium_battery_double
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gui_category = ship_medium_battery_multi
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sfx = sfx_ui_sd_module_turret
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add_stats = {
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hg_attack = 0.7
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lg_attack = 2
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build_cost_ic = 200
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surface_visibility = 0.3
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max_strength = 15.5
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armor_value = 0.15
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}
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multiply_stats = {
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build_cost_ic = 0.03
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naval_speed = -0.025
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}
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add_average_stats = {
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hg_armor_piercing = 10
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lg_armor_piercing = 9
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}
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dismantle_cost_ic = 135
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critical_parts = { damaged_heavy_guns }
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}
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ship_medium_battery_2_double = {
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abbreviation = "saod"
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category = ship_medium_battery_double
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gui_category = ship_medium_battery_multi
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parent = ship_medium_battery_1_double
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sfx = sfx_ui_sd_module_turret
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add_stats = {
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hg_attack = 1
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lg_attack = 3.5
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build_cost_ic = 250
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surface_visibility = 0.4
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max_strength = 19
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armor_value = 0.15
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}
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multiply_stats = {
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build_cost_ic = 0.04
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naval_speed = -0.035
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}
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add_average_stats = {
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hg_armor_piercing = 15
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lg_armor_piercing = 11
|
|
}
|
|
|
|
dismantle_cost_ic = 165
|
|
critical_parts = { damaged_heavy_guns }
|
|
}
|
|
ship_medium_battery_3_double = {
|
|
abbreviation = "sapd"
|
|
category = ship_medium_battery_double
|
|
gui_category = ship_medium_battery_multi
|
|
parent = ship_medium_battery_2_double
|
|
sfx = sfx_ui_sd_module_turret
|
|
|
|
add_stats = {
|
|
hg_attack = 1.3
|
|
lg_attack = 4
|
|
build_cost_ic = 350
|
|
surface_visibility = 0.5
|
|
max_strength = 22
|
|
armor_value = 0.15
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.05
|
|
naval_speed = -0.045
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 20
|
|
lg_armor_piercing = 13
|
|
}
|
|
|
|
dismantle_cost_ic = 195
|
|
critical_parts = { damaged_heavy_guns }
|
|
}
|
|
ship_medium_battery_4_double = {
|
|
abbreviation = "saqd"
|
|
category = ship_medium_battery_double
|
|
gui_category = ship_medium_battery_multi
|
|
parent = ship_medium_battery_3_double
|
|
sfx = sfx_ui_sd_module_turret
|
|
|
|
add_stats = {
|
|
hg_attack = 1.8
|
|
lg_attack = 5.5
|
|
build_cost_ic = 450
|
|
surface_visibility = 0.6
|
|
max_strength = 25
|
|
armor_value = 0.15
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.06
|
|
naval_speed = -0.055
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 25
|
|
lg_armor_piercing = 15
|
|
}
|
|
|
|
dismantle_cost_ic = 225
|
|
critical_parts = { damaged_heavy_guns }
|
|
}
|
|
|
|
# single medium battery
|
|
ship_medium_battery_1_single = {
|
|
category = ship_medium_battery_single
|
|
gui_category = ship_light_medium_battery_single
|
|
sfx = sfx_ui_sd_module_turret
|
|
add_stats = {
|
|
hg_attack = 0.5
|
|
lg_attack = 1.5
|
|
build_cost_ic = 200
|
|
surface_visibility = 0.3
|
|
max_strength = 12
|
|
armor_value = 0.1
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.03
|
|
naval_speed = -0.025
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 10
|
|
lg_armor_piercing = 9
|
|
}
|
|
|
|
dismantle_cost_ic = 90
|
|
critical_parts = { damaged_heavy_guns }
|
|
}
|
|
ship_medium_battery_2_single = {
|
|
category = ship_medium_battery_single
|
|
gui_category = ship_light_medium_battery_single
|
|
parent = ship_medium_battery_1_single
|
|
sfx = sfx_ui_sd_module_turret
|
|
|
|
add_stats = {
|
|
hg_attack = 0.8
|
|
lg_attack = 2.5
|
|
build_cost_ic = 300
|
|
surface_visibility = 0.4
|
|
max_strength = 14
|
|
armor_value = 0.1
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.04
|
|
naval_speed = -0.035
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 15
|
|
lg_armor_piercing = 11
|
|
}
|
|
|
|
dismantle_cost_ic = 120
|
|
critical_parts = { damaged_heavy_guns }
|
|
}
|
|
ship_medium_battery_3_single = {
|
|
category = ship_medium_battery_single
|
|
gui_category = ship_light_medium_battery_single
|
|
parent = ship_medium_battery_2_single
|
|
sfx = sfx_ui_sd_module_turret
|
|
|
|
add_stats = {
|
|
hg_attack = 1.1
|
|
lg_attack = 3.5
|
|
build_cost_ic = 400
|
|
surface_visibility = 0.5
|
|
max_strength = 16.5
|
|
armor_value = 0.1
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.05
|
|
naval_speed = -0.045
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 20
|
|
lg_armor_piercing = 13
|
|
}
|
|
|
|
dismantle_cost_ic = 150
|
|
critical_parts = { damaged_heavy_guns }
|
|
}
|
|
ship_medium_battery_4_single = {
|
|
category = ship_medium_battery_single
|
|
gui_category = ship_light_medium_battery_single
|
|
parent = ship_medium_battery_3_single
|
|
sfx = sfx_ui_sd_module_turret
|
|
|
|
add_stats = {
|
|
hg_attack = 1.5
|
|
lg_attack = 4.5
|
|
build_cost_ic = 500
|
|
surface_visibility = 0.6
|
|
max_strength = 18.5
|
|
armor_value = 0.1
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.06
|
|
naval_speed = -0.055
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 25
|
|
lg_armor_piercing = 15
|
|
}
|
|
|
|
dismantle_cost_ic = 180
|
|
critical_parts = { damaged_heavy_guns }
|
|
}
|
|
|
|
# double medium heavy battery
|
|
ship_medium_heavy_battery_1_double = {
|
|
category = ship_medium_heavy_battery_double
|
|
gui_category = ship_medium_heavy_battery
|
|
add_equipment_type = capital_ship
|
|
sfx = sfx_ui_sd_module_turret
|
|
|
|
add_stats = {
|
|
hg_attack = 4
|
|
lg_attack = 2
|
|
build_cost_ic = 400
|
|
surface_visibility = 0.8
|
|
max_strength = 18
|
|
armor_value = 0.2
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.08
|
|
naval_speed = -0.015
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 30
|
|
lg_armor_piercing = 12
|
|
}
|
|
|
|
|
|
forbid_module_categories = {
|
|
ship_depth_charge
|
|
ship_mine_layer
|
|
}
|
|
|
|
dismantle_cost_ic = 225
|
|
critical_parts = { damaged_heavy_guns }
|
|
}
|
|
ship_medium_heavy_battery_2_double = {
|
|
category = ship_medium_heavy_battery_double
|
|
gui_category = ship_medium_heavy_battery
|
|
parent = ship_medium_heavy_battery_1_double
|
|
add_equipment_type = capital_ship
|
|
sfx = sfx_ui_sd_module_turret
|
|
|
|
add_stats = {
|
|
hg_attack = 5
|
|
lg_attack = 3.5
|
|
build_cost_ic = 500
|
|
surface_visibility = 0.9
|
|
max_strength = 22
|
|
armor_value = 0.2
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.1
|
|
naval_speed = -0.02
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 32
|
|
lg_armor_piercing = 15
|
|
}
|
|
|
|
|
|
forbid_module_categories = {
|
|
ship_depth_charge
|
|
ship_mine_layer
|
|
}
|
|
|
|
dismantle_cost_ic = 260
|
|
critical_parts = { damaged_heavy_guns }
|
|
}
|
|
|
|
# triple medium heavy battery
|
|
ship_medium_heavy_battery_1 = {
|
|
category = ship_medium_heavy_battery_triple
|
|
gui_category = ship_medium_heavy_battery
|
|
add_equipment_type = capital_ship
|
|
sfx = sfx_ui_sd_module_turret
|
|
|
|
add_stats = {
|
|
hg_attack = 5.5
|
|
lg_attack = 3
|
|
build_cost_ic = 500
|
|
surface_visibility = 0.9
|
|
max_strength = 20
|
|
armor_value = 0.3
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.1
|
|
naval_speed = -0.02
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 30
|
|
lg_armor_piercing = 12
|
|
}
|
|
|
|
|
|
forbid_module_categories = {
|
|
ship_depth_charge
|
|
ship_mine_layer
|
|
}
|
|
|
|
dismantle_cost_ic = 270
|
|
critical_parts = { damaged_heavy_guns }
|
|
}
|
|
ship_medium_heavy_battery_2 = {
|
|
category = ship_medium_heavy_battery_triple
|
|
gui_category = ship_medium_heavy_battery
|
|
parent = ship_medium_heavy_battery_1
|
|
add_equipment_type = capital_ship
|
|
sfx = sfx_ui_sd_module_turret
|
|
|
|
add_stats = {
|
|
hg_attack = 7
|
|
lg_attack = 4.5
|
|
build_cost_ic = 600
|
|
surface_visibility = 1
|
|
max_strength = 26
|
|
armor_value = 0.3
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.125
|
|
naval_speed = -0.025
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 32
|
|
lg_armor_piercing = 15
|
|
}
|
|
|
|
|
|
forbid_module_categories = {
|
|
ship_depth_charge
|
|
ship_mine_layer
|
|
}
|
|
dismantle_cost_ic = 300
|
|
|
|
critical_parts = { damaged_heavy_guns }
|
|
}
|
|
|
|
# triple light medium
|
|
ship_light_medium_battery_1 = {
|
|
abbreviation = "sar"
|
|
category = ship_light_medium_battery
|
|
gui_category = ship_light_medium_battery_multi
|
|
|
|
sfx = sfx_ui_sd_module_turret
|
|
|
|
add_stats = {
|
|
lg_attack = 4
|
|
build_cost_ic = 150
|
|
naval_light_gun_hit_chance_factor = 0.005
|
|
max_strength = 14
|
|
surface_visibility = 0.3
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.03
|
|
naval_speed = -0.02
|
|
}
|
|
add_average_stats = {
|
|
lg_armor_piercing = 9
|
|
}
|
|
|
|
dismantle_cost_ic = 105
|
|
critical_parts = { damaged_light_guns }
|
|
}
|
|
ship_light_medium_battery_2 = {
|
|
abbreviation = "sas"
|
|
category = ship_light_medium_battery
|
|
gui_category = ship_light_medium_battery_multi
|
|
parent = ship_light_medium_battery_1
|
|
sfx = sfx_ui_sd_module_turret
|
|
|
|
add_stats = {
|
|
lg_attack = 5.5
|
|
build_cost_ic = 225
|
|
naval_light_gun_hit_chance_factor = 0.006
|
|
max_strength = 19
|
|
reliability = -0.03
|
|
surface_visibility = 0.4
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.04
|
|
naval_speed = -0.04
|
|
}
|
|
add_average_stats = {
|
|
lg_armor_piercing = 11
|
|
}
|
|
|
|
dismantle_cost_ic = 120
|
|
critical_parts = { damaged_light_guns }
|
|
}
|
|
ship_light_medium_battery_3 = {
|
|
abbreviation = "sat"
|
|
category = ship_light_medium_battery
|
|
gui_category = ship_light_medium_battery_multi
|
|
parent = ship_light_medium_battery_2
|
|
sfx = sfx_ui_sd_module_turret
|
|
|
|
add_stats = {
|
|
lg_attack = 8
|
|
build_cost_ic = 300
|
|
naval_light_gun_hit_chance_factor = 0.007
|
|
max_strength = 24.5
|
|
reliability = -0.04
|
|
surface_visibility = 0.5
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.05
|
|
naval_speed = -0.06
|
|
}
|
|
add_average_stats = {
|
|
lg_armor_piercing = 13
|
|
}
|
|
|
|
dismantle_cost_ic = 135
|
|
critical_parts = { damaged_light_guns }
|
|
}
|
|
ship_light_medium_battery_4 = {
|
|
abbreviation = "sau"
|
|
category = ship_light_medium_battery
|
|
gui_category = ship_light_medium_battery_multi
|
|
sfx = sfx_ui_sd_module_turret
|
|
parent = ship_light_medium_battery_3
|
|
add_stats = {
|
|
lg_attack = 11
|
|
build_cost_ic = 375
|
|
naval_light_gun_hit_chance_factor = 0.008
|
|
max_strength = 30
|
|
reliability = -0.05
|
|
surface_visibility = 0.6
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.06
|
|
naval_speed = -0.08
|
|
}
|
|
add_average_stats = {
|
|
lg_armor_piercing = 15
|
|
}
|
|
|
|
dismantle_cost_ic = 150
|
|
critical_parts = { damaged_light_guns }
|
|
}
|
|
|
|
# double light medium
|
|
ship_light_medium_battery_1_double = {
|
|
abbreviation = "sard"
|
|
category = ship_light_medium_battery_double
|
|
gui_category = ship_light_medium_battery_multi
|
|
|
|
sfx = sfx_ui_sd_module_turret
|
|
|
|
add_stats = {
|
|
lg_attack = 2.5
|
|
build_cost_ic = 125
|
|
naval_light_gun_hit_chance_factor = 0.005
|
|
max_strength = 11
|
|
surface_visibility = 0.2
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.02
|
|
naval_speed = -0.015
|
|
}
|
|
add_average_stats = {
|
|
lg_armor_piercing = 9
|
|
}
|
|
|
|
dismantle_cost_ic = 75
|
|
critical_parts = { damaged_light_guns }
|
|
}
|
|
ship_light_medium_battery_2_double = {
|
|
abbreviation = "sasd"
|
|
category = ship_light_medium_battery_double
|
|
gui_category = ship_light_medium_battery_multi
|
|
parent = ship_light_medium_battery_1_double
|
|
sfx = sfx_ui_sd_module_turret
|
|
|
|
add_stats = {
|
|
lg_attack = 4
|
|
build_cost_ic = 200
|
|
naval_light_gun_hit_chance_factor = 0.006
|
|
max_strength = 15
|
|
reliability = -0.02
|
|
surface_visibility = 0.3
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.03
|
|
naval_speed = -0.035
|
|
}
|
|
add_average_stats = {
|
|
lg_armor_piercing = 11
|
|
}
|
|
|
|
dismantle_cost_ic = 97.5
|
|
critical_parts = { damaged_light_guns }
|
|
}
|
|
ship_light_medium_battery_3_double = {
|
|
abbreviation = "satd"
|
|
category = ship_light_medium_battery_double
|
|
gui_category = ship_light_medium_battery_multi
|
|
parent = ship_light_medium_battery_2_double
|
|
sfx = sfx_ui_sd_module_turret
|
|
|
|
add_stats = {
|
|
lg_attack = 5
|
|
build_cost_ic = 275
|
|
naval_light_gun_hit_chance_factor = 0.007
|
|
max_strength = 20
|
|
reliability = -0.03
|
|
surface_visibility = 0.4
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.04
|
|
naval_speed = -0.05
|
|
}
|
|
add_average_stats = {
|
|
lg_armor_piercing = 13
|
|
}
|
|
|
|
dismantle_cost_ic = 112.5
|
|
critical_parts = { damaged_light_guns }
|
|
}
|
|
ship_light_medium_battery_4_double = {
|
|
abbreviation = "saud"
|
|
category = ship_light_medium_battery_double
|
|
gui_category = ship_light_medium_battery_multi
|
|
sfx = sfx_ui_sd_module_turret
|
|
parent = ship_light_medium_battery_3_double
|
|
add_stats = {
|
|
lg_attack = 7
|
|
build_cost_ic = 350
|
|
naval_light_gun_hit_chance_factor = 0.008
|
|
max_strength = 24
|
|
reliability = -0.04
|
|
surface_visibility = 0.5
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.05
|
|
naval_speed = -0.065
|
|
}
|
|
add_average_stats = {
|
|
lg_armor_piercing = 15
|
|
}
|
|
|
|
dismantle_cost_ic = 120
|
|
critical_parts = { damaged_light_guns }
|
|
}
|
|
|
|
# single light medium
|
|
ship_light_medium_battery_1_single = {
|
|
abbreviation = "sars"
|
|
category = ship_light_medium_battery_single
|
|
gui_category = ship_light_medium_battery_single
|
|
|
|
sfx = sfx_ui_sd_module_turret
|
|
|
|
add_stats = {
|
|
lg_attack = 2
|
|
build_cost_ic = 125
|
|
max_strength = 8.5
|
|
surface_visibility = 0.25
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.02
|
|
naval_speed = -0.015
|
|
}
|
|
add_average_stats = {
|
|
lg_armor_piercing = 7
|
|
}
|
|
|
|
dismantle_cost_ic = 67.5
|
|
critical_parts = { damaged_light_guns }
|
|
}
|
|
ship_light_medium_battery_2_single = {
|
|
abbreviation = "sass"
|
|
category = ship_light_medium_battery_single
|
|
gui_category = ship_light_medium_battery_single
|
|
parent = ship_light_medium_battery_1_single
|
|
sfx = sfx_ui_sd_module_turret
|
|
|
|
add_stats = {
|
|
lg_attack = 3
|
|
build_cost_ic = 200
|
|
max_strength = 11.5
|
|
reliability = -0.01
|
|
surface_visibility = 0.35
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.03
|
|
naval_speed = -0.035
|
|
}
|
|
add_average_stats = {
|
|
lg_armor_piercing = 9
|
|
}
|
|
|
|
dismantle_cost_ic = 75
|
|
critical_parts = { damaged_light_guns }
|
|
}
|
|
ship_light_medium_battery_3_single = {
|
|
abbreviation = "sats"
|
|
category = ship_light_medium_battery_single
|
|
gui_category = ship_light_medium_battery_single
|
|
parent = ship_light_medium_battery_2_single
|
|
sfx = sfx_ui_sd_module_turret
|
|
|
|
add_stats = {
|
|
lg_attack = 4
|
|
build_cost_ic = 275
|
|
max_strength = 15
|
|
reliability = -0.02
|
|
surface_visibility = 0.45
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.04
|
|
naval_speed = -0.045
|
|
}
|
|
add_average_stats = {
|
|
lg_armor_piercing = 11
|
|
}
|
|
|
|
dismantle_cost_ic = 82.5
|
|
critical_parts = { damaged_light_guns }
|
|
}
|
|
ship_light_medium_battery_4_single = {
|
|
abbreviation = "saus"
|
|
category = ship_light_medium_battery_single
|
|
gui_category = ship_light_medium_battery_single
|
|
sfx = sfx_ui_sd_module_turret
|
|
parent = ship_light_medium_battery_3_single
|
|
add_stats = {
|
|
lg_attack = 5.5
|
|
build_cost_ic = 350
|
|
max_strength = 18
|
|
reliability = -0.03
|
|
surface_visibility = 0.55
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.05
|
|
naval_speed = -0.055
|
|
}
|
|
add_average_stats = {
|
|
lg_armor_piercing = 13
|
|
}
|
|
|
|
dismantle_cost_ic = 97.5
|
|
critical_parts = { damaged_light_guns }
|
|
}
|
|
|
|
dp_ship_medium_1 = {
|
|
abbreviation = "sdq"
|
|
category = ship_light_medium_battery
|
|
gui_category = ship_light_medium_battery_multi
|
|
sfx = sfx_ui_sd_module_turret
|
|
parent = ship_light_medium_battery_4
|
|
add_stats = {
|
|
lg_attack = 9.5
|
|
anti_air_attack = 2
|
|
build_cost_ic = 350
|
|
naval_light_gun_hit_chance_factor = 0.007
|
|
max_strength = 28
|
|
reliability = -0.045
|
|
surface_visibility = 0.6
|
|
}
|
|
|
|
multiply_stats = {
|
|
build_cost_ic = 0.055
|
|
naval_speed = -0.065
|
|
}
|
|
|
|
add_average_stats = {
|
|
lg_armor_piercing = 14
|
|
}
|
|
|
|
dismantle_cost_ic = 120
|
|
critical_parts = { damaged_light_guns }
|
|
}
|
|
|
|
|
|
#####################
|
|
## HEAVY BATTERY ##
|
|
#####################
|
|
# double mounted
|
|
ship_heavy_battery_small_1 = {
|
|
abbreviation = "sai2"
|
|
category = ship_heavy_battery
|
|
sfx = sfx_ui_sd_module_turret
|
|
add_equipment_type = capital_ship
|
|
|
|
add_stats = {
|
|
surface_visibility = 0.4
|
|
hg_attack = 4
|
|
max_strength = 16
|
|
build_cost_ic = 350
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.01
|
|
naval_speed = -0.015
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 30
|
|
}
|
|
|
|
dismantle_cost_ic = 140
|
|
critical_parts = { damaged_heavy_guns }
|
|
forbid_module_categories = {
|
|
ship_depth_charge
|
|
ship_mine_layer
|
|
}
|
|
}
|
|
|
|
ship_heavy_battery_1 = {
|
|
abbreviation = "sai"
|
|
parent = ship_heavy_battery_small_1
|
|
category = ship_heavy_battery
|
|
sfx = sfx_ui_sd_module_turret
|
|
add_equipment_type = capital_ship
|
|
|
|
add_stats = {
|
|
surface_visibility = 0.5
|
|
hg_attack = 5
|
|
max_strength = 20
|
|
build_cost_ic = 415
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.015
|
|
naval_speed = -0.015
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 32
|
|
}
|
|
|
|
dismantle_cost_ic = 166
|
|
critical_parts = { damaged_heavy_guns }
|
|
forbid_module_categories = {
|
|
ship_depth_charge
|
|
ship_mine_layer
|
|
}
|
|
}
|
|
|
|
ship_heavy_battery_big_1 = {
|
|
abbreviation = "sai1"
|
|
parent = ship_heavy_battery_1
|
|
category = ship_heavy_battery
|
|
sfx = sfx_ui_sd_module_turret
|
|
add_equipment_type = capital_ship
|
|
|
|
add_stats = {
|
|
surface_visibility = 0.6
|
|
hg_attack = 7
|
|
max_strength = 28
|
|
build_cost_ic = 650
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.02
|
|
naval_speed = -0.02
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 34
|
|
}
|
|
|
|
dismantle_cost_ic = 260
|
|
critical_parts = { damaged_heavy_guns }
|
|
forbid_module_categories = {
|
|
ship_depth_charge
|
|
ship_mine_layer
|
|
}
|
|
}
|
|
|
|
ship_heavy_battery_2 = {
|
|
abbreviation = "saj"
|
|
category = ship_heavy_battery
|
|
parent = ship_heavy_battery_big_1
|
|
sfx = sfx_ui_sd_module_turret
|
|
add_equipment_type = capital_ship
|
|
|
|
add_stats = {
|
|
surface_visibility = 0.7
|
|
hg_attack = 8
|
|
max_strength = 32
|
|
build_cost_ic = 750
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.025
|
|
naval_speed = -0.03
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 37
|
|
}
|
|
|
|
dismantle_cost_ic = 300
|
|
critical_parts = { damaged_heavy_guns }
|
|
forbid_module_categories = {
|
|
ship_depth_charge
|
|
ship_mine_layer
|
|
}
|
|
}
|
|
|
|
ship_heavy_battery_3 = {
|
|
abbreviation = "sak"
|
|
category = ship_heavy_battery
|
|
parent = ship_heavy_battery_2
|
|
sfx = sfx_ui_sd_module_turret
|
|
add_equipment_type = capital_ship
|
|
|
|
add_stats = {
|
|
surface_visibility = 0.8
|
|
hg_attack = 9
|
|
max_strength = 40
|
|
build_cost_ic = 800
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.035
|
|
naval_speed = -0.04
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 43
|
|
}
|
|
|
|
dismantle_cost_ic = 320
|
|
critical_parts = { damaged_heavy_guns }
|
|
forbid_module_categories = {
|
|
ship_depth_charge
|
|
ship_mine_layer
|
|
}
|
|
}
|
|
|
|
ship_heavy_battery_4 = {
|
|
abbreviation = "sal"
|
|
category = ship_heavy_battery
|
|
parent = ship_heavy_battery_3
|
|
sfx = sfx_ui_sd_module_turret
|
|
add_equipment_type = capital_ship
|
|
|
|
add_stats = {
|
|
surface_visibility = 0.9
|
|
hg_attack = 12
|
|
max_strength = 52
|
|
build_cost_ic = 850
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.045
|
|
naval_speed = -0.05
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 48
|
|
}
|
|
|
|
dismantle_cost_ic = 340
|
|
critical_parts = { damaged_heavy_guns }
|
|
forbid_module_categories = {
|
|
ship_depth_charge
|
|
ship_mine_layer
|
|
}
|
|
}
|
|
|
|
ship_super_heavy_battery_1 = {
|
|
abbreviation = "sam"
|
|
category = ship_super_heavy_battery
|
|
parent = ship_heavy_battery_4
|
|
gui_category = ship_heavy_battery
|
|
sfx = sfx_ui_sd_module_turret
|
|
add_equipment_type = capital_ship
|
|
|
|
add_stats = {
|
|
surface_visibility = 1
|
|
hg_attack = 15
|
|
max_strength = 52
|
|
build_cost_ic = 1250
|
|
reliability = -0.06
|
|
}
|
|
|
|
multiply_stats = {
|
|
build_cost_ic = 0.05
|
|
naval_speed = -0.06
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 48
|
|
}
|
|
dismantle_cost_ic = 500
|
|
critical_parts = { damaged_heavy_guns }
|
|
}
|
|
|
|
ship_super_heavy_battery_big_1 = {
|
|
abbreviation = "sam1"
|
|
parent = ship_super_heavy_battery_1
|
|
category = ship_super_heavy_battery
|
|
gui_category = ship_heavy_battery
|
|
sfx = sfx_ui_sd_module_turret
|
|
add_equipment_type = capital_ship
|
|
|
|
add_stats = {
|
|
surface_visibility = 1.2
|
|
reliability = -0.1
|
|
hg_attack = 21
|
|
max_strength = 70
|
|
build_cost_ic = 1750
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.06
|
|
naval_speed = -0.07
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 52
|
|
}
|
|
dismantle_cost_ic = 700
|
|
critical_parts = { damaged_heavy_guns }
|
|
}
|
|
|
|
# triple mounted
|
|
ship_heavy_battery_small_1_triple = {
|
|
abbreviation = "sait2"
|
|
category = ship_heavy_battery_triple
|
|
sfx = sfx_ui_sd_module_turret
|
|
add_equipment_type = capital_ship
|
|
|
|
add_stats = {
|
|
surface_visibility = 0.5
|
|
hg_attack = 5.5
|
|
max_strength = 18
|
|
build_cost_ic = 400
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.015
|
|
naval_speed = -0.015
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 30
|
|
}
|
|
|
|
dismantle_cost_ic = 160
|
|
critical_parts = { damaged_heavy_guns }
|
|
forbid_module_categories = {
|
|
ship_depth_charge
|
|
ship_mine_layer
|
|
}
|
|
}
|
|
|
|
ship_heavy_battery_1_triple = {
|
|
abbreviation = "sait"
|
|
parent = ship_heavy_battery_small_1_triple
|
|
category = ship_heavy_battery_triple
|
|
sfx = sfx_ui_sd_module_turret
|
|
add_equipment_type = capital_ship
|
|
|
|
add_stats = {
|
|
surface_visibility = 0.6
|
|
hg_attack = 7
|
|
max_strength = 24
|
|
build_cost_ic = 475
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.02
|
|
naval_speed = -0.015
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 32
|
|
}
|
|
|
|
dismantle_cost_ic = 190
|
|
critical_parts = { damaged_heavy_guns }
|
|
forbid_module_categories = {
|
|
ship_depth_charge
|
|
ship_mine_layer
|
|
}
|
|
}
|
|
|
|
ship_heavy_battery_big_1_triple = {
|
|
abbreviation = "sait1"
|
|
parent = ship_heavy_battery_1_triple
|
|
category = ship_heavy_battery_triple
|
|
sfx = sfx_ui_sd_module_turret
|
|
add_equipment_type = capital_ship
|
|
|
|
add_stats = {
|
|
surface_visibility = 0.7
|
|
hg_attack = 9
|
|
max_strength = 34
|
|
build_cost_ic = 700
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.025
|
|
naval_speed = -0.03
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 34
|
|
}
|
|
|
|
dismantle_cost_ic = 280
|
|
critical_parts = { damaged_heavy_guns }
|
|
forbid_module_categories = {
|
|
ship_depth_charge
|
|
ship_mine_layer
|
|
}
|
|
}
|
|
|
|
ship_heavy_battery_2_triple = {
|
|
abbreviation = "sajt"
|
|
category = ship_heavy_battery_triple
|
|
parent = ship_heavy_battery_big_1_triple
|
|
sfx = sfx_ui_sd_module_turret
|
|
add_equipment_type = capital_ship
|
|
|
|
add_stats = {
|
|
surface_visibility = 0.8
|
|
hg_attack = 12
|
|
max_strength = 40
|
|
build_cost_ic = 875
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.035
|
|
naval_speed = -0.05
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 37
|
|
}
|
|
|
|
dismantle_cost_ic = 350
|
|
critical_parts = { damaged_heavy_guns }
|
|
forbid_module_categories = {
|
|
ship_depth_charge
|
|
ship_mine_layer
|
|
}
|
|
}
|
|
|
|
ship_heavy_battery_3_triple = {
|
|
abbreviation = "sakt"
|
|
category = ship_heavy_battery_triple
|
|
parent = ship_heavy_battery_2_triple
|
|
sfx = sfx_ui_sd_module_turret
|
|
add_equipment_type = capital_ship
|
|
|
|
add_stats = {
|
|
surface_visibility = 0.9
|
|
hg_attack = 13
|
|
max_strength = 50
|
|
build_cost_ic = 950
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.042
|
|
naval_speed = -0.05
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 43
|
|
}
|
|
|
|
dismantle_cost_ic = 380
|
|
critical_parts = { damaged_heavy_guns }
|
|
forbid_module_categories = {
|
|
ship_depth_charge
|
|
ship_mine_layer
|
|
}
|
|
}
|
|
|
|
ship_heavy_battery_4_triple = {
|
|
abbreviation = "salt"
|
|
category = ship_heavy_battery_triple
|
|
parent = ship_heavy_battery_3_triple
|
|
sfx = sfx_ui_sd_module_turret
|
|
add_equipment_type = capital_ship
|
|
|
|
add_stats = {
|
|
surface_visibility = 1
|
|
hg_attack = 16
|
|
max_strength = 64
|
|
build_cost_ic = 1050
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.05
|
|
naval_speed = -0.06
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 48
|
|
}
|
|
|
|
dismantle_cost_ic = 420
|
|
critical_parts = { damaged_heavy_guns }
|
|
forbid_module_categories = {
|
|
ship_depth_charge
|
|
ship_mine_layer
|
|
}
|
|
}
|
|
|
|
ship_super_heavy_battery_1_triple = {
|
|
abbreviation = "samt"
|
|
parent = ship_heavy_battery_4_triple
|
|
category = ship_super_heavy_battery_triple
|
|
gui_category = ship_heavy_battery_triple
|
|
sfx = sfx_ui_sd_module_turret
|
|
add_equipment_type = capital_ship
|
|
|
|
add_stats = {
|
|
surface_visibility = 1.1
|
|
hg_attack = 20
|
|
max_strength = 64
|
|
build_cost_ic = 1450
|
|
reliability = -0.09
|
|
}
|
|
|
|
multiply_stats = {
|
|
build_cost_ic = 0.055
|
|
naval_speed = -0.07
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 48
|
|
}
|
|
|
|
dismantle_cost_ic = 580
|
|
critical_parts = { damaged_heavy_guns }
|
|
}
|
|
|
|
ship_super_heavy_battery_big_1_triple = {
|
|
abbreviation = "sam1t"
|
|
parent = ship_super_heavy_battery_1_triple
|
|
category = ship_super_heavy_battery_triple
|
|
gui_category = ship_heavy_battery_triple
|
|
sfx = sfx_ui_sd_module_turret
|
|
add_equipment_type = capital_ship
|
|
|
|
add_stats = {
|
|
surface_visibility = 1.3
|
|
reliability = -0.15
|
|
hg_attack = 25
|
|
max_strength = 90
|
|
build_cost_ic = 1950
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.065
|
|
naval_speed = -0.085
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 52
|
|
}
|
|
dismantle_cost_ic = 780
|
|
critical_parts = { damaged_heavy_guns }
|
|
}
|
|
|
|
# quadruple mounted
|
|
ship_heavy_battery_small_1_quad = {
|
|
abbreviation = "sai2q"
|
|
category = ship_heavy_battery_quad
|
|
sfx = sfx_ui_sd_module_turret
|
|
add_equipment_type = capital_ship
|
|
|
|
add_stats = {
|
|
surface_visibility = 0.6
|
|
hg_attack = 7.5
|
|
max_strength = 30
|
|
build_cost_ic = 750
|
|
reliability = -0.05
|
|
naval_heavy_gun_hit_chance_factor = -0.01
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.02
|
|
naval_speed = -0.02
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 30
|
|
}
|
|
|
|
dismantle_cost_ic = 300
|
|
critical_parts = { damaged_heavy_guns }
|
|
forbid_module_categories = {
|
|
ship_depth_charge
|
|
ship_mine_layer
|
|
}
|
|
}
|
|
|
|
ship_heavy_battery_1_quad = {
|
|
abbreviation = "saiq"
|
|
parent = ship_heavy_battery_small_1_quad
|
|
category = ship_heavy_battery_quad
|
|
sfx = sfx_ui_sd_module_turret
|
|
add_equipment_type = capital_ship
|
|
|
|
add_stats = {
|
|
surface_visibility = 0.7
|
|
hg_attack = 10
|
|
max_strength = 37
|
|
build_cost_ic = 900
|
|
reliability = -0.05
|
|
naval_heavy_gun_hit_chance_factor = -0.01
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.025
|
|
naval_speed = -0.02
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 32
|
|
}
|
|
|
|
dismantle_cost_ic = 360
|
|
critical_parts = { damaged_heavy_guns }
|
|
forbid_module_categories = {
|
|
ship_depth_charge
|
|
ship_mine_layer
|
|
}
|
|
}
|
|
|
|
ship_heavy_battery_big_1_quad = {
|
|
abbreviation = "sai1q"
|
|
parent = ship_heavy_battery_1_quad
|
|
category = ship_heavy_battery_quad
|
|
sfx = sfx_ui_sd_module_turret
|
|
add_equipment_type = capital_ship
|
|
|
|
add_stats = {
|
|
surface_visibility = 0.8
|
|
hg_attack = 13
|
|
max_strength = 52
|
|
build_cost_ic = 1000
|
|
reliability = -0.08
|
|
naval_heavy_gun_hit_chance_factor = -0.01
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.03
|
|
naval_speed = -0.04
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 34
|
|
}
|
|
|
|
dismantle_cost_ic = 400
|
|
critical_parts = { damaged_heavy_guns }
|
|
forbid_module_categories = {
|
|
ship_depth_charge
|
|
ship_mine_layer
|
|
}
|
|
}
|
|
|
|
ship_heavy_battery_2_quad = {
|
|
abbreviation = "sajq"
|
|
category = ship_heavy_battery_quad
|
|
parent = ship_heavy_battery_big_1_quad
|
|
sfx = sfx_ui_sd_module_turret
|
|
add_equipment_type = capital_ship
|
|
|
|
add_stats = {
|
|
surface_visibility = 0.9
|
|
hg_attack = 16
|
|
max_strength = 60
|
|
build_cost_ic = 1150
|
|
reliability = -0.12
|
|
naval_heavy_gun_hit_chance_factor = -0.01
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.04
|
|
naval_speed = -0.055
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 37
|
|
}
|
|
|
|
dismantle_cost_ic = 520
|
|
critical_parts = { damaged_heavy_guns }
|
|
forbid_module_categories = {
|
|
ship_depth_charge
|
|
ship_mine_layer
|
|
}
|
|
}
|
|
|
|
ship_heavy_battery_3_quad = {
|
|
abbreviation = "sakq"
|
|
category = ship_heavy_battery_quad
|
|
parent = ship_heavy_battery_2_quad
|
|
sfx = sfx_ui_sd_module_turret
|
|
add_equipment_type = capital_ship
|
|
|
|
add_stats = {
|
|
surface_visibility = 1
|
|
hg_attack = 18
|
|
max_strength = 74
|
|
build_cost_ic = 1300
|
|
reliability = -0.08
|
|
naval_heavy_gun_hit_chance_factor = -0.01
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.047
|
|
naval_speed = -0.06
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 43
|
|
}
|
|
|
|
dismantle_cost_ic = 560
|
|
critical_parts = { damaged_heavy_guns }
|
|
forbid_module_categories = {
|
|
ship_depth_charge
|
|
ship_mine_layer
|
|
}
|
|
}
|
|
|
|
ship_heavy_battery_4_quad = {
|
|
abbreviation = "salq"
|
|
category = ship_heavy_battery_quad
|
|
parent = ship_heavy_battery_3_quad
|
|
sfx = sfx_ui_sd_module_turret
|
|
add_equipment_type = capital_ship
|
|
|
|
add_stats = {
|
|
surface_visibility = 1.1
|
|
hg_attack = 22
|
|
max_strength = 96
|
|
build_cost_ic = 1400
|
|
reliability = -0.08
|
|
naval_heavy_gun_hit_chance_factor = -0.01
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.053
|
|
naval_speed = -0.07
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 48
|
|
}
|
|
|
|
dismantle_cost_ic = 620
|
|
critical_parts = { damaged_heavy_guns }
|
|
forbid_module_categories = {
|
|
ship_depth_charge
|
|
ship_mine_layer
|
|
}
|
|
}
|
|
|
|
ship_super_heavy_battery_1_quad = {
|
|
abbreviation = "samq"
|
|
category = ship_super_heavy_battery_quad
|
|
parent = ship_heavy_battery_4_quad
|
|
gui_category = ship_heavy_battery_quad
|
|
sfx = sfx_ui_sd_module_turret
|
|
add_equipment_type = capital_ship
|
|
|
|
add_stats = {
|
|
surface_visibility = 1.2
|
|
hg_attack = 27
|
|
max_strength = 96
|
|
build_cost_ic = 1600
|
|
reliability = -0.19
|
|
naval_heavy_gun_hit_chance_factor = -0.015
|
|
}
|
|
|
|
multiply_stats = {
|
|
build_cost_ic = 0.06
|
|
naval_speed = -0.1
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 48
|
|
}
|
|
|
|
dismantle_cost_ic = 700
|
|
critical_parts = { damaged_heavy_guns }
|
|
}
|
|
|
|
ship_super_heavy_battery_big_1_quad = {
|
|
abbreviation = "sam1q"
|
|
parent = ship_super_heavy_battery_1_quad
|
|
category = ship_super_heavy_battery_quad
|
|
gui_category = ship_heavy_battery_quad
|
|
sfx = sfx_ui_sd_module_turret
|
|
add_equipment_type = capital_ship
|
|
|
|
add_stats = {
|
|
surface_visibility = 1.5
|
|
hg_attack = 33.5
|
|
max_strength = 130
|
|
build_cost_ic = 2100
|
|
reliability = -0.23
|
|
naval_heavy_gun_hit_chance_factor = -0.02
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.07
|
|
naval_speed = -0.13
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 52
|
|
}
|
|
|
|
dismantle_cost_ic = 900
|
|
critical_parts = { damaged_heavy_guns }
|
|
}
|
|
|
|
ship_super_heavy_battery_2 = {
|
|
category = ship_super_heavy_battery
|
|
gui_category = ship_heavy_battery
|
|
parent = ship_super_heavy_battery_big_1
|
|
sfx = sfx_ui_sd_module_turret
|
|
add_equipment_type = capital_ship
|
|
|
|
add_stats = {
|
|
surface_visibility = 1
|
|
hg_attack = 18
|
|
max_strength = 70
|
|
build_cost_ic = 1650
|
|
reliability = -0.08
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.055
|
|
naval_speed = -0.065
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 54
|
|
}
|
|
|
|
dismantle_cost_ic = 720
|
|
critical_parts = { damaged_heavy_guns }
|
|
}
|
|
ship_super_heavy_battery_2_triple = {
|
|
category = ship_super_heavy_battery_triple
|
|
gui_category = ship_heavy_battery_triple
|
|
parent = ship_super_heavy_battery_big_1_triple
|
|
sfx = sfx_ui_sd_module_turret
|
|
add_equipment_type = capital_ship
|
|
|
|
add_stats = {
|
|
surface_visibility = 1.1
|
|
hg_attack = 24
|
|
max_strength = 90
|
|
build_cost_ic = 1900
|
|
reliability = -0.12
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.06
|
|
naval_speed = -0.075
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 54
|
|
}
|
|
|
|
dismantle_cost_ic = 840
|
|
critical_parts = { damaged_heavy_guns }
|
|
}
|
|
ship_super_heavy_battery_2_quad = {
|
|
category = ship_super_heavy_battery_quad
|
|
gui_category = ship_heavy_battery_quad
|
|
parent = ship_super_heavy_battery_big_1_quad
|
|
sfx = sfx_ui_sd_module_turret
|
|
add_equipment_type = capital_ship
|
|
|
|
add_stats = {
|
|
surface_visibility = 1.2
|
|
hg_attack = 32.4
|
|
max_strength = 130
|
|
build_cost_ic = 2000
|
|
reliability = -0.2
|
|
naval_heavy_gun_hit_chance_factor = -0.015
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.065
|
|
naval_speed = -0.11
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 54
|
|
}
|
|
|
|
dismantle_cost_ic = 960
|
|
critical_parts = { damaged_heavy_guns }
|
|
}
|
|
|
|
|
|
###################
|
|
## SECONDARIES ##
|
|
###################
|
|
ship_secondaries_1 = {
|
|
abbreviation = "sav"
|
|
category = ship_secondaries
|
|
sfx = sfx_ui_sd_module_turret
|
|
|
|
|
|
add_stats = {
|
|
lg_attack = 2
|
|
build_cost_ic = 180
|
|
}
|
|
|
|
multiply_stats = {
|
|
naval_speed = -0.01
|
|
}
|
|
|
|
add_average_stats = {
|
|
lg_armor_piercing = 6
|
|
}
|
|
|
|
dismantle_cost_ic = 54
|
|
critical_parts = { damaged_secondaries }
|
|
}
|
|
|
|
ship_secondaries_2 = {
|
|
abbreviation = "saw"
|
|
category = ship_secondaries
|
|
parent = ship_secondaries_1
|
|
sfx = sfx_ui_sd_module_turret
|
|
|
|
add_stats = {
|
|
lg_attack = 3
|
|
build_cost_ic = 240
|
|
}
|
|
multiply_stats = {
|
|
naval_speed = -0.015
|
|
}
|
|
|
|
add_average_stats = {
|
|
lg_armor_piercing = 8.5
|
|
}
|
|
|
|
dismantle_cost_ic = 72
|
|
critical_parts = { damaged_secondaries }
|
|
}
|
|
|
|
ship_secondaries_3 = {
|
|
category = ship_secondaries
|
|
sfx = sfx_ui_sd_module_turret
|
|
parent = ship_secondaries_2
|
|
|
|
add_stats = {
|
|
lg_attack = 4
|
|
build_cost_ic = 300
|
|
}
|
|
|
|
multiply_stats = {
|
|
naval_speed = -0.02
|
|
}
|
|
|
|
add_average_stats = {
|
|
lg_armor_piercing = 10
|
|
}
|
|
|
|
dismantle_cost_ic = 90
|
|
critical_parts = { damaged_secondaries }
|
|
}
|
|
|
|
ship_secondaries_4 = {
|
|
category = ship_secondaries
|
|
parent = ship_secondaries_3
|
|
sfx = sfx_ui_sd_module_turret
|
|
|
|
add_stats = {
|
|
lg_attack = 5
|
|
build_cost_ic = 350
|
|
}
|
|
multiply_stats = {
|
|
naval_speed = -0.025
|
|
}
|
|
|
|
add_average_stats = {
|
|
lg_armor_piercing = 12.5
|
|
}
|
|
|
|
dismantle_cost_ic = 105
|
|
critical_parts = { damaged_secondaries }
|
|
}
|
|
|
|
ship_secondaries_1_light = {
|
|
category = ship_secondaries_light
|
|
gui_category = ship_secondaries
|
|
sfx = sfx_ui_sd_module_turret
|
|
|
|
|
|
add_stats = {
|
|
lg_attack = 1.5
|
|
build_cost_ic = 180
|
|
}
|
|
|
|
multiply_stats = {
|
|
naval_speed = -0.01
|
|
}
|
|
|
|
add_average_stats = {
|
|
lg_armor_piercing = 5
|
|
}
|
|
|
|
dismantle_cost_ic = 54
|
|
critical_parts = { damaged_secondaries }
|
|
}
|
|
|
|
ship_secondaries_2_light = {
|
|
category = ship_secondaries_light
|
|
gui_category = ship_secondaries
|
|
parent = ship_secondaries_1_light
|
|
sfx = sfx_ui_sd_module_turret
|
|
|
|
add_stats = {
|
|
lg_attack = 2.5
|
|
build_cost_ic = 240
|
|
}
|
|
multiply_stats = {
|
|
naval_speed = -0.015
|
|
}
|
|
|
|
add_average_stats = {
|
|
lg_armor_piercing = 7
|
|
}
|
|
|
|
dismantle_cost_ic = 72
|
|
critical_parts = { damaged_secondaries }
|
|
}
|
|
|
|
dp_ship_secondaries_1 = {
|
|
abbreviation = "sax"
|
|
category = ship_dp_secondaries
|
|
gui_category = ship_secondaries
|
|
sfx = sfx_ui_sd_module_turret
|
|
add_stats = {
|
|
lg_attack = 2
|
|
anti_air_attack = 1.5
|
|
build_cost_ic = 180
|
|
}
|
|
|
|
multiply_stats = {
|
|
naval_speed = -0.01
|
|
}
|
|
|
|
dismantle_cost_ic = 36
|
|
critical_parts = { damaged_secondaries }
|
|
}
|
|
|
|
dp_ship_secondaries_2 = {
|
|
abbreviation = "say"
|
|
category = ship_dp_secondaries
|
|
gui_category = ship_secondaries
|
|
parent = dp_ship_secondaries_1
|
|
sfx = sfx_ui_sd_module_turret
|
|
add_stats = {
|
|
lg_attack = 3
|
|
anti_air_attack = 2.5
|
|
build_cost_ic = 200
|
|
}
|
|
|
|
multiply_stats = {
|
|
naval_speed = -0.01
|
|
}
|
|
|
|
dismantle_cost_ic = 40
|
|
critical_parts = { damaged_secondaries }
|
|
}
|
|
|
|
dp_ship_secondaries_3 = {
|
|
abbreviation = "saz"
|
|
category = ship_dp_secondaries
|
|
gui_category = ship_secondaries
|
|
parent = dp_ship_secondaries_2
|
|
sfx = sfx_ui_sd_module_turret
|
|
add_stats = {
|
|
lg_attack = 4
|
|
anti_air_attack = 3
|
|
build_cost_ic = 240
|
|
}
|
|
|
|
multiply_stats = {
|
|
naval_speed = -0.02
|
|
}
|
|
|
|
dismantle_cost_ic = 48
|
|
critical_parts = { damaged_secondaries }
|
|
}
|
|
|
|
dp_ship_secondaries_4 = {
|
|
abbreviation = "sba"
|
|
category = ship_dp_secondaries
|
|
gui_category = ship_secondaries
|
|
parent = dp_ship_secondaries_3
|
|
sfx = sfx_ui_sd_module_turret
|
|
add_stats = {
|
|
lg_attack = 5
|
|
anti_air_attack = 3.5
|
|
build_cost_ic = 290
|
|
}
|
|
|
|
multiply_stats = {
|
|
naval_speed = -0.03
|
|
}
|
|
|
|
dismantle_cost_ic = 58
|
|
critical_parts = { damaged_secondaries }
|
|
}
|
|
|
|
dp_ship_secondaries_5 = {
|
|
category = ship_dp_secondaries
|
|
gui_category = ship_secondaries
|
|
parent = dp_ship_secondaries_4
|
|
sfx = sfx_ui_sd_module_turret
|
|
add_stats = {
|
|
lg_attack = 5
|
|
anti_air_attack = 4
|
|
naval_light_gun_hit_chance_factor = 0.005
|
|
build_cost_ic = 330
|
|
}
|
|
|
|
multiply_stats = {
|
|
naval_speed = -0.035
|
|
}
|
|
|
|
dismantle_cost_ic = 75
|
|
critical_parts = { damaged_secondaries }
|
|
}
|
|
|
|
dp_ship_secondaries_1_bb = {
|
|
category = ship_dp_secondaries_bb
|
|
gui_category = ship_secondaries
|
|
gfx = dp_ship_secondaries_1
|
|
sfx = sfx_ui_sd_module_turret
|
|
add_stats = {
|
|
lg_attack = 2
|
|
anti_air_attack = 1.5
|
|
build_cost_ic = 180
|
|
}
|
|
add_average_stats = {
|
|
lg_armor_piercing = 5
|
|
}
|
|
|
|
multiply_stats = {
|
|
naval_speed = -0.01
|
|
}
|
|
|
|
dismantle_cost_ic = 36
|
|
critical_parts = { damaged_secondaries }
|
|
}
|
|
|
|
dp_ship_secondaries_2_bb = {
|
|
category = ship_dp_secondaries_bb
|
|
gui_category = ship_secondaries
|
|
parent = dp_ship_secondaries_1_bb
|
|
gfx = dp_ship_secondaries_2
|
|
sfx = sfx_ui_sd_module_turret
|
|
add_stats = {
|
|
lg_attack = 3
|
|
anti_air_attack = 2.5
|
|
build_cost_ic = 200
|
|
}
|
|
|
|
multiply_stats = {
|
|
naval_speed = -0.01
|
|
}
|
|
add_average_stats = {
|
|
lg_armor_piercing = 7.5
|
|
}
|
|
|
|
dismantle_cost_ic = 40
|
|
critical_parts = { damaged_secondaries }
|
|
}
|
|
|
|
dp_ship_secondaries_3_bb = {
|
|
category = ship_dp_secondaries_bb
|
|
gui_category = ship_secondaries
|
|
parent = dp_ship_secondaries_2_bb
|
|
gfx = dp_ship_secondaries_3
|
|
sfx = sfx_ui_sd_module_turret
|
|
add_stats = {
|
|
lg_attack = 4
|
|
anti_air_attack = 3
|
|
build_cost_ic = 240
|
|
}
|
|
|
|
multiply_stats = {
|
|
naval_speed = -0.02
|
|
}
|
|
add_average_stats = {
|
|
lg_armor_piercing = 9
|
|
}
|
|
|
|
dismantle_cost_ic = 48
|
|
critical_parts = { damaged_secondaries }
|
|
}
|
|
|
|
dp_ship_secondaries_4_bb = {
|
|
category = ship_dp_secondaries_bb
|
|
gui_category = ship_secondaries
|
|
parent = dp_ship_secondaries_3_bb
|
|
gfx = dp_ship_secondaries_4
|
|
sfx = sfx_ui_sd_module_turret
|
|
add_stats = {
|
|
lg_attack = 5
|
|
anti_air_attack = 3.5
|
|
build_cost_ic = 290
|
|
}
|
|
|
|
multiply_stats = {
|
|
naval_speed = -0.03
|
|
}
|
|
add_average_stats = {
|
|
lg_armor_piercing = 11
|
|
}
|
|
|
|
dismantle_cost_ic = 58
|
|
critical_parts = { damaged_secondaries }
|
|
}
|
|
|
|
dp_ship_secondaries_5_bb = {
|
|
category = ship_dp_secondaries_bb
|
|
gui_category = ship_secondaries
|
|
parent = dp_ship_secondaries_4_bb
|
|
gfx = dp_ship_secondaries_5
|
|
sfx = sfx_ui_sd_module_turret
|
|
add_stats = {
|
|
lg_attack = 5
|
|
anti_air_attack = 4
|
|
naval_light_gun_hit_chance_factor = 0.005
|
|
build_cost_ic = 330
|
|
}
|
|
|
|
multiply_stats = {
|
|
naval_speed = -0.035
|
|
}
|
|
add_average_stats = {
|
|
lg_armor_piercing = 13
|
|
}
|
|
|
|
dismantle_cost_ic = 75
|
|
critical_parts = { damaged_secondaries }
|
|
}
|
|
|
|
|
|
################
|
|
## MISSILES ##
|
|
################
|
|
ship_missile_1 = {
|
|
category = ship_missile
|
|
|
|
add_stats = {
|
|
build_cost_ic = 800
|
|
hg_attack = 22
|
|
lg_attack = 16
|
|
naval_heavy_gun_hit_chance_factor = 0.025
|
|
naval_light_gun_hit_chance_factor = 0.025
|
|
reliability = -0.1
|
|
max_strength = 25
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 50
|
|
lg_armor_piercing = 24
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.06
|
|
naval_speed = -0.08
|
|
surface_visibility = -0.02
|
|
}
|
|
dismantle_cost_ic = 600
|
|
}
|
|
ship_missile_2 = {
|
|
category = ship_missile
|
|
parent = ship_missile_1
|
|
|
|
add_stats = {
|
|
build_cost_ic = 1300
|
|
hg_attack = 30
|
|
lg_attack = 20
|
|
naval_heavy_gun_hit_chance_factor = 0.05
|
|
naval_light_gun_hit_chance_factor = 0.05
|
|
reliability = -0.15
|
|
max_strength = 35
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 65
|
|
lg_armor_piercing = 30
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.08
|
|
naval_speed = -0.1
|
|
surface_visibility = -0.025
|
|
}
|
|
dismantle_cost_ic = 950
|
|
}
|
|
ship_cruise_missile_1 = {
|
|
category = ship_missile
|
|
|
|
add_stats = {
|
|
build_cost_ic = 800
|
|
hg_attack = 25
|
|
naval_heavy_gun_hit_chance_factor = -0.8
|
|
reliability = -0.1
|
|
max_strength = 28
|
|
}
|
|
multiply_stats = {
|
|
build_cost_ic = 0.05
|
|
naval_speed = -0.1
|
|
}
|
|
dismantle_cost_ic = 600
|
|
}
|
|
ship_cruise_missile_sub_1 = {
|
|
category = ship_sub_missile
|
|
gui_category = ship_missile
|
|
gfx = ship_cruise_missile_1
|
|
|
|
add_stats = {
|
|
build_cost_ic = 1500
|
|
hg_attack = 25
|
|
naval_heavy_gun_hit_chance_factor = -0.9
|
|
reliability = -0.1
|
|
}
|
|
multiply_stats = {
|
|
naval_speed = -0.1
|
|
sub_visibility = 0.15
|
|
}
|
|
dismantle_cost_ic = 1100
|
|
}
|
|
|
|
|
|
|
|
######################
|
|
## SUPPORT WEAPON ##
|
|
######################
|
|
ship_civilian_light_battery_1 = {
|
|
category = civilian_ship_weapons
|
|
add_stats = {
|
|
lg_attack = 0.4
|
|
build_cost_ic = 8
|
|
}
|
|
add_average_stats = {
|
|
lg_armor_piercing = 1
|
|
}
|
|
multiply_stats = {
|
|
naval_speed = -0.001
|
|
}
|
|
critical_parts = { damaged_light_guns }
|
|
}
|
|
ship_rocket_launcher = {
|
|
category = civilian_ship_weapons
|
|
add_stats = {
|
|
hg_attack = 15
|
|
naval_heavy_gun_hit_chance_factor = -1.0
|
|
reliability = -0.15
|
|
build_cost_ic = 120
|
|
}
|
|
multiply_stats = {
|
|
max_strength = -0.1
|
|
naval_speed = -0.05
|
|
}
|
|
}
|
|
|
|
|
|
###################
|
|
## SUB BATTERY ##
|
|
###################
|
|
sub_battery_1 = {
|
|
category = sub_battery
|
|
sfx = sfx_ui_sd_module_turret
|
|
|
|
add_stats = {
|
|
hg_attack = 4
|
|
lg_attack = 2
|
|
naval_heavy_gun_hit_chance_factor = -0.02
|
|
naval_light_gun_hit_chance_factor = -0.02
|
|
reliability = -0.1
|
|
build_cost_ic = 300
|
|
}
|
|
multiply_stats = {
|
|
naval_speed = -0.05
|
|
sub_visibility = 0.05
|
|
}
|
|
add_average_stats = {
|
|
hg_armor_piercing = 20
|
|
lg_armor_piercing = 5
|
|
}
|
|
dismantle_cost_ic = 90
|
|
|
|
critical_parts = { damaged_heavy_guns }
|
|
}
|
|
|
|
################
|
|
## LAUNCHER ##
|
|
################
|
|
sub_missile_launcher = {
|
|
abbreviation = "sml"
|
|
category = sub_rocket
|
|
add_equipment_type = missile_launcher
|
|
allow_equipment_type = { missile ballistic_missile }
|
|
|
|
add_stats = {
|
|
build_cost_ic = 1500
|
|
reliability = -0.1
|
|
}
|
|
multiply_stats = {
|
|
sub_visibility = 0.15
|
|
naval_speed = -0.1
|
|
}
|
|
dismantle_cost_ic = 700
|
|
}
|
|
|
|
slbm_launcher = {
|
|
abbreviation = "slb"
|
|
category = sub_rocket
|
|
add_equipment_type = missile_launcher
|
|
allow_equipment_type = { nuclear_missile }
|
|
|
|
add_stats = {
|
|
build_cost_ic = 2000
|
|
reliability = -0.15
|
|
}
|
|
multiply_stats = {
|
|
sub_visibility = 0.2
|
|
naval_speed = -0.15
|
|
}
|
|
dismantle_cost_ic = 1000
|
|
}
|
|
|
|
ship_missile_launcher = {
|
|
gfx = sub_missile_launcher
|
|
category = ship_rocket
|
|
add_equipment_type = missile_launcher
|
|
allow_equipment_type = { missile ballistic_missile }
|
|
|
|
add_stats = {
|
|
build_cost_ic = 2000
|
|
reliability = -0.2
|
|
}
|
|
multiply_stats = {
|
|
surface_visibility = 0.15
|
|
naval_speed = -0.1
|
|
}
|
|
dismantle_cost_ic = 1000
|
|
}
|
|
|
|
ship_slbm_launcher = {
|
|
gfx = slbm_launcher
|
|
category = ship_rocket
|
|
add_equipment_type = missile_launcher
|
|
allow_equipment_type = { nuclear_missile }
|
|
|
|
add_stats = {
|
|
build_cost_ic = 3000
|
|
reliability = -0.3
|
|
}
|
|
multiply_stats = {
|
|
surface_visibility = 0.2
|
|
naval_speed = -0.15
|
|
}
|
|
dismantle_cost_ic = 1800
|
|
}
|
|
|
|
###################
|
|
## ASW Battery ##
|
|
###################
|
|
ship_asw_battery_1 = {
|
|
category = ship_light_battery
|
|
gui_category = ship_light_battery_all
|
|
sfx = sfx_ui_sd_module_turret
|
|
|
|
add_stats = {
|
|
lg_attack = 1.5
|
|
sub_attack = 6
|
|
build_cost_ic = 120
|
|
}
|
|
multiply_stats = {
|
|
naval_speed = -0.015
|
|
}
|
|
add_average_stats = {
|
|
lg_armor_piercing = 6
|
|
}
|
|
dismantle_cost_ic = 10
|
|
|
|
critical_parts = { damaged_light_guns }
|
|
}
|
|
} |