2024-12-05 20:01:29
This commit is contained in:
@@ -101,7 +101,7 @@ DOH_baotoudiyijixiechang_organization = {
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controls_state = 621
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OR = {
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has_completed_focus = DOH_xindonghuang
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has_completed_focus = DOH_yixianwansui
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has_completed_focus = DOH_donghuangdeyewang
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}
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has_completed_focus = DOH_donghuanggongyetixi
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}
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@@ -303,7 +303,7 @@ DOH_dalianzaochuan_organization = {
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controls_state = 745
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OR = {
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has_completed_focus = DOH_xindonghuang
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has_completed_focus = DOH_yixianwansui
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has_completed_focus = DOH_donghuangdeyewang
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}
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}
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}
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@@ -473,7 +473,7 @@ DOH_hudong_organization = {
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controls_state = 613
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OR = {
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has_completed_focus = DOH_xindonghuang
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has_completed_focus = DOH_yixianwansui
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has_completed_focus = DOH_donghuangdeyewang
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}
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}
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}
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@@ -641,7 +641,7 @@ DOH_wuchangzaochuanchang_organization = {
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controls_state = 620
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OR = {
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has_completed_focus = DOH_xindonghuang
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has_completed_focus = DOH_yixianwansui
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has_completed_focus = DOH_donghuangdeyewang
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}
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}
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}
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@@ -957,7 +957,7 @@ DOH_dagu_shipyard_organization = {
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owner = {
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OR = {
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has_completed_focus = DOH_xindonghuang
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has_completed_focus = DOH_yixianwansui
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has_completed_focus = DOH_donghuangdeyewang
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}
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}
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}
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@@ -971,7 +971,7 @@ DOH_dagu_shipyard_organization = {
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# ### # # # # ### ##
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###########################
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DOH_camco_medium_organization = {
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include = generic_medium_aircraft_organization
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include = generic_multi_role_aircraft_organization
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icon = GFX_idea_CHI_camco
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allowed = {
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tag = DOH
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@@ -980,7 +980,7 @@ DOH_camco_medium_organization = {
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owner = {
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OR = {
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has_completed_focus = DOH_xindonghuang
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has_completed_focus = DOH_yixianwansui
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has_completed_focus = DOH_donghuangdeyewang
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}
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has_completed_focus = DOH_duidizhiyuan
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}
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@@ -988,7 +988,7 @@ DOH_camco_medium_organization = {
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}
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DOH_camco_fighter_organization = {
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include = generic_light_aircraft_organization
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include = generic_high_agility_fighter_aircraft_organization
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icon = GFX_idea_CHI_camco
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allowed = {
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tag = DOH
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@@ -997,7 +997,7 @@ DOH_camco_fighter_organization = {
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owner = {
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OR = {
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has_completed_focus = DOH_xindonghuang
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has_completed_focus = DOH_yixianwansui
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has_completed_focus = DOH_donghuangdeyewang
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}
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has_completed_focus = DOH_tieyuan
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}
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@@ -1014,7 +1014,7 @@ DOH_camco_cas_organization = {
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owner = {
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OR = {
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has_completed_focus = DOH_xindonghuang
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has_completed_focus = DOH_yixianwansui
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has_completed_focus = DOH_donghuangdeyewang
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}
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has_completed_focus = DOH_duidizhiyuan
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}
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@@ -1031,7 +1031,7 @@ DOH_camco_heavy_organization = {
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owner = {
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OR = {
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has_completed_focus = DOH_xindonghuang
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has_completed_focus = DOH_yixianwansui
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has_completed_focus = DOH_donghuangdeyewang
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}
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has_completed_focus = DOH_duidizhiyuan
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OR = {
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@@ -1059,7 +1059,7 @@ DOH_taiyuan_arsenal_organization = {
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controls_state = 615
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OR = {
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has_completed_focus = DOH_xindonghuang
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has_completed_focus = DOH_yixianwansui
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has_completed_focus = DOH_donghuangdeyewang
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}
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}
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}
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@@ -1194,7 +1194,7 @@ DOH_liaoning_arsenal_organization = {
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controls_state = 715
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OR = {
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has_completed_focus = DOH_xindonghuang
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has_completed_focus = DOH_yixianwansui
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has_completed_focus = DOH_donghuangdeyewang
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}
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}
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}
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@@ -1239,7 +1239,7 @@ DOH_hanyan_arsenal_organization = {
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controls_state = 620
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OR = {
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has_completed_focus = DOH_xindonghuang
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has_completed_focus = DOH_yixianwansui
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has_completed_focus = DOH_donghuangdeyewang
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}
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}
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}
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@@ -1344,7 +1344,7 @@ DOH_mukden_arsenal_organization = {
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controls_state = 716
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OR = {
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has_completed_focus = DOH_xindonghuang
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has_completed_focus = DOH_yixianwansui
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has_completed_focus = DOH_donghuangdeyewang
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}
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}
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}
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@@ -30,28 +30,26 @@ DOH_zongjikaizhi_mtth = {
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}
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}
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DOH_guimoxiaoyin_mtth = {
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base = 0
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base = 0.01
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modifier = {
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AND = {
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DOH = {
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has_completed_focus = DOH_donghuanggongyetixi
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}
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DOH = {
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num_of_factories > 299
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}
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}
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add = DOH.num_of_civilian_factories
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always = yes
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set_temp_variable = { t = DOH.num_of_civilian_factories }
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add_to_temp_variable = { t = -299 }
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add = t
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}
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modifier = {
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AND = {
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NOT = {
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DOH = {
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has_completed_focus = DOH_donghuanggongyetixi
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}
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DOH = {
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num_of_factories > 299
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}
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}
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add = -299
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factor = 0
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}
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modifier = {
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DOH = {
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num_of_civilian_factories < 300
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}
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factor = 0
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}
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modifier = {
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always = yes
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@@ -104,7 +102,7 @@ DOH_gexinshengchanli_mtth = {
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}
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}
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DOH_heqishengcai_mtth = {
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base = 0
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base = 0.01
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modifier = {
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has_completed_focus = DOH_heqishengcai
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set_temp_variable = {
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@@ -129,7 +127,7 @@ DOH_heqishengcai_mtth = {
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# 总计消费品
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DOH_xiaofeipingyinxiang_mtth = {
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base = 0
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base = 0.01
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modifier = {
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always = yes
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set_temp_variable = {
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@@ -327,7 +325,7 @@ DOH_modifier_shichang_effect_1_mtth = {
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## 工业目标
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DOH_gongyemubiao_mtth = {
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base = 0
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base = 0.01
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modifier = {
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always = yes
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set_temp_variable = {
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@@ -1695,6 +1695,11 @@ focus_tree = {
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focus = DOH_zhenhaidetiyi
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focus = DOH_haerbindejianyi
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}
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available = {
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NOT = {
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has_completed_focus = DOH_haerbindayuanshuai
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}
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}
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x = -2
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y = 3
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completion_reward = {
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@@ -1723,6 +1728,11 @@ focus_tree = {
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focus = DOH_pinghaidejunduijianshefangan
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focus = DOH_haerbindejianyi
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}
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available = {
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NOT = {
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has_completed_focus = DOH_haerbindayuanshuai
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}
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}
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x = 0
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y = 3
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completion_reward = {
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@@ -1754,6 +1764,11 @@ focus_tree = {
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focus = DOH_pinghaidejunduijianshefangan
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focus = DOH_zhenhaidetiyi
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}
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available = {
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NOT = {
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has_completed_focus = DOH_haerbindayuanshuai
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}
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}
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x = 2
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y = 3
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completion_reward = {
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@@ -2997,7 +3012,7 @@ focus_tree = {
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has_idea = DOH_dfgg4
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has_idea = DOH_dfgg5
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}
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has_completed_focus = DOH_yixianwansui
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has_completed_focus = DOH_donghuangdeyewang
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}
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ai_will_do = {
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factor = 10
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@@ -3268,7 +3283,7 @@ focus_tree = {
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democratic > 0.5
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}
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AND = {
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has_completed_focus = DOH_yixianwansui
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has_completed_focus = DOH_donghuangdeyewang
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fascism > 0.5
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}
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hidden_trigger = {
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@@ -3290,7 +3305,7 @@ focus_tree = {
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}
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if = {
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limit = {
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has_completed_focus = DOH_yixianwansui
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has_completed_focus = DOH_donghuangdeyewang
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}
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add_popularity = {
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ideology = fascism
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@@ -3343,7 +3358,7 @@ focus_tree = {
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democratic > 0.8
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}
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AND = {
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has_completed_focus = DOH_yixianwansui
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has_completed_focus = DOH_donghuangdeyewang
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fascism > 0.8
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}
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hidden_trigger = {
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@@ -3366,7 +3381,7 @@ focus_tree = {
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}
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if = {
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limit = {
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has_completed_focus = DOH_yixianwansui
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has_completed_focus = DOH_donghuangdeyewang
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}
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add_popularity = {
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ideology = fascism
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@@ -4285,7 +4300,7 @@ focus_tree = {
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factor = 6
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}
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bypass = {
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has_completed_focus = DOH_yixianwansui
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has_completed_focus = DOH_donghuangdeyewang
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}
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completion_reward = {
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add_timed_idea = {
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@@ -4461,7 +4476,7 @@ focus_tree = {
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available = {
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OR = {
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has_idea = DOH_dhzztx
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has_completed_focus = DOH_yixianwansui
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has_completed_focus = DOH_donghuangdeyewang
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}
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}
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relative_position_id = DOH_gaodengxuefu
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@@ -4484,7 +4499,7 @@ focus_tree = {
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}
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if = {
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limit = {
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has_completed_focus = DOH_yixianwansui
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has_completed_focus = DOH_donghuangdeyewang
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}
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remove_ideas = DOH_mzkq
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remove_ideas = DOH_donghuangyikedaxue_idea
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@@ -4617,7 +4632,7 @@ focus_tree = {
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cost = 5
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available = {
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OR = {
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has_completed_focus = DOH_yixianwansui
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has_completed_focus = DOH_donghuangdeyewang
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has_completed_focus = DOH_weidalingxiu
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}
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}
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@@ -4643,7 +4658,7 @@ focus_tree = {
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}
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available = {
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OR = {
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has_completed_focus = DOH_yixianwansui
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has_completed_focus = DOH_donghuangdeyewang
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has_completed_focus = DOH_weidalingxiu
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}
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}
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@@ -6162,7 +6177,7 @@ focus_tree = {
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available = {
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OR = {
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has_completed_focus = DOH_xindonghuang
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has_completed_focus = DOH_yixianwansui
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has_completed_focus = DOH_donghuangdeyewang
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}
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}
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ai_will_do = {
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@@ -188,9 +188,15 @@ DOH_modifier_effect = {
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}
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DOH_zhichilvchengfa_effect = {
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set_variable = {
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DOH_zhichiduchengfa_t = var:DOH_zhichiduchengfa
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}
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multiply_variable = {
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DOH_zhichiduchengfa_t = -0.01
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}
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add_popularity = {
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ideology = neutrality
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popularity = var:DOH_zhichiduchengfa
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popularity = var:DOH_zhichiduchengfa_t
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}
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}
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@@ -1220,6 +1220,7 @@ country_event = {
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}
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country_event = {
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id = DOH_loong_event.2002
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picture = GFX_aze_hit
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title = DOH_loong_event.2002.t
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desc = DOH_loong_event.2002.d
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is_triggered_only = yes
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@@ -1339,6 +1340,7 @@ country_event = {
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id = DOH_loong_event.3001
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title = DOH_loong_event.3001.t
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desc = DOH_loong_event.3001.d
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picture = GFX_aze_cy1
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is_triggered_only = yes
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option = {
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name = DOH_loong_event.3001.a
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@@ -1430,6 +1432,7 @@ country_event = {
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id = DOH_loong_event.3002
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title = DOH_loong_event.3002.t
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desc = DOH_loong_event.3002.d
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picture = GFX_az_doh_event
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trigger = {
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AND = {
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tag = DOH
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@@ -1481,6 +1484,7 @@ country_event = {
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id = DOH_loong_event.4001
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title = DOH_loong_event.4001.t
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desc = DOH_loong_event.4001.d
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picture = GFX_az_doh_huajia
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is_triggered_only = yes
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option = {
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||||
name = DOH_loong_event.4001.a
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@@ -1520,6 +1524,7 @@ country_event = {
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||||
title = DOH_loong_event.4002.t
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desc = DOH_loong_event.4002.d
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is_triggered_only = yes
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picture = GFX_az_doh_huajia
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option = {
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||||
name = DOH_loong_event.4002.a
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ai_chance = {
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@@ -1545,6 +1550,7 @@ country_event = {
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||||
id = DOH_loong_event.4003
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title = DOH_loong_event.4003.t
|
||||
desc = DOH_loong_event.4003.d
|
||||
picture = GFX_az_doh_huajia
|
||||
is_triggered_only = yes
|
||||
option = {
|
||||
name = DOH_loong_event.4003.a
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||||
@@ -1565,6 +1571,8 @@ country_event = {
|
||||
id = DOH_loong_event.5001
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||||
title = DOH_loong_event.5001.t
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||||
desc = DOH_loong_event.5001.d
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||||
picture = GFX_az_doh_event
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||||
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||||
is_triggered_only = yes
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||||
option = {
|
||||
name = DOH_loong_event.5001.aa
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||||
@@ -1604,6 +1612,7 @@ country_event = {
|
||||
id = DOH_loong_event.5101
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title = DOH_loong_event.5101.t
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desc = DOH_loong_event.5101.d
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||||
picture = GFX_az_doh_event
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||||
is_triggered_only = yes
|
||||
option = {
|
||||
name = DOH_loong_event.5101.aa
|
||||
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||||
BIN
src/gfx/event_pictures/az_doh_huajia.png
Executable file
BIN
src/gfx/event_pictures/az_doh_huajia.png
Executable file
Binary file not shown.
|
After Width: | Height: | Size: 30 KiB |
BIN
src/gfx/event_pictures/aze_doh_event.png
Executable file
BIN
src/gfx/event_pictures/aze_doh_event.png
Executable file
Binary file not shown.
|
After Width: | Height: | Size: 94 KiB |
@@ -391,6 +391,14 @@ spriteTypes = {
|
||||
name = "GFX_aze_huayuan"
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||||
texturefile = "gfx/event_pictures/aze_huayuan.png"
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||||
}
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||||
spriteType = {
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||||
name = "GFX_az_doh_huajia"
|
||||
texturefile = "gfx/event_pictures/az_doh_huajia.png"
|
||||
}
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||||
spriteType = {
|
||||
name = "GFX_az_doh_event"
|
||||
texturefile = "gfx/event_pictures/aze_doh_event.png"
|
||||
}
|
||||
frameAnimatedSpriteType = {
|
||||
name = "GFX_az_huayuan"
|
||||
texturefile = "gfx/event_pictures/az_huayuan.png"
|
||||
|
||||
@@ -2945,4 +2945,221 @@ spriteTypes = {
|
||||
}
|
||||
legacy_lazy_load = no
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_goal_liberty_shine"
|
||||
texturefile = "gfx/interface/goals/goal_liberty.png"
|
||||
effectFile = "gfx/FX/buttonstate.lua"
|
||||
animation = {
|
||||
animationmaskfile = "gfx/interface/goals/goal_liberty.png"
|
||||
animationtexturefile = "gfx/interface/goals/shine_overlay.dds" # <- the animated file
|
||||
animationrotation = -90.0 # -90 clockwise 90 counterclockwise(by default)
|
||||
animationlooping = no # yes or no ;)
|
||||
animationtime = 0.75 # in seconds
|
||||
animationdelay = 0 # in seconds
|
||||
animationblendmode = "add" #add, multiply, overlay
|
||||
animationtype = "scrolling" #scrolling, rotating, pulsing
|
||||
animationrotationoffset = { x = 0.0 y = 0.0 }
|
||||
animationtexturescale = { x = 1.0 y = 1.0 }
|
||||
}
|
||||
|
||||
animation = {
|
||||
animationmaskfile = "gfx/interface/goals/goal_liberty.png"
|
||||
animationtexturefile = "gfx/interface/goals/shine_overlay.dds" # <- the animated file
|
||||
animationrotation = 90.0 # -90 clockwise 90 counterclockwise(by default)
|
||||
animationlooping = no # yes or no ;)
|
||||
animationtime = 0.75 # in seconds
|
||||
animationdelay = 0 # in seconds
|
||||
animationblendmode = "add" #add, multiply, overlay
|
||||
animationtype = "scrolling" #scrolling, rotating, pulsing
|
||||
animationrotationoffset = { x = 0.0 y = 0.0 }
|
||||
animationtexturescale = { x = 1.0 y = 1.0 }
|
||||
}
|
||||
legacy_lazy_load = no
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_anshan_shine"
|
||||
texturefile = "gfx/interface/goals/focus_anshan.png"
|
||||
effectFile = "gfx/FX/buttonstate.lua"
|
||||
animation = {
|
||||
animationmaskfile = "gfx/interface/goals/focus_anshan.png"
|
||||
animationtexturefile = "gfx/interface/goals/shine_overlay.dds" # <- the animated file
|
||||
animationrotation = -90.0 # -90 clockwise 90 counterclockwise(by default)
|
||||
animationlooping = no # yes or no ;)
|
||||
animationtime = 0.75 # in seconds
|
||||
animationdelay = 0 # in seconds
|
||||
animationblendmode = "add" #add, multiply, overlay
|
||||
animationtype = "scrolling" #scrolling, rotating, pulsing
|
||||
animationrotationoffset = { x = 0.0 y = 0.0 }
|
||||
animationtexturescale = { x = 1.0 y = 1.0 }
|
||||
}
|
||||
|
||||
animation = {
|
||||
animationmaskfile = "gfx/interface/goals/focus_anshan.png"
|
||||
animationtexturefile = "gfx/interface/goals/shine_overlay.dds" # <- the animated file
|
||||
animationrotation = 90.0 # -90 clockwise 90 counterclockwise(by default)
|
||||
animationlooping = no # yes or no ;)
|
||||
animationtime = 0.75 # in seconds
|
||||
animationdelay = 0 # in seconds
|
||||
animationblendmode = "add" #add, multiply, overlay
|
||||
animationtype = "scrolling" #scrolling, rotating, pulsing
|
||||
animationrotationoffset = { x = 0.0 y = 0.0 }
|
||||
animationtexturescale = { x = 1.0 y = 1.0 }
|
||||
}
|
||||
legacy_lazy_load = no
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_zhenhai_shine"
|
||||
texturefile = "gfx/interface/goals/focus_zhenhai.png"
|
||||
effectFile = "gfx/FX/buttonstate.lua"
|
||||
animation = {
|
||||
animationmaskfile = "gfx/interface/goals/focus_zhenhai.png"
|
||||
animationtexturefile = "gfx/interface/goals/shine_overlay.dds" # <- the animated file
|
||||
animationrotation = -90.0 # -90 clockwise 90 counterclockwise(by default)
|
||||
animationlooping = no # yes or no ;)
|
||||
animationtime = 0.75 # in seconds
|
||||
animationdelay = 0 # in seconds
|
||||
animationblendmode = "add" #add, multiply, overlay
|
||||
animationtype = "scrolling" #scrolling, rotating, pulsing
|
||||
animationrotationoffset = { x = 0.0 y = 0.0 }
|
||||
animationtexturescale = { x = 1.0 y = 1.0 }
|
||||
}
|
||||
|
||||
animation = {
|
||||
animationmaskfile = "gfx/interface/goals/focus_zhenhai.png"
|
||||
animationtexturefile = "gfx/interface/goals/shine_overlay.dds" # <- the animated file
|
||||
animationrotation = 90.0 # -90 clockwise 90 counterclockwise(by default)
|
||||
animationlooping = no # yes or no ;)
|
||||
animationtime = 0.75 # in seconds
|
||||
animationdelay = 0 # in seconds
|
||||
animationblendmode = "add" #add, multiply, overlay
|
||||
animationtype = "scrolling" #scrolling, rotating, pulsing
|
||||
animationrotationoffset = { x = 0.0 y = 0.0 }
|
||||
animationtexturescale = { x = 1.0 y = 1.0 }
|
||||
}
|
||||
legacy_lazy_load = no
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_haerbin_shine"
|
||||
texturefile = "gfx/interface/goals/focus_haerbin.png"
|
||||
effectFile = "gfx/FX/buttonstate.lua"
|
||||
animation = {
|
||||
animationmaskfile = "gfx/interface/goals/focus_haerbin.png"
|
||||
animationtexturefile = "gfx/interface/goals/shine_overlay.dds" # <- the animated file
|
||||
animationrotation = -90.0 # -90 clockwise 90 counterclockwise(by default)
|
||||
animationlooping = no # yes or no ;)
|
||||
animationtime = 0.75 # in seconds
|
||||
animationdelay = 0 # in seconds
|
||||
animationblendmode = "add" #add, multiply, overlay
|
||||
animationtype = "scrolling" #scrolling, rotating, pulsing
|
||||
animationrotationoffset = { x = 0.0 y = 0.0 }
|
||||
animationtexturescale = { x = 1.0 y = 1.0 }
|
||||
}
|
||||
|
||||
animation = {
|
||||
animationmaskfile = "gfx/interface/goals/focus_haerbin.png"
|
||||
animationtexturefile = "gfx/interface/goals/shine_overlay.dds" # <- the animated file
|
||||
animationrotation = 90.0 # -90 clockwise 90 counterclockwise(by default)
|
||||
animationlooping = no # yes or no ;)
|
||||
animationtime = 0.75 # in seconds
|
||||
animationdelay = 0 # in seconds
|
||||
animationblendmode = "add" #add, multiply, overlay
|
||||
animationtype = "scrolling" #scrolling, rotating, pulsing
|
||||
animationrotationoffset = { x = 0.0 y = 0.0 }
|
||||
animationtexturescale = { x = 1.0 y = 1.0 }
|
||||
}
|
||||
legacy_lazy_load = no
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_another_yixian_shine"
|
||||
texturefile = "gfx/interface/goals/focus_another_yixian.png"
|
||||
effectFile = "gfx/FX/buttonstate.lua"
|
||||
animation = {
|
||||
animationmaskfile = "gfx/interface/goals/focus_another_yixian.png"
|
||||
animationtexturefile = "gfx/interface/goals/shine_overlay.dds" # <- the animated file
|
||||
animationrotation = -90.0 # -90 clockwise 90 counterclockwise(by default)
|
||||
animationlooping = no # yes or no ;)
|
||||
animationtime = 0.75 # in seconds
|
||||
animationdelay = 0 # in seconds
|
||||
animationblendmode = "add" #add, multiply, overlay
|
||||
animationtype = "scrolling" #scrolling, rotating, pulsing
|
||||
animationrotationoffset = { x = 0.0 y = 0.0 }
|
||||
animationtexturescale = { x = 1.0 y = 1.0 }
|
||||
}
|
||||
|
||||
animation = {
|
||||
animationmaskfile = "gfx/interface/goals/focus_another_yixian.png"
|
||||
animationtexturefile = "gfx/interface/goals/shine_overlay.dds" # <- the animated file
|
||||
animationrotation = 90.0 # -90 clockwise 90 counterclockwise(by default)
|
||||
animationlooping = no # yes or no ;)
|
||||
animationtime = 0.75 # in seconds
|
||||
animationdelay = 0 # in seconds
|
||||
animationblendmode = "add" #add, multiply, overlay
|
||||
animationtype = "scrolling" #scrolling, rotating, pulsing
|
||||
animationrotationoffset = { x = 0.0 y = 0.0 }
|
||||
animationtexturescale = { x = 1.0 y = 1.0 }
|
||||
}
|
||||
legacy_lazy_load = no
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_taiyuan_shine"
|
||||
texturefile = "gfx/interface/goals/focus_taiyuan.png"
|
||||
effectFile = "gfx/FX/buttonstate.lua"
|
||||
animation = {
|
||||
animationmaskfile = "gfx/interface/goals/focus_taiyuan.png"
|
||||
animationtexturefile = "gfx/interface/goals/shine_overlay.dds" # <- the animated file
|
||||
animationrotation = -90.0 # -90 clockwise 90 counterclockwise(by default)
|
||||
animationlooping = no # yes or no ;)
|
||||
animationtime = 0.75 # in seconds
|
||||
animationdelay = 0 # in seconds
|
||||
animationblendmode = "add" #add, multiply, overlay
|
||||
animationtype = "scrolling" #scrolling, rotating, pulsing
|
||||
animationrotationoffset = { x = 0.0 y = 0.0 }
|
||||
animationtexturescale = { x = 1.0 y = 1.0 }
|
||||
}
|
||||
|
||||
animation = {
|
||||
animationmaskfile = "gfx/interface/goals/focus_taiyuan.png"
|
||||
animationtexturefile = "gfx/interface/goals/shine_overlay.dds" # <- the animated file
|
||||
animationrotation = 90.0 # -90 clockwise 90 counterclockwise(by default)
|
||||
animationlooping = no # yes or no ;)
|
||||
animationtime = 0.75 # in seconds
|
||||
animationdelay = 0 # in seconds
|
||||
animationblendmode = "add" #add, multiply, overlay
|
||||
animationtype = "scrolling" #scrolling, rotating, pulsing
|
||||
animationrotationoffset = { x = 0.0 y = 0.0 }
|
||||
animationtexturescale = { x = 1.0 y = 1.0 }
|
||||
}
|
||||
legacy_lazy_load = no
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_pinghai_shine"
|
||||
texturefile = "gfx/interface/goals/focus_pinghai.png"
|
||||
effectFile = "gfx/FX/buttonstate.lua"
|
||||
animation = {
|
||||
animationmaskfile = "gfx/interface/goals/focus_pinghai.png"
|
||||
animationtexturefile = "gfx/interface/goals/shine_overlay.dds" # <- the animated file
|
||||
animationrotation = -90.0 # -90 clockwise 90 counterclockwise(by default)
|
||||
animationlooping = no # yes or no ;)
|
||||
animationtime = 0.75 # in seconds
|
||||
animationdelay = 0 # in seconds
|
||||
animationblendmode = "add" #add, multiply, overlay
|
||||
animationtype = "scrolling" #scrolling, rotating, pulsing
|
||||
animationrotationoffset = { x = 0.0 y = 0.0 }
|
||||
animationtexturescale = { x = 1.0 y = 1.0 }
|
||||
}
|
||||
|
||||
animation = {
|
||||
animationmaskfile = "gfx/interface/goals/focus_pinghai.png"
|
||||
animationtexturefile = "gfx/interface/goals/shine_overlay.dds" # <- the animated file
|
||||
animationrotation = 90.0 # -90 clockwise 90 counterclockwise(by default)
|
||||
animationlooping = no # yes or no ;)
|
||||
animationtime = 0.75 # in seconds
|
||||
animationdelay = 0 # in seconds
|
||||
animationblendmode = "add" #add, multiply, overlay
|
||||
animationtype = "scrolling" #scrolling, rotating, pulsing
|
||||
animationrotationoffset = { x = 0.0 y = 0.0 }
|
||||
animationtexturescale = { x = 1.0 y = 1.0 }
|
||||
}
|
||||
legacy_lazy_load = no
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
l_simp_chinese:
|
||||
##东煌军工组织##
|
||||
DOH_shanghai_tank: "上海联合装甲设计局"
|
||||
DOH_shanghai_tank: "上海联合装甲研究所"
|
||||
DOH_baotoudiyijixiechang_organization: "包头第一机械厂"
|
||||
DOH_dalianzaochuan_organization: "大连造船厂"
|
||||
DOH_wuchangzaochuanchang_organization: "武昌船舶研究所"
|
||||
|
||||
Reference in New Issue
Block a user