2024-12-07 20:01:42
This commit is contained in:
@@ -3,7 +3,7 @@ naval_screen = {
|
||||
#available_for = {}
|
||||
#blocked_for = {}
|
||||
roles = { vnr_naval_screen }
|
||||
priority = { base = 10 }
|
||||
priority = { base = 20 }
|
||||
|
||||
screen_1914 = {
|
||||
name = vnr_dd_1914
|
||||
|
||||
@@ -3,7 +3,7 @@ naval_capital_battleship = {
|
||||
#available_for = {}
|
||||
#blocked_for = {}
|
||||
roles = { vnr_naval_capital_bb }
|
||||
priority = { base = 10 }
|
||||
priority = { base = 50 }
|
||||
|
||||
capital_battleship_1924 = {
|
||||
name = vnr_bb_1924
|
||||
|
||||
@@ -2,7 +2,7 @@ naval_carrier = {
|
||||
category = naval
|
||||
#blocked_for = {}
|
||||
roles = { vnr_naval_carrier }
|
||||
priority = { base = 10 }
|
||||
priority = { base = 80 }
|
||||
|
||||
# carrier_1936 = {
|
||||
# role_icon_index = 9
|
||||
|
||||
@@ -140,6 +140,7 @@ naval_light_carrier = {
|
||||
fixed_ship_anti_air_slot = empty
|
||||
fixed_ship_radar_slot = ship_radar
|
||||
fixed_ship_engine_slot = { upgrade = current any_of = { civilian_ship_engine_2 civilian_ship_engine_1 } }
|
||||
fixed_ship_carrier_miscellaneous_slot_1 = carrier_spared_squad
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,7 +3,7 @@ naval_cruiser_light = {
|
||||
#available_for = {}
|
||||
#blocked_for = {}
|
||||
roles = { vnr_naval_cruiser_light }
|
||||
priority = { base = 10 }
|
||||
priority = { base = 100 }
|
||||
|
||||
light_cruiser_1922_upgrade = {
|
||||
name = vnr_cl_1922
|
||||
@@ -229,6 +229,7 @@ naval_cruiser_light = {
|
||||
fixed_ship_armor_slot = { upgrade > current any_of = { ship_armor_cruiser_3 ship_armor_cruiser_2 ship_armor_cruiser_1 } }
|
||||
fixed_ship_secondaries_slot = empty
|
||||
fixed_ship_role_slot = ship_hull_cruiser_role_c
|
||||
fixed_ship_airplane_launcher_slot = ship_airplane_launcher
|
||||
front_1_custom_slot = ship_light_medium_battery
|
||||
front_2_custom_slot = ship_anti_air
|
||||
mid_2_custom_slot = ship_light_medium_battery
|
||||
@@ -261,6 +262,8 @@ naval_cruiser_light = {
|
||||
fixed_ship_armor_slot = { upgrade > current any_of = { ship_armor_cruiser_4 ship_armor_cruiser_3 ship_armor_cruiser_2 ship_armor_cruiser_1 } }
|
||||
fixed_ship_secondaries_slot = empty
|
||||
fixed_ship_role_slot = ship_hull_cruiser_role_c
|
||||
fixed_ship_airplane_launcher_slot = ship_airplane_launcher
|
||||
fixed_ship_extra_secondaries_slot = ship_aa_fire_control
|
||||
front_1_custom_slot = ship_light_medium_battery
|
||||
front_2_custom_slot = ship_anti_air
|
||||
mid_1_custom_slot = ship_light_medium_battery
|
||||
@@ -294,6 +297,8 @@ naval_cruiser_light = {
|
||||
fixed_ship_armor_slot = { upgrade > current any_of = { ship_armor_cruiser_4 ship_armor_cruiser_3 ship_armor_cruiser_2 ship_armor_cruiser_1 } }
|
||||
fixed_ship_secondaries_slot = empty
|
||||
fixed_ship_role_slot = ship_hull_cruiser_role_c
|
||||
fixed_ship_airplane_launcher_slot = ship_airplane_launcher
|
||||
fixed_ship_extra_secondaries_slot = ship_aa_fire_control
|
||||
front_1_custom_slot = ship_light_medium_battery
|
||||
front_2_custom_slot = ship_anti_air
|
||||
mid_1_custom_slot = ship_light_medium_battery
|
||||
|
||||
@@ -439,7 +439,7 @@ naval_unit_role_ratios_GER_atwar = {
|
||||
ai_strategy = {
|
||||
type = role_ratio
|
||||
id = vnr_naval_submarine
|
||||
value = 500
|
||||
value = 800
|
||||
}
|
||||
|
||||
ai_strategy = {
|
||||
@@ -475,7 +475,7 @@ naval_unit_role_ratios_GER_atwar_many_shipyard = {
|
||||
ai_strategy = {
|
||||
type = role_ratio
|
||||
id = vnr_naval_submarine
|
||||
value = 180
|
||||
value = 1000
|
||||
}
|
||||
|
||||
ai_strategy = {
|
||||
@@ -723,7 +723,7 @@ naval_unit_role_ratios_ENG_prewar_early = {
|
||||
}
|
||||
ai_strategy = {
|
||||
type = dockyard_to_military_factory_ratio
|
||||
value = 30
|
||||
value = 50
|
||||
}
|
||||
}
|
||||
|
||||
@@ -783,7 +783,7 @@ naval_unit_role_ratios_ENG_prewar_late = {
|
||||
|
||||
ai_strategy = {
|
||||
type = dockyard_to_military_factory_ratio
|
||||
value = 50
|
||||
value = 90
|
||||
}
|
||||
}
|
||||
|
||||
@@ -829,7 +829,7 @@ naval_unit_role_ratios_ENG_atwar = {
|
||||
|
||||
ai_strategy = {
|
||||
type = dockyard_to_military_factory_ratio
|
||||
value = 65
|
||||
value = 100
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1324,7 +1324,7 @@ naval_unit_role_ratios_JAP_prewar_enough_carrier = {
|
||||
}
|
||||
ai_strategy = {
|
||||
type = dockyard_to_military_factory_ratio
|
||||
value = 30
|
||||
value = 55
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1374,7 +1374,7 @@ naval_unit_role_ratios_JAP_atwar = {
|
||||
}
|
||||
ai_strategy = {
|
||||
type = dockyard_to_military_factory_ratio
|
||||
value = 60
|
||||
value = 90
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1432,7 +1432,7 @@ naval_unit_role_ratios_JAP_late_peace = {
|
||||
}
|
||||
ai_strategy = {
|
||||
type = dockyard_to_military_factory_ratio
|
||||
value = 30
|
||||
value = 100
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1594,7 +1594,7 @@ naval_unit_role_ratios_USA_atwar = {
|
||||
|
||||
ai_strategy = {
|
||||
type = dockyard_to_military_factory_ratio
|
||||
value = 90
|
||||
value = 150
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1736,7 +1736,7 @@ naval_unit_role_ratios_ITA_atwar_with_England = {
|
||||
}
|
||||
ai_strategy = {
|
||||
type = dockyard_to_military_factory_ratio
|
||||
value = 40
|
||||
value = 75
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1793,7 +1793,7 @@ naval_unit_role_ratios_ITA_atwar_with_major = {
|
||||
}
|
||||
ai_strategy = {
|
||||
type = dockyard_to_military_factory_ratio
|
||||
value = 50
|
||||
value = 90
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -73,7 +73,7 @@ NDefines.NNavy.AGGRESSION_SETTINGS_VALUES = {
|
||||
10000, -- I am death incarnate!
|
||||
};
|
||||
NDefines.NNavy.GUN_HIT_PROFILES = { -- hit profiles for guns, if target ih profile is lower the gun will have lower accuracy
|
||||
80.0, -- big guns
|
||||
75.0, -- big guns
|
||||
105.0, -- torpedoes
|
||||
45.0, -- small guns
|
||||
};
|
||||
|
||||
@@ -60,6 +60,7 @@ ENG_start_naval_variants = {
|
||||
fixed_ship_deck_slot_1 = ship_deck_space
|
||||
fixed_ship_anti_air_slot = ship_anti_air_1_h
|
||||
fixed_ship_engine_slot = heavy_ship_engine_2
|
||||
fixed_ship_radar_slot = carrier_no_island
|
||||
fixed_ship_secondaries_slot = ship_secondaries_1
|
||||
fixed_ship_armor_slot = ship_armor_cruiser_1
|
||||
mid_1_custom_slot = ship_deck_space
|
||||
@@ -1581,6 +1582,7 @@ JAP_start_naval_variants = {
|
||||
fixed_ship_deck_slot_1 = ship_deck_space
|
||||
fixed_ship_deck_slot_2 = ship_deck_space
|
||||
fixed_ship_engine_slot = carrier_ship_engine_1
|
||||
fixed_ship_radar_slot = carrier_no_island
|
||||
fixed_ship_anti_air_slot = ship_anti_air_1
|
||||
fixed_ship_secondaries_slot = dp_ship_secondaries_1_bb
|
||||
}
|
||||
@@ -1634,6 +1636,7 @@ JAP_start_naval_variants = {
|
||||
fixed_ship_deck_slot_1 = ship_deck_space
|
||||
fixed_ship_deck_slot_2 = ship_deck_space
|
||||
fixed_ship_engine_slot = carrier_ship_engine_1
|
||||
fixed_ship_radar_slot = carrier_no_island
|
||||
fixed_ship_anti_air_slot = ship_anti_air_1
|
||||
fixed_ship_secondaries_slot = empty
|
||||
front_1_custom_slot = empty
|
||||
@@ -1649,6 +1652,7 @@ JAP_start_naval_variants = {
|
||||
fixed_ship_deck_slot_1 = ship_deck_space
|
||||
fixed_ship_deck_slot_2 = empty
|
||||
fixed_ship_engine_slot = carrier_ship_engine_1
|
||||
fixed_ship_radar_slot = carrier_no_island
|
||||
fixed_ship_anti_air_slot = ship_anti_air_1
|
||||
fixed_ship_secondaries_slot = ship_secondaries_1
|
||||
}
|
||||
@@ -1773,8 +1777,8 @@ JAP_start_naval_variants = {
|
||||
front_2_custom_slot = ship_heavy_battery_1
|
||||
mid_1_custom_slot = ship_secondaries_1
|
||||
mid_2_custom_slot = empty
|
||||
mid_3_custom_slot = ship_airplane_launcher_1
|
||||
rear_1_custom_slot = ship_heavy_battery_1
|
||||
mid_3_custom_slot = ship_heavy_battery_1
|
||||
rear_1_custom_slot = ship_airplane_launcher_1
|
||||
rear_2_custom_slot = ship_heavy_battery_1
|
||||
}
|
||||
}
|
||||
@@ -3485,7 +3489,7 @@ USA_start_naval_variants = {
|
||||
fixed_ship_deck_slot_1 = ship_deck_space
|
||||
fixed_ship_deck_slot_2 = empty
|
||||
fixed_ship_anti_air_slot = empty
|
||||
fixed_ship_radar_slot = empty
|
||||
fixed_ship_radar_slot = carrier_no_island
|
||||
fixed_ship_engine_slot = carrier_ship_engine_1
|
||||
fixed_ship_secondaries_slot = empty
|
||||
}
|
||||
|
||||
@@ -13,7 +13,7 @@ delete_starting_naval_oob = {
|
||||
special_project_workaround = {
|
||||
USA = {
|
||||
complete_special_project = {
|
||||
project = sp:sp_naval_fleet_submarine
|
||||
project = sp:sp_naval_cruiser_submarine
|
||||
popup = no
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,6 +18,21 @@ equipment_modules = {
|
||||
surface_detection = 1
|
||||
}
|
||||
}
|
||||
carrier_no_island = {
|
||||
category = carrier_mast
|
||||
gui_category = ship_radar
|
||||
|
||||
add_stats = {
|
||||
build_cost_ic = -150
|
||||
max_organisation = -0.1
|
||||
}
|
||||
multiply_stats = {
|
||||
surface_detection = -0.1
|
||||
surface_visibility = -0.01
|
||||
naval_speed = 0.03
|
||||
}
|
||||
dismantle_cost_ic = 150
|
||||
}
|
||||
ship_radar_1 = {
|
||||
abbreviation = "sbj"
|
||||
category = ship_radar
|
||||
|
||||
@@ -374,7 +374,7 @@ equipment_modules = {
|
||||
add_stats = {
|
||||
#naval_speed = 5
|
||||
fuel_consumption = 15
|
||||
build_cost_ic = 250
|
||||
build_cost_ic = 500
|
||||
reliability = -0.3
|
||||
}
|
||||
|
||||
@@ -385,7 +385,7 @@ equipment_modules = {
|
||||
}
|
||||
can_convert_from = {
|
||||
module_category = sub_ship_engine
|
||||
convert_cost_ic = 350
|
||||
convert_cost_ic = 450
|
||||
}
|
||||
}
|
||||
sub_ship_engine_nuclear = {
|
||||
|
||||
@@ -476,7 +476,7 @@ equipment_modules = {
|
||||
sfx = sfx_ui_sd_module_turret
|
||||
|
||||
add_stats = {
|
||||
torpedo_attack = 28
|
||||
torpedo_attack = 26
|
||||
build_cost_ic = 140
|
||||
naval_torpedo_hit_chance_factor = 0.02
|
||||
}
|
||||
@@ -500,7 +500,7 @@ equipment_modules = {
|
||||
sfx = sfx_ui_sd_module_turret
|
||||
|
||||
add_stats = {
|
||||
torpedo_attack = 34
|
||||
torpedo_attack = 30
|
||||
sub_attack = 5
|
||||
build_cost_ic = 180
|
||||
naval_torpedo_hit_chance_factor = 0.025
|
||||
@@ -786,8 +786,8 @@ equipment_modules = {
|
||||
gfx = ship_airplane_launcher_1
|
||||
|
||||
add_stats = {
|
||||
surface_detection = 4
|
||||
sub_detection = 2.5
|
||||
surface_detection = 2.5
|
||||
sub_detection = 2
|
||||
sub_attack = 1.5
|
||||
build_cost_ic = 150
|
||||
}
|
||||
@@ -801,7 +801,7 @@ equipment_modules = {
|
||||
gfx = ship_airplane_launcher_2
|
||||
parent = ship_airplane_launcher_1
|
||||
add_stats = {
|
||||
surface_detection = 7
|
||||
surface_detection = 5
|
||||
sub_detection = 3.5
|
||||
sub_attack = 2.5
|
||||
build_cost_ic = 250
|
||||
@@ -818,7 +818,7 @@ equipment_modules = {
|
||||
category = ship_airplane_launcher
|
||||
parent = ship_airplane_launcher_2
|
||||
add_stats = {
|
||||
surface_detection = 5
|
||||
surface_detection = 3.5
|
||||
sub_detection = 4.5
|
||||
sub_attack = 6
|
||||
build_cost_ic = 200
|
||||
@@ -854,7 +854,7 @@ equipment_modules = {
|
||||
category = sub_airplane_launcher
|
||||
|
||||
add_stats = {
|
||||
surface_detection = 4
|
||||
surface_detection = 2
|
||||
naval_torpedo_hit_chance_factor = 0.01
|
||||
build_cost_ic = 150
|
||||
}
|
||||
@@ -866,7 +866,7 @@ equipment_modules = {
|
||||
category = sub_airplane_launcher
|
||||
parent = sub_airplane_launcher_1
|
||||
add_stats = {
|
||||
surface_detection = 7
|
||||
surface_detection = 4.5
|
||||
naval_torpedo_hit_chance_factor = 0.02
|
||||
hg_attack = 2
|
||||
lg_attack = 1
|
||||
@@ -1238,8 +1238,8 @@ equipment_modules = {
|
||||
gui_category = cold_war_miscellaneous
|
||||
multiply_stats = {
|
||||
reliability = -0.1
|
||||
armor_value = -0.2
|
||||
max_strength = -0.1
|
||||
armor_value = -0.3
|
||||
max_strength = -0.3
|
||||
naval_speed = 0.3
|
||||
build_cost_ic = 0.2
|
||||
}
|
||||
@@ -1274,6 +1274,7 @@ equipment_modules = {
|
||||
torpedo_attack = 50
|
||||
naval_torpedo_hit_chance_factor = 0.015
|
||||
reliability = -0.4
|
||||
build_cost_ic = 1000
|
||||
}
|
||||
multiply_stats = {
|
||||
naval_speed = -0.01
|
||||
|
||||
@@ -40,7 +40,7 @@ equipments = {
|
||||
}
|
||||
fixed_ship_radar_slot = {
|
||||
required = no
|
||||
allowed_module_categories = { ship_radar }
|
||||
allowed_module_categories = { carrier_mast ship_radar }
|
||||
}
|
||||
fixed_ship_engine_slot = {
|
||||
required = yes
|
||||
@@ -276,7 +276,7 @@ equipments = {
|
||||
}
|
||||
fixed_ship_radar_slot = {
|
||||
required = no
|
||||
allowed_module_categories = { ship_radar }
|
||||
allowed_module_categories = { carrier_mast ship_radar }
|
||||
}
|
||||
fixed_ship_engine_slot = {
|
||||
required = yes
|
||||
|
||||
@@ -360,7 +360,21 @@ equipments = {
|
||||
mid_1_custom_slot = inherit
|
||||
mid_2_custom_slot = inherit
|
||||
rear_1_custom_slot = inherit
|
||||
rear_2_custom_slot = inherit
|
||||
rear_2_custom_slot = {
|
||||
required = no
|
||||
allowed_module_categories = {
|
||||
ship_torpedo
|
||||
ship_mine_warfare
|
||||
ship_mine_layer
|
||||
ship_anti_air
|
||||
ship_depth_charge
|
||||
ship_light_battery
|
||||
ship_light_battery_double
|
||||
dp_light_battery
|
||||
dp_light_battery_single
|
||||
ship_airplane_launcher
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -482,7 +496,23 @@ equipments = {
|
||||
ship_missile_aa
|
||||
}
|
||||
}
|
||||
rear_2_custom_slot = mid_1_custom_slot
|
||||
rear_2_custom_slot = {
|
||||
required = no
|
||||
allowed_module_categories = {
|
||||
ship_torpedo
|
||||
ship_mine_warfare
|
||||
ship_mine_layer
|
||||
ship_anti_air
|
||||
ship_depth_charge
|
||||
ship_light_battery
|
||||
ship_light_battery_double
|
||||
dp_light_battery
|
||||
dp_light_battery_single
|
||||
ship_airplane_launcher
|
||||
ship_missile
|
||||
ship_missile_aa
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user