This commit is contained in:
@@ -420,4 +420,126 @@ BLI_medium_flame_tank = {
|
||||
easy_maintenance
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
BLI_light_tanks = {
|
||||
category = land
|
||||
blocked_for = {}
|
||||
available_for = { BLI }
|
||||
roles = {
|
||||
land_light_tank
|
||||
}
|
||||
priority = {
|
||||
factor = 3000
|
||||
}
|
||||
basic_light_tank_default = { #Somua S35
|
||||
priority = {
|
||||
factor = 300
|
||||
modifier = {
|
||||
has_tech = improved_light_tank_chassis
|
||||
factor = 0 #let's not waste XP here
|
||||
}
|
||||
}
|
||||
target_variant = {
|
||||
match_value = 1000
|
||||
type = light_tank_chassis_1
|
||||
modules = {
|
||||
main_armament_slot = tank_close_support_gun
|
||||
turret_type_slot = tank_light_three_man_tank_turret
|
||||
suspension_type_slot = tank_wheeled_suspension
|
||||
armor_type_slot = tank_riveted_armor
|
||||
engine_type_slot = tank_diesel_engine
|
||||
special_type_slot_1 = easy_maintenance
|
||||
special_type_slot_2 = extra_ammo_storage
|
||||
special_type_slot_3 = extra_ammo_storage
|
||||
special_type_slot_4 = extra_ammo_storage
|
||||
}
|
||||
upgrades = {
|
||||
tank_nsb_engine_upgrade = 0
|
||||
tank_nsb_armor_upgrade = 0
|
||||
}
|
||||
}
|
||||
allowed_modules = {
|
||||
tank_heavy_machine_gun
|
||||
tank_close_support_gun
|
||||
tank_light_three_man_tank_turret
|
||||
tank_wheeled_suspension
|
||||
tank_riveted_armor
|
||||
tank_diesel_engine
|
||||
extra_ammo_storage
|
||||
easy_maintenance
|
||||
}
|
||||
}
|
||||
improved_light_tank_default = {#AMC 35
|
||||
priority = {
|
||||
factor = 400
|
||||
modifier = {
|
||||
has_tech = advanced_light_tank_chassis
|
||||
factor = 0 #let's not waste XP here
|
||||
}
|
||||
}
|
||||
target_variant = {
|
||||
match_value = 1000
|
||||
type = light_tank_chassis_2
|
||||
modules = {
|
||||
main_armament_slot = tank_close_support_gun
|
||||
turret_type_slot = tank_light_three_man_tank_turret
|
||||
suspension_type_slot = tank_wheeled_suspension
|
||||
armor_type_slot = tank_riveted_armor
|
||||
engine_type_slot = tank_diesel_engine
|
||||
special_type_slot_1 = easy_maintenance
|
||||
special_type_slot_2 = extra_ammo_storage
|
||||
special_type_slot_3 = extra_ammo_storage
|
||||
special_type_slot_4 = extra_ammo_storage
|
||||
}
|
||||
upgrades = {
|
||||
tank_nsb_engine_upgrade = 0
|
||||
tank_nsb_armor_upgrade = 0
|
||||
}
|
||||
}
|
||||
allowed_modules = {
|
||||
tank_heavy_machine_gun
|
||||
tank_close_support_gun
|
||||
tank_light_three_man_tank_turret
|
||||
tank_wheeled_suspension
|
||||
tank_riveted_armor
|
||||
tank_diesel_engine
|
||||
easy_maintenance
|
||||
extra_ammo_storage
|
||||
}
|
||||
}
|
||||
advanced_light_tank_default = { #SARL42
|
||||
priority = {
|
||||
factor = 500
|
||||
}
|
||||
target_variant = {
|
||||
match_value = 1000
|
||||
type = light_tank_chassis_3
|
||||
modules = {
|
||||
main_armament_slot = tank_close_support_gun
|
||||
turret_type_slot = tank_light_three_man_tank_turret
|
||||
suspension_type_slot = tank_wheeled_suspension
|
||||
armor_type_slot = tank_riveted_armor
|
||||
engine_type_slot = tank_diesel_engine
|
||||
special_type_slot_1 = easy_maintenance
|
||||
special_type_slot_2 = extra_ammo_storage
|
||||
special_type_slot_3 = extra_ammo_storage
|
||||
special_type_slot_4 = extra_ammo_storage
|
||||
}
|
||||
upgrades = {
|
||||
tank_nsb_engine_upgrade = 0
|
||||
tank_nsb_armor_upgrade = 0
|
||||
}
|
||||
}
|
||||
allowed_modules = {
|
||||
tank_heavy_machine_gun
|
||||
tank_close_support_gun
|
||||
tank_light_three_man_tank_turret
|
||||
tank_wheeled_suspension
|
||||
tank_riveted_armor
|
||||
tank_diesel_engine
|
||||
extra_ammo_storage
|
||||
easy_maintenance
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -443,6 +443,190 @@ SAD_medium_tanks = {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SAD_medium_tank_destroyers = {
|
||||
category = land
|
||||
blocked_for = {}
|
||||
available_for = { SAD }
|
||||
roles = {
|
||||
land_medium_tank_destroyer
|
||||
}
|
||||
priority = {
|
||||
factor = 500
|
||||
}
|
||||
medium_tank_destroyer_1 = { #Somua S35
|
||||
priority = {
|
||||
factor = 300
|
||||
modifier = {
|
||||
has_tech = improved_medium_tank_chassis
|
||||
factor = 0 #let's not waste XP here
|
||||
}
|
||||
}
|
||||
|
||||
target_variant = {
|
||||
match_value = 1000
|
||||
type = medium_tank_destroyer_chassis_1
|
||||
modules = {
|
||||
main_armament_slot = {
|
||||
any_of = {
|
||||
tank_high_velocity_cannon_3
|
||||
tank_heavy_cannon_3
|
||||
tank_high_velocity_cannon_2
|
||||
tank_heavy_cannon_2
|
||||
tank_heavy_cannon
|
||||
tank_medium_cannon_2
|
||||
tank_medium_cannon
|
||||
tank_high_velocity_cannon
|
||||
}
|
||||
}
|
||||
turret_type_slot = tank_medium_fixed_superstructure_turret
|
||||
suspension_type_slot = tank_christie_suspension
|
||||
armor_type_slot = tank_riveted_armor
|
||||
engine_type_slot = tank_gasoline_engine
|
||||
special_type_slot_1 = secondary_turret_small_cannon
|
||||
special_type_slot_2 = secondary_turret_small_cannon
|
||||
special_type_slot_3 = easy_maintenance
|
||||
special_type_slot_4 = empty
|
||||
}
|
||||
upgrades = {
|
||||
tank_nsb_engine_upgrade = 10
|
||||
tank_nsb_armor_upgrade = 0
|
||||
}
|
||||
}
|
||||
allowed_modules = {
|
||||
tank_heavy_cannon_3
|
||||
tank_heavy_cannon_2
|
||||
tank_heavy_cannon
|
||||
tank_medium_cannon_2
|
||||
tank_medium_cannon
|
||||
tank_high_velocity_cannon_3
|
||||
tank_high_velocity_cannon_2
|
||||
tank_high_velocity_cannon
|
||||
tank_medium_fixed_superstructure_turret
|
||||
tank_christie_suspension
|
||||
tank_riveted_armor
|
||||
tank_gasoline_engine
|
||||
secondary_turret_small_cannon
|
||||
sloped_armor
|
||||
easy_maintenance
|
||||
}
|
||||
}
|
||||
medium_tank_destroyer_2 = {#AMC 35
|
||||
priority = {
|
||||
factor = 400
|
||||
modifier = {
|
||||
has_tech = advanced_medium_tank_chassis
|
||||
factor = 0 #let's not waste XP here
|
||||
}
|
||||
}
|
||||
|
||||
target_variant = {
|
||||
match_value = 1000
|
||||
type = medium_tank_destroyer_chassis_2
|
||||
modules = {
|
||||
main_armament_slot = {
|
||||
any_of = {
|
||||
tank_high_velocity_cannon_3
|
||||
tank_heavy_cannon_3
|
||||
tank_high_velocity_cannon_2
|
||||
tank_heavy_cannon_2
|
||||
tank_heavy_cannon
|
||||
tank_medium_cannon_2
|
||||
tank_medium_cannon
|
||||
tank_high_velocity_cannon
|
||||
}
|
||||
}
|
||||
turret_type_slot = tank_medium_fixed_superstructure_turret
|
||||
suspension_type_slot = tank_christie_suspension
|
||||
armor_type_slot = tank_riveted_armor
|
||||
engine_type_slot = tank_gasoline_engine
|
||||
special_type_slot_1 = secondary_turret_small_cannon
|
||||
special_type_slot_2 = secondary_turret_small_cannon
|
||||
special_type_slot_3 = easy_maintenance
|
||||
special_type_slot_4 = extra_ammo_storage
|
||||
}
|
||||
upgrades = {
|
||||
tank_nsb_engine_upgrade = 0
|
||||
tank_nsb_armor_upgrade = 0
|
||||
}
|
||||
}
|
||||
allowed_modules = {
|
||||
tank_heavy_cannon_3
|
||||
tank_heavy_cannon_2
|
||||
tank_heavy_cannon
|
||||
tank_medium_cannon_2
|
||||
tank_medium_cannon
|
||||
tank_high_velocity_cannon_3
|
||||
tank_high_velocity_cannon_2
|
||||
tank_high_velocity_cannon
|
||||
tank_medium_fixed_superstructure_turret
|
||||
tank_christie_suspension
|
||||
tank_riveted_armor
|
||||
tank_gasoline_engine
|
||||
secondary_turret_small_cannon
|
||||
extra_ammo_storage
|
||||
easy_maintenance
|
||||
}
|
||||
}
|
||||
medium_tank_destroyer_3 = { #SARL42
|
||||
priority = {
|
||||
factor = 500
|
||||
modifier = {
|
||||
NOT = { has_tech = advanced_medium_tank_chassis }
|
||||
factor = 0 #let's not waste XP here
|
||||
}
|
||||
}
|
||||
|
||||
target_variant = {
|
||||
match_value = 1000
|
||||
type = medium_tank_destroyer_chassis
|
||||
modules = {
|
||||
main_armament_slot = {
|
||||
any_of = {
|
||||
tank_high_velocity_cannon_3
|
||||
tank_heavy_cannon_3
|
||||
tank_high_velocity_cannon_2
|
||||
tank_heavy_cannon_2
|
||||
tank_heavy_cannon
|
||||
tank_medium_cannon_2
|
||||
tank_medium_cannon
|
||||
tank_high_velocity_cannon
|
||||
}
|
||||
}
|
||||
turret_type_slot = tank_medium_fixed_superstructure_turret
|
||||
suspension_type_slot = tank_christie_suspension
|
||||
armor_type_slot = tank_riveted_armor
|
||||
engine_type_slot = tank_gasoline_engine
|
||||
special_type_slot_1 = secondary_turret_small_cannon
|
||||
special_type_slot_2 = secondary_turret_small_cannon
|
||||
special_type_slot_3 = easy_maintenance
|
||||
special_type_slot_4 = extra_ammo_storage
|
||||
}
|
||||
upgrades = {
|
||||
tank_nsb_engine_upgrade = 0
|
||||
tank_nsb_armor_upgrade = 0
|
||||
}
|
||||
}
|
||||
allowed_modules = {
|
||||
tank_heavy_cannon_3
|
||||
tank_heavy_cannon_2
|
||||
tank_heavy_cannon
|
||||
tank_medium_cannon_2
|
||||
tank_medium_cannon
|
||||
tank_high_velocity_cannon_3
|
||||
tank_high_velocity_cannon_2
|
||||
tank_high_velocity_cannon
|
||||
tank_medium_fixed_superstructure_turret
|
||||
tank_christie_suspension
|
||||
tank_riveted_armor
|
||||
tank_gasoline_engine
|
||||
secondary_turret_small_cannon
|
||||
extra_ammo_storage
|
||||
easy_maintenance
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SAD_medium_flame_tank = {
|
||||
category = land
|
||||
|
||||
|
||||
@@ -420,4 +420,126 @@ SIR_medium_flame_tank = {
|
||||
easy_maintenance
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SIR_light_tanks = {
|
||||
category = land
|
||||
blocked_for = {}
|
||||
available_for = { SIR }
|
||||
roles = {
|
||||
land_light_tank
|
||||
}
|
||||
priority = {
|
||||
factor = 3000
|
||||
}
|
||||
basic_light_tank_default = { #Somua S35
|
||||
priority = {
|
||||
factor = 300
|
||||
modifier = {
|
||||
has_tech = improved_light_tank_chassis
|
||||
factor = 0 #let's not waste XP here
|
||||
}
|
||||
}
|
||||
target_variant = {
|
||||
match_value = 1000
|
||||
type = light_tank_chassis_1
|
||||
modules = {
|
||||
main_armament_slot = tank_close_support_gun
|
||||
turret_type_slot = tank_light_three_man_tank_turret
|
||||
suspension_type_slot = tank_wheeled_suspension
|
||||
armor_type_slot = tank_riveted_armor
|
||||
engine_type_slot = tank_diesel_engine
|
||||
special_type_slot_1 = easy_maintenance
|
||||
special_type_slot_2 = extra_ammo_storage
|
||||
special_type_slot_3 = extra_ammo_storage
|
||||
special_type_slot_4 = extra_ammo_storage
|
||||
}
|
||||
upgrades = {
|
||||
tank_nsb_engine_upgrade = 0
|
||||
tank_nsb_armor_upgrade = 0
|
||||
}
|
||||
}
|
||||
allowed_modules = {
|
||||
tank_heavy_machine_gun
|
||||
tank_close_support_gun
|
||||
tank_light_three_man_tank_turret
|
||||
tank_wheeled_suspension
|
||||
tank_riveted_armor
|
||||
tank_diesel_engine
|
||||
extra_ammo_storage
|
||||
easy_maintenance
|
||||
}
|
||||
}
|
||||
improved_light_tank_default = {#AMC 35
|
||||
priority = {
|
||||
factor = 400
|
||||
modifier = {
|
||||
has_tech = advanced_light_tank_chassis
|
||||
factor = 0 #let's not waste XP here
|
||||
}
|
||||
}
|
||||
target_variant = {
|
||||
match_value = 1000
|
||||
type = light_tank_chassis_2
|
||||
modules = {
|
||||
main_armament_slot = tank_close_support_gun
|
||||
turret_type_slot = tank_light_three_man_tank_turret
|
||||
suspension_type_slot = tank_wheeled_suspension
|
||||
armor_type_slot = tank_riveted_armor
|
||||
engine_type_slot = tank_diesel_engine
|
||||
special_type_slot_1 = easy_maintenance
|
||||
special_type_slot_2 = extra_ammo_storage
|
||||
special_type_slot_3 = extra_ammo_storage
|
||||
special_type_slot_4 = extra_ammo_storage
|
||||
}
|
||||
upgrades = {
|
||||
tank_nsb_engine_upgrade = 0
|
||||
tank_nsb_armor_upgrade = 0
|
||||
}
|
||||
}
|
||||
allowed_modules = {
|
||||
tank_heavy_machine_gun
|
||||
tank_close_support_gun
|
||||
tank_light_three_man_tank_turret
|
||||
tank_wheeled_suspension
|
||||
tank_riveted_armor
|
||||
tank_diesel_engine
|
||||
easy_maintenance
|
||||
extra_ammo_storage
|
||||
}
|
||||
}
|
||||
advanced_light_tank_default = { #SARL42
|
||||
priority = {
|
||||
factor = 500
|
||||
}
|
||||
target_variant = {
|
||||
match_value = 1000
|
||||
type = light_tank_chassis_3
|
||||
modules = {
|
||||
main_armament_slot = tank_close_support_gun
|
||||
turret_type_slot = tank_light_three_man_tank_turret
|
||||
suspension_type_slot = tank_wheeled_suspension
|
||||
armor_type_slot = tank_riveted_armor
|
||||
engine_type_slot = tank_diesel_engine
|
||||
special_type_slot_1 = easy_maintenance
|
||||
special_type_slot_2 = extra_ammo_storage
|
||||
special_type_slot_3 = extra_ammo_storage
|
||||
special_type_slot_4 = extra_ammo_storage
|
||||
}
|
||||
upgrades = {
|
||||
tank_nsb_engine_upgrade = 0
|
||||
tank_nsb_armor_upgrade = 0
|
||||
}
|
||||
}
|
||||
allowed_modules = {
|
||||
tank_heavy_machine_gun
|
||||
tank_close_support_gun
|
||||
tank_light_three_man_tank_turret
|
||||
tank_wheeled_suspension
|
||||
tank_riveted_armor
|
||||
tank_diesel_engine
|
||||
extra_ammo_storage
|
||||
easy_maintenance
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -168,6 +168,7 @@ CHY_unit_production_army_before_1940 = {
|
||||
NOT = {
|
||||
has_idea = TY_dingzhenai
|
||||
}
|
||||
|
||||
}
|
||||
abort = {
|
||||
OR = {
|
||||
@@ -175,6 +176,8 @@ CHY_unit_production_army_before_1940 = {
|
||||
date > 1940.1.1
|
||||
NOT = { country_exists = DOH }
|
||||
has_idea = TY_dingzhenai
|
||||
has_global_flag = AZ_fengkuangAI_citiao_10
|
||||
has_global_flag = AZ_fengkuangAI_citiao_ex
|
||||
}
|
||||
}
|
||||
|
||||
@@ -262,6 +265,10 @@ CHY_unit_production_army_after_1940 = {
|
||||
NOT = {
|
||||
has_idea = TY_dingzhenai
|
||||
}
|
||||
OR = {
|
||||
has_global_flag = AZ_fengkuangAI_citiao_10
|
||||
has_global_flag = AZ_fengkuangAI_citiao_ex
|
||||
}
|
||||
}
|
||||
}
|
||||
abort_when_not_enabled = yes
|
||||
@@ -792,9 +799,16 @@ strike_DOH = {
|
||||
enable = {
|
||||
has_war_with = DOH
|
||||
date < 1938.2.1
|
||||
OR = {
|
||||
has_global_flag = AZ_fengkuangAI_citiao_10
|
||||
has_global_flag = AZ_fengkuangAI_citiao_ex
|
||||
}
|
||||
}
|
||||
abort = {
|
||||
date > 1938.2.1
|
||||
NOT = { has_global_flag = AZ_fengkuangAI_citiao_10 }
|
||||
NOT = { has_global_flag = AZ_fengkuangAI_citiao_ex }
|
||||
|
||||
}
|
||||
|
||||
ai_strategy = {
|
||||
@@ -1191,7 +1205,8 @@ CHY_hold_up_in_china = { #We got this far but there are bigger targets to worry
|
||||
613 = { # Nanjing
|
||||
is_controlled_by = CHY
|
||||
}
|
||||
|
||||
NOT = { has_global_flag = AZ_fengkuangAI_citiao_10 }
|
||||
NOT = { has_global_flag = AZ_fengkuangAI_citiao_ex }
|
||||
}
|
||||
abort_when_not_enabled = yes
|
||||
|
||||
|
||||
@@ -192,10 +192,16 @@ DOH_unit_production_at_week = {
|
||||
NOT = {
|
||||
has_idea = TY_dingzhenai
|
||||
}
|
||||
NOT = { has_global_flag = AZ_fengkuangAI_citiao_10 }
|
||||
NOT = { has_global_flag = AZ_fengkuangAI_citiao_ex }
|
||||
}
|
||||
abort = {
|
||||
num_of_military_factories > 150
|
||||
OR = {
|
||||
num_of_military_factories > 150
|
||||
has_idea = TY_dingzhenai
|
||||
has_global_flag = AZ_fengkuangAI_citiao_10
|
||||
has_global_flag = AZ_fengkuangAI_citiao_ex
|
||||
}
|
||||
}
|
||||
|
||||
ai_strategy = {
|
||||
@@ -273,15 +279,14 @@ DOH_unit_production_at_strong = {
|
||||
original_tag = DOH
|
||||
}
|
||||
enable = {
|
||||
NOT = { has_idea = TY_dingzhenai }
|
||||
OR = {
|
||||
num_of_military_factories > 149
|
||||
NOT = {
|
||||
has_idea = TY_dingzhenai
|
||||
}
|
||||
has_global_flag = AZ_fengkuangAI_citiao_10
|
||||
has_global_flag = AZ_fengkuangAI_citiao_ex
|
||||
}
|
||||
abort = {
|
||||
num_of_military_factories < 150
|
||||
has_idea = TY_dingzhenai
|
||||
}
|
||||
abort_when_not_enabled = yes
|
||||
|
||||
ai_strategy = {
|
||||
type = role_ratio
|
||||
@@ -647,6 +652,8 @@ DOH_hunker_down_now = {
|
||||
CHY = { has_war_with = BYG }
|
||||
CHY = { has_war_with = YUW }
|
||||
CHY = { has_war_with = HUJ }
|
||||
has_global_flag = AZ_fengkuangAI_citiao_10
|
||||
has_global_flag = AZ_fengkuangAI_citiao_ex
|
||||
}
|
||||
}
|
||||
|
||||
@@ -674,6 +681,39 @@ DOH_hunker_down_now = {
|
||||
}
|
||||
}
|
||||
|
||||
strike_CHY_fengkuangAI = {
|
||||
allowed = {
|
||||
original_tag = DOH
|
||||
}
|
||||
enable = {
|
||||
has_war_with = CHY
|
||||
OR = {
|
||||
has_global_flag = AZ_fengkuangAI_citiao_10
|
||||
has_global_flag = AZ_fengkuangAI_citiao_ex
|
||||
}
|
||||
}
|
||||
abort_when_not_enabled = yes
|
||||
|
||||
ai_strategy = {
|
||||
type = front_control
|
||||
|
||||
tag = CHY
|
||||
|
||||
ratio = 0.25
|
||||
|
||||
priority = 100
|
||||
ordertype = front
|
||||
execution_type = rush
|
||||
}
|
||||
|
||||
ai_strategy = {
|
||||
type = front_unit_request
|
||||
tag = CHY
|
||||
value = 200
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
DOH_war_with_CHY_at_strong = {
|
||||
allowed = {
|
||||
original_tag = DOH
|
||||
|
||||
@@ -172,10 +172,12 @@ SIR_unit_production_army_before_1940 = {
|
||||
NOT = {
|
||||
has_idea = TY_dingzhenai
|
||||
}
|
||||
NOT = { has_global_flag = modoption_historicalbossai_on }
|
||||
}
|
||||
abort = {
|
||||
NOT = { country_exists = BLI }
|
||||
has_idea = TY_dingzhenai
|
||||
has_global_flag = modoption_historicalbossai_on
|
||||
}
|
||||
|
||||
ai_strategy = {
|
||||
@@ -271,10 +273,118 @@ SIR_unit_production_army_after_1940 = {
|
||||
original_tag = SIR
|
||||
}
|
||||
enable = {
|
||||
NOT = { country_exists = BLI }
|
||||
NOT = {
|
||||
has_idea = TY_dingzhenai
|
||||
NOT = { country_exists = BLI }
|
||||
NOT = { has_idea = TY_dingzhenai }
|
||||
has_global_flag = modoption_historicalbossai_on
|
||||
}
|
||||
abort = {
|
||||
has_global_flag = modoption_historicalbossai_on
|
||||
}
|
||||
|
||||
ai_strategy = {
|
||||
type = role_ratio
|
||||
id = garrison
|
||||
value = -100
|
||||
}
|
||||
|
||||
ai_strategy = {
|
||||
type = role_ratio
|
||||
id = paratroopers
|
||||
value = 0
|
||||
}
|
||||
|
||||
ai_strategy = {
|
||||
type = role_ratio
|
||||
id = mountaineers
|
||||
value = 0
|
||||
}
|
||||
|
||||
ai_strategy = {
|
||||
type = role_ratio
|
||||
id = marines
|
||||
value = 0
|
||||
}
|
||||
|
||||
ai_strategy = {
|
||||
type = role_ratio
|
||||
id = cavalry
|
||||
value = -100
|
||||
}
|
||||
|
||||
ai_strategy = {
|
||||
type = role_ratio #模板倾向
|
||||
id = infantry
|
||||
value = 400
|
||||
}
|
||||
ai_strategy = {
|
||||
type = template_prio #修改模板倾向
|
||||
id = infantry
|
||||
value = 50
|
||||
}
|
||||
ai_strategy = {
|
||||
type = role_ratio #模板倾向
|
||||
id = armor
|
||||
value = 2000
|
||||
}
|
||||
ai_strategy = {
|
||||
type = template_prio #修改模板倾向
|
||||
id = armor
|
||||
value = 1000
|
||||
}
|
||||
ai_strategy = {
|
||||
type = equipment_production_factor #装备倾向
|
||||
id = armor
|
||||
value = 1000
|
||||
}
|
||||
ai_strategy = {
|
||||
type = equipment_production_factor #装备倾向
|
||||
id = infantry
|
||||
value = 20
|
||||
}
|
||||
ai_strategy = {
|
||||
type = equipment_production_factor #装备倾向
|
||||
id = anti_air
|
||||
value = 10
|
||||
}
|
||||
ai_strategy = {
|
||||
type = equipment_production_factor #装备倾向
|
||||
id = land_heavy_tank_destroyer
|
||||
value = 500
|
||||
}
|
||||
|
||||
ai_strategy = {
|
||||
type = equipment_production_min_factories
|
||||
id = land_heavy_tank
|
||||
value = 1
|
||||
}
|
||||
ai_strategy = {
|
||||
type = equipment_production_min_factories
|
||||
id = land_heavy_tank_destroyer
|
||||
value = 1
|
||||
}
|
||||
ai_strategy = {
|
||||
type = equipment_production_min_factories
|
||||
id = train
|
||||
value = 1
|
||||
}
|
||||
|
||||
ai_strategy = {
|
||||
type = ignore_army_incompetence
|
||||
value = 10000
|
||||
}
|
||||
|
||||
ai_strategy = {
|
||||
type = force_build_armies
|
||||
value = 100
|
||||
}
|
||||
}
|
||||
|
||||
SIR_unit_production_army_historicalbossai_on = {
|
||||
allowed = {
|
||||
original_tag = SIR
|
||||
}
|
||||
enable = {
|
||||
has_global_flag = modoption_historicalbossai_on
|
||||
}
|
||||
abort_when_not_enabled = yes
|
||||
|
||||
|
||||
@@ -1464,6 +1464,7 @@ TIX_dont_help_SAD_in_africa_after_SAD_control_Cairo = {
|
||||
enable = {
|
||||
is_in_faction_with = SAD
|
||||
SAD = { controls_state = 2 }
|
||||
country_exists = BFL
|
||||
}
|
||||
abort_when_not_enabled = yes
|
||||
ai_strategy = {
|
||||
|
||||
@@ -1565,6 +1565,68 @@ ai_naval_research_DOH_8 = {
|
||||
|
||||
}
|
||||
|
||||
ai_tank_research_1 = {
|
||||
allowed = {
|
||||
original_tag = SIR
|
||||
}
|
||||
enable = {
|
||||
date > 1936.1.1
|
||||
}
|
||||
|
||||
abort = {
|
||||
has_tech = gwtank_chassis
|
||||
}
|
||||
|
||||
ai_strategy = {
|
||||
type = research_tech
|
||||
id = 88 #gwtank_chassis
|
||||
value = 2000
|
||||
}
|
||||
}
|
||||
|
||||
ai_heavy_tank_research_1 = {
|
||||
allowed = {
|
||||
original_tag = SIR
|
||||
}
|
||||
enable = {
|
||||
has_tech = gwtank_chassis
|
||||
date > 1936.1.1
|
||||
}
|
||||
|
||||
abort = {
|
||||
has_tech = basic_heavy_tank_chassis
|
||||
}
|
||||
|
||||
ai_strategy = {
|
||||
type = research_tech
|
||||
id = 98 #basic_heavy_tank_chassis
|
||||
value = 2000
|
||||
}
|
||||
}
|
||||
|
||||
ai_heavy_tank_research_2 = {
|
||||
allowed = {
|
||||
OR = {
|
||||
original_tag = SIR
|
||||
original_tag = BLI
|
||||
}
|
||||
}
|
||||
enable = {
|
||||
has_tech = basic_heavy_tank_chassis
|
||||
date > 1936.1.1
|
||||
}
|
||||
|
||||
abort = {
|
||||
has_tech = improved_heavy_tank_chassis
|
||||
}
|
||||
|
||||
ai_strategy = {
|
||||
type = research_tech
|
||||
id = 99 #improved_heavy_tank_chassis
|
||||
value = 2000
|
||||
}
|
||||
}
|
||||
|
||||
ai_naval_submarine = {
|
||||
allowed = {
|
||||
OR = {
|
||||
|
||||
@@ -39,7 +39,7 @@ armor_default = {
|
||||
match_value = 9000.0
|
||||
support = {
|
||||
engineer = 1
|
||||
recon = 1
|
||||
light_tank_recon = 1
|
||||
medium_flame_tank = 1
|
||||
signal_company = 1
|
||||
anti_air = 1
|
||||
@@ -55,7 +55,7 @@ armor_default = {
|
||||
heavy_armor
|
||||
heavy_tank_destroyer_brigade
|
||||
engineer
|
||||
recon
|
||||
light_tank_recon
|
||||
signal_company
|
||||
medium_flame_tank
|
||||
mechanized
|
||||
|
||||
@@ -22,6 +22,8 @@ armor_default = {
|
||||
num_of_military_factories < 150
|
||||
country_exists = DOH
|
||||
NOT = { has_country_flag = CHY_friend_with_doh }
|
||||
NOT = { has_global_flag = AZ_fengkuangAI_citiao_10 }
|
||||
NOT = { has_global_flag = AZ_fengkuangAI_citiao_ex }
|
||||
}
|
||||
}
|
||||
production_prio = {
|
||||
@@ -32,6 +34,9 @@ armor_default = {
|
||||
num_of_military_factories < 150
|
||||
country_exists = DOH
|
||||
NOT = { has_country_flag = CHY_friend_with_doh }
|
||||
NOT = { has_global_flag = AZ_fengkuangAI_citiao_10 }
|
||||
NOT = { has_global_flag = AZ_fengkuangAI_citiao_ex }
|
||||
|
||||
}
|
||||
}
|
||||
target_width = 42.0
|
||||
@@ -159,6 +164,8 @@ armor_default = {
|
||||
num_of_military_factories > 150
|
||||
NOT = { country_exists = DOH }
|
||||
has_country_flag = CHY_friend_with_doh
|
||||
has_global_flag = AZ_fengkuangAI_citiao_10
|
||||
has_global_flag = AZ_fengkuangAI_citiao_ex
|
||||
}
|
||||
OR = {
|
||||
has_idea = TY_fengkuangai
|
||||
@@ -276,6 +283,8 @@ armor_default = {
|
||||
num_of_military_factories > 150
|
||||
NOT = { country_exists = DOH }
|
||||
has_country_flag = CHY_friend_with_doh
|
||||
has_global_flag = AZ_fengkuangAI_citiao_10
|
||||
has_global_flag = AZ_fengkuangAI_citiao_ex
|
||||
}
|
||||
OR = {
|
||||
has_idea = TY_fengkuangai
|
||||
@@ -402,6 +411,8 @@ infantry_CHY = {
|
||||
NOT = { has_idea = TY_fengkuangai }
|
||||
NOT = { has_idea = TY_fengkuangai2 }
|
||||
NOT = { has_idea = TY_fengkuangai3 }
|
||||
NOT = { has_global_flag = AZ_fengkuangAI_citiao_10 }
|
||||
NOT = { has_global_flag = AZ_fengkuangAI_citiao_ex }
|
||||
}
|
||||
}
|
||||
production_prio = {
|
||||
@@ -416,6 +427,8 @@ infantry_CHY = {
|
||||
NOT = { has_idea = TY_fengkuangai }
|
||||
NOT = { has_idea = TY_fengkuangai2 }
|
||||
NOT = { has_idea = TY_fengkuangai3 }
|
||||
NOT = { has_global_flag = AZ_fengkuangAI_citiao_10 }
|
||||
NOT = { has_global_flag = AZ_fengkuangAI_citiao_ex }
|
||||
}
|
||||
}
|
||||
target_width = 20.0
|
||||
@@ -463,9 +476,12 @@ infantry_CHY = {
|
||||
country_exists = DOH
|
||||
NOT = { has_country_flag = CHY_friend_with_doh }
|
||||
DOH = { is_ai = yes }
|
||||
NOT = { has_global_flag = AZ_fengkuangAI_citiao_10 }
|
||||
NOT = { has_global_flag = AZ_fengkuangAI_citiao_ex }
|
||||
OR = { has_idea = TY_fengkuangai
|
||||
has_idea = TY_fengkuangai2
|
||||
has_idea = TY_fengkuangai3 }
|
||||
has_idea = TY_fengkuangai3
|
||||
}
|
||||
}
|
||||
}
|
||||
production_prio = {
|
||||
@@ -477,9 +493,13 @@ infantry_CHY = {
|
||||
country_exists = DOH
|
||||
NOT = { has_country_flag = CHY_friend_with_doh }
|
||||
DOH = { is_ai = yes }
|
||||
OR = { has_idea = TY_fengkuangai
|
||||
NOT = { has_global_flag = AZ_fengkuangAI_citiao_10 }
|
||||
NOT = { has_global_flag = AZ_fengkuangAI_citiao_ex }
|
||||
OR = {
|
||||
has_idea = TY_fengkuangai
|
||||
has_idea = TY_fengkuangai2
|
||||
has_idea = TY_fengkuangai3 }
|
||||
has_idea = TY_fengkuangai3
|
||||
}
|
||||
}
|
||||
}
|
||||
target_width = 20.0
|
||||
@@ -529,6 +549,8 @@ infantry_CHY = {
|
||||
NOT = { has_idea = TY_fengkuangai }
|
||||
NOT = { has_idea = TY_fengkuangai2 }
|
||||
NOT = { has_idea = TY_fengkuangai3 }
|
||||
NOT = { has_global_flag = AZ_fengkuangAI_citiao_10 }
|
||||
NOT = { has_global_flag = AZ_fengkuangAI_citiao_ex }
|
||||
NOT = { DOH = { is_ai = yes } }
|
||||
}
|
||||
}
|
||||
@@ -592,6 +614,8 @@ infantry_CHY = {
|
||||
num_of_military_factories < 150
|
||||
country_exists = DOH
|
||||
NOT = { has_country_flag = CHY_friend_with_doh }
|
||||
NOT = { has_global_flag = AZ_fengkuangAI_citiao_10 }
|
||||
NOT = { has_global_flag = AZ_fengkuangAI_citiao_ex }
|
||||
OR = { has_idea = TY_fengkuangai
|
||||
has_idea = TY_fengkuangai2
|
||||
has_idea = TY_fengkuangai3 }
|
||||
@@ -606,6 +630,8 @@ infantry_CHY = {
|
||||
num_of_military_factories < 150
|
||||
country_exists = DOH
|
||||
NOT = { has_country_flag = CHY_friend_with_doh }
|
||||
NOT = { has_global_flag = AZ_fengkuangAI_citiao_10 }
|
||||
NOT = { has_global_flag = AZ_fengkuangAI_citiao_ex }
|
||||
OR = { has_idea = TY_fengkuangai
|
||||
has_idea = TY_fengkuangai2
|
||||
has_idea = TY_fengkuangai3 }
|
||||
@@ -649,6 +675,69 @@ infantry_CHY = {
|
||||
}
|
||||
}
|
||||
|
||||
infantry_1_CHY_fk_citiao = {
|
||||
upgrade_prio = {
|
||||
base = 0
|
||||
modifier = {
|
||||
add = 100
|
||||
NOT = { has_idea = TY_dingzhenai }
|
||||
num_of_military_factories < 150
|
||||
country_exists = DOH
|
||||
NOT = { has_country_flag = CHY_friend_with_doh }
|
||||
OR = { has_global_flag = AZ_fengkuangAI_citiao_10
|
||||
has_global_flag = AZ_fengkuangAI_citiao_ex
|
||||
}
|
||||
}
|
||||
}
|
||||
production_prio = {
|
||||
base = 0
|
||||
modifier = {
|
||||
add = 100
|
||||
NOT = { has_idea = TY_dingzhenai }
|
||||
num_of_military_factories < 150
|
||||
country_exists = DOH
|
||||
NOT = { has_country_flag = CHY_friend_with_doh }
|
||||
OR = {
|
||||
has_global_flag = AZ_fengkuangAI_citiao_10
|
||||
has_global_flag = AZ_fengkuangAI_citiao_ex
|
||||
}
|
||||
}
|
||||
}
|
||||
target_width = 20.0
|
||||
width_weight = 1.0
|
||||
column_swap_factor = 1.5
|
||||
reinforce_prio = 1
|
||||
|
||||
target_template = {
|
||||
weight = 0.9
|
||||
match_value = 3000.0
|
||||
support = {
|
||||
engineer = 1
|
||||
artillery = 1
|
||||
recon = 1
|
||||
maintenance_company = 1
|
||||
field_hospital = 1
|
||||
}
|
||||
|
||||
regiments = {
|
||||
infantry = 8
|
||||
artillery_brigade = 4
|
||||
medium_armor = 1
|
||||
}
|
||||
}
|
||||
|
||||
allowed_types = {
|
||||
engineer
|
||||
infantry
|
||||
artillery
|
||||
recon
|
||||
artillery_brigade
|
||||
maintenance_company
|
||||
field_hospital
|
||||
medium_armor
|
||||
}
|
||||
}
|
||||
|
||||
infantry_2_CHY = {
|
||||
upgrade_prio = {
|
||||
base = 0
|
||||
|
||||
@@ -94,9 +94,16 @@ armor_default = {
|
||||
has_idea = TY_fengkuangai
|
||||
has_idea = TY_fengkuangai2
|
||||
has_idea = TY_fengkuangai3
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
modifier = {
|
||||
add = 100
|
||||
OR = {
|
||||
has_global_flag = AZ_fengkuangAI_citiao_10
|
||||
has_global_flag = AZ_fengkuangAI_citiao_ex
|
||||
}
|
||||
}
|
||||
}
|
||||
target_width = 42
|
||||
width_weight = 1
|
||||
column_swap_factor = 1.5
|
||||
@@ -193,6 +200,8 @@ infantry_DOH = {
|
||||
NOT = { has_idea = TY_dingzhenai }
|
||||
num_of_military_factories < 150
|
||||
NOT = { has_tech = human_wave_offensive }
|
||||
NOT = { has_global_flag = AZ_fengkuangAI_citiao_10 }
|
||||
NOT = { has_global_flag = AZ_fengkuangAI_citiao_ex }
|
||||
}
|
||||
}
|
||||
production_prio = {
|
||||
@@ -202,6 +211,8 @@ infantry_DOH = {
|
||||
NOT = { has_idea = TY_dingzhenai }
|
||||
num_of_military_factories < 150
|
||||
NOT = { has_tech = human_wave_offensive }
|
||||
NOT = { has_global_flag = AZ_fengkuangAI_citiao_10 }
|
||||
NOT = { has_global_flag = AZ_fengkuangAI_citiao_ex }
|
||||
}
|
||||
}
|
||||
target_width = 42.0
|
||||
@@ -235,7 +246,7 @@ infantry_DOH = {
|
||||
}
|
||||
}
|
||||
|
||||
infantry_1_DOH = {
|
||||
infantry_2_DOH = {
|
||||
upgrade_prio = {
|
||||
base = 0
|
||||
modifier = {
|
||||
@@ -243,6 +254,8 @@ infantry_DOH = {
|
||||
NOT = { has_idea = TY_dingzhenai }
|
||||
num_of_military_factories < 150
|
||||
has_tech = human_wave_offensive
|
||||
NOT = { has_global_flag = AZ_fengkuangAI_citiao_10 }
|
||||
NOT = { has_global_flag = AZ_fengkuangAI_citiao_ex }
|
||||
}
|
||||
}
|
||||
production_prio = {
|
||||
@@ -252,6 +265,8 @@ infantry_DOH = {
|
||||
NOT = { has_idea = TY_dingzhenai }
|
||||
num_of_military_factories < 150
|
||||
has_tech = human_wave_offensive
|
||||
NOT = { has_global_flag = AZ_fengkuangAI_citiao_10 }
|
||||
NOT = { has_global_flag = AZ_fengkuangAI_citiao_ex }
|
||||
}
|
||||
}
|
||||
target_width = 42.0
|
||||
@@ -293,6 +308,13 @@ infantry_DOH = {
|
||||
NOT = { has_idea = TY_dingzhenai }
|
||||
num_of_military_factories > 150
|
||||
}
|
||||
modifier = {
|
||||
add = 100
|
||||
OR = {
|
||||
has_global_flag = AZ_fengkuangAI_citiao_10
|
||||
has_global_flag = AZ_fengkuangAI_citiao_ex
|
||||
}
|
||||
}
|
||||
}
|
||||
production_prio = {
|
||||
base = 0
|
||||
@@ -301,6 +323,13 @@ infantry_DOH = {
|
||||
NOT = { has_idea = TY_dingzhenai }
|
||||
num_of_military_factories > 150
|
||||
}
|
||||
modifier = {
|
||||
add = 100
|
||||
OR = {
|
||||
has_global_flag = AZ_fengkuangAI_citiao_10
|
||||
has_global_flag = AZ_fengkuangAI_citiao_ex
|
||||
}
|
||||
}
|
||||
}
|
||||
target_width = 50.0
|
||||
width_weight = 1.0
|
||||
|
||||
@@ -29,6 +29,10 @@ armor_default = {
|
||||
NOT = { has_idea = TY_dingzhenai }
|
||||
NOT = { country_exists = BLI }
|
||||
}
|
||||
modifier = {
|
||||
add = 100
|
||||
has_global_flag = modoption_historicalbossai_on
|
||||
}
|
||||
}
|
||||
target_width = 42
|
||||
width_weight = 1
|
||||
@@ -39,7 +43,7 @@ armor_default = {
|
||||
match_value = 9000.0
|
||||
support = {
|
||||
engineer = 1
|
||||
recon = 1
|
||||
light_tank_recon = 1
|
||||
medium_flame_tank = 1
|
||||
signal_company = 1
|
||||
anti_air = 1
|
||||
@@ -55,7 +59,7 @@ armor_default = {
|
||||
heavy_armor
|
||||
heavy_tank_destroyer_brigade
|
||||
engineer
|
||||
recon
|
||||
light_tank_recon
|
||||
signal_company
|
||||
medium_flame_tank
|
||||
mechanized
|
||||
@@ -123,6 +127,7 @@ infantry_SIR = {
|
||||
add = 100
|
||||
NOT = { has_idea = TY_dingzhenai }
|
||||
country_exists = BLI
|
||||
NOT = { has_global_flag = modoption_historicalbossai_on }
|
||||
}
|
||||
}
|
||||
production_prio = {
|
||||
@@ -131,6 +136,7 @@ infantry_SIR = {
|
||||
add = 100
|
||||
NOT = { has_idea = TY_dingzhenai }
|
||||
country_exists = BLI
|
||||
NOT = { has_global_flag = modoption_historicalbossai_on }
|
||||
}
|
||||
}
|
||||
target_width = 20.0
|
||||
@@ -174,6 +180,10 @@ infantry_SIR = {
|
||||
NOT = { has_idea = TY_dingzhenai }
|
||||
NOT = { country_exists = BLI }
|
||||
}
|
||||
modifier = {
|
||||
add = 100
|
||||
has_global_flag = modoption_historicalbossai_on
|
||||
}
|
||||
}
|
||||
production_prio = {
|
||||
base = 0
|
||||
@@ -182,6 +192,10 @@ infantry_SIR = {
|
||||
NOT = { has_idea = TY_dingzhenai }
|
||||
NOT = { country_exists = BLI }
|
||||
}
|
||||
modifier = {
|
||||
add = 100
|
||||
has_global_flag = modoption_historicalbossai_on
|
||||
}
|
||||
}
|
||||
target_width = 42.0
|
||||
width_weight = 1.0
|
||||
|
||||
@@ -341,12 +341,12 @@ leader_traits = {
|
||||
trait_psh_zhanjinzuie = {
|
||||
random = no
|
||||
war_support_factor = 0.5
|
||||
army_attack_factor = 0.35
|
||||
army_defence_factor = 0.35
|
||||
army_attack_factor = 0.25
|
||||
army_defence_factor = 0.25
|
||||
army_org_factor = 0.25
|
||||
army_morale_factor = 0.25
|
||||
recon_factor = 0.35
|
||||
breakthrough_factor = 0.3
|
||||
breakthrough_factor = 0.2
|
||||
}
|
||||
#急速!加速!超速!
|
||||
trait_psh_jisujiasuchaosu = {
|
||||
@@ -357,17 +357,17 @@ leader_traits = {
|
||||
army_speed_factor = 0.1
|
||||
planning_speed = 0.5
|
||||
max_planning = 0.3
|
||||
research_speed_factor = 0.15
|
||||
production_speed_buildings_factor = 0.3
|
||||
research_speed_factor = 0.1
|
||||
production_speed_buildings_factor = 0.1
|
||||
}
|
||||
#闻香沉溺
|
||||
trait_psh_wenxiangchenni = {
|
||||
random = no
|
||||
political_power_cost = -0.75
|
||||
stability_factor = 0.5
|
||||
production_factory_max_efficiency_factor = 0.3
|
||||
production_factory_efficiency_gain_factor = 0.3
|
||||
line_change_production_efficiency_factor = 0.3
|
||||
production_factory_max_efficiency_factor = 0.2
|
||||
production_factory_efficiency_gain_factor = 0.2
|
||||
line_change_production_efficiency_factor = 0.2
|
||||
supply_consumption_factor = -0.25
|
||||
drift_defence_factor = 3
|
||||
consumer_goods_expected_value = -0.05
|
||||
|
||||
@@ -235,7 +235,7 @@ BLI_get_core = {
|
||||
priority = 4
|
||||
available = {
|
||||
is_neighbor_of = SIR
|
||||
date > 1939.1.1
|
||||
date > 1939.2.1
|
||||
}
|
||||
visible = {
|
||||
has_global_flag = MOD_azurlane_tianjiangjianniang
|
||||
@@ -257,6 +257,7 @@ BLI_get_core = {
|
||||
has_full_control_of_state = 691
|
||||
has_full_control_of_state = 695
|
||||
has_global_flag = MOD_azurlane_tianjiangjianniang
|
||||
has_global_flag = SIR_get_mainland_state
|
||||
OR = {
|
||||
has_war_with = SIR
|
||||
SIR = { is_puppet_of = BLI }
|
||||
|
||||
@@ -233,6 +233,7 @@ SIR_get_core = {
|
||||
has_full_control_of_state = 507
|
||||
has_full_control_of_state = 506
|
||||
has_global_flag = MOD_azurlane_tianjiangjianniang
|
||||
has_global_flag = BLI_get_mainland_state
|
||||
OR = {
|
||||
has_war_with = BLI
|
||||
BLI = {
|
||||
@@ -261,7 +262,7 @@ SIR_get_core = {
|
||||
priority = 4
|
||||
available = {
|
||||
is_neighbor_of = BLI
|
||||
date > 1939.1.1
|
||||
date > 1939.2.1
|
||||
}
|
||||
visible = {
|
||||
has_global_flag = MOD_azurlane_tianjiangjianniang
|
||||
|
||||
@@ -432,7 +432,7 @@ yuw_mission_category = {
|
||||
stability_factor = -0.2
|
||||
war_support_factor = -0.2
|
||||
research_speed_factor = 0.1
|
||||
consumer_goods_factor = -0.4
|
||||
consumer_goods_factor = -0.25
|
||||
}
|
||||
complete_effect = {
|
||||
custom_effect_tooltip = yuw_santoutongmengfennu
|
||||
@@ -463,12 +463,12 @@ yuw_mission_category = {
|
||||
}
|
||||
days_remove = -1
|
||||
modifier = {
|
||||
stability_factor = 0.3
|
||||
war_support_factor = 0.3
|
||||
industrial_capacity_factory = 0.3
|
||||
industrial_capacity_dockyard = 0.3
|
||||
production_factory_max_efficiency_factor = 0.3
|
||||
production_factory_efficiency_gain_factor = 0.3
|
||||
stability_factor = 0.2
|
||||
war_support_factor = 0.2
|
||||
industrial_capacity_factory = 0.2
|
||||
industrial_capacity_dockyard = 0.2
|
||||
production_factory_max_efficiency_factor = 0.2
|
||||
production_factory_efficiency_gain_factor = 0.2
|
||||
}
|
||||
complete_effect = {
|
||||
custom_effect_tooltip = yuw_santoutongmengfennu
|
||||
|
||||
@@ -11032,11 +11032,17 @@ AZ_fkAIplayerjiaqiang = {
|
||||
add_tech_bonus = {
|
||||
name = "超级火炮卡"
|
||||
bonus = 10
|
||||
uses = 10
|
||||
uses = 12
|
||||
ahead_reduction = 10
|
||||
category = artillery
|
||||
}
|
||||
|
||||
add_tech_bonus = {
|
||||
name = "超级步枪卡"
|
||||
bonus = 10
|
||||
uses = 6
|
||||
ahead_reduction = 10
|
||||
category = infantry_weapons
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
@@ -11045,9 +11051,9 @@ AZ_fkAIplayerjiaqiang = {
|
||||
add_tech_bonus = {
|
||||
name = "超级卡车卡"
|
||||
bonus = 10
|
||||
uses = 3
|
||||
uses = 2
|
||||
ahead_reduction = 10
|
||||
category = motorized_equipment
|
||||
category = cat_mechanized_equipment
|
||||
}
|
||||
add_tech_bonus = {
|
||||
name = "超级支援卡"
|
||||
@@ -11055,7 +11061,7 @@ AZ_fkAIplayerjiaqiang = {
|
||||
uses = 5
|
||||
ahead_reduction = 10
|
||||
category = support_tech
|
||||
} air_equipment
|
||||
}
|
||||
add_tech_bonus = {
|
||||
name = "超级飞机卡"
|
||||
bonus = 10
|
||||
@@ -11073,7 +11079,7 @@ AZ_fkAIplayerjiaqiang = {
|
||||
add_tech_bonus = {
|
||||
name = "超级海军卡"
|
||||
bonus = 10
|
||||
uses = 5
|
||||
uses = 8
|
||||
ahead_reduction = 10
|
||||
category = naval_equipment
|
||||
}
|
||||
@@ -11082,6 +11088,23 @@ AZ_fkAIplayerjiaqiang = {
|
||||
limit = {
|
||||
has_country_flag = AZ_fkAI_xuanzebuff_4
|
||||
}
|
||||
add_ideas = TY_fkAI_huolichongji
|
||||
create_railway_gun = {
|
||||
equipment = az_equipment_liechepao_1
|
||||
name = "终极猫猫头"
|
||||
}
|
||||
create_railway_gun = {
|
||||
equipment = az_equipment_liechepao_1
|
||||
name = "终极猫猫头"
|
||||
}
|
||||
create_railway_gun = {
|
||||
equipment = az_equipment_liechepao_1
|
||||
name = "终极猫猫头"
|
||||
}
|
||||
create_railway_gun = {
|
||||
equipment = az_equipment_liechepao_1
|
||||
name = "终极猫猫头"
|
||||
}
|
||||
create_railway_gun = {
|
||||
equipment = az_equipment_liechepao_1
|
||||
name = "终极猫猫头"
|
||||
@@ -11129,7 +11152,7 @@ AZ_fkAIplayerjiaqiang = {
|
||||
limit = {
|
||||
has_country_flag = AZ_fkAI_xuanzebuff_9
|
||||
}
|
||||
add_nuclear_bombs = 10
|
||||
add_nuclear_bombs = 30
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
@@ -11161,7 +11184,7 @@ AZ_fkAIplayerjiaqiang = {
|
||||
is_ai = yes
|
||||
}
|
||||
is_good = yes
|
||||
days_mission_timeout = 120
|
||||
days_mission_timeout = 30
|
||||
timeout_effect = {
|
||||
activate_mission = AZ_fkAI_xuanzebuff_jianxiangzi
|
||||
hidden_effect = {
|
||||
@@ -11240,13 +11263,13 @@ AZ_fkAIplayerjiaqiang = {
|
||||
is_ai = yes
|
||||
}
|
||||
is_good = yes
|
||||
days_mission_timeout = 120
|
||||
days_mission_timeout = 80
|
||||
timeout_effect = {
|
||||
activate_mission = AZ_fkAI_xuanzebuff_mofangdaheng
|
||||
custom_effect_tooltip = mf_shuliang_2
|
||||
custom_effect_tooltip = mf_shuliang_5
|
||||
add_to_variable = {
|
||||
var = xzmf_sl
|
||||
value = 2
|
||||
value = 5
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -11260,24 +11283,13 @@ AZ_fkAIplayerjiaqiang = {
|
||||
is_ai = yes
|
||||
}
|
||||
is_good = yes
|
||||
days_mission_timeout = 180
|
||||
days_mission_timeout = 90
|
||||
timeout_effect = {
|
||||
activate_mission = AZ_fkAI_xuanzebuff_dafuweng
|
||||
if = {
|
||||
limit = {
|
||||
date < 1940.1.1
|
||||
}
|
||||
custom_effect_tooltip = wz_earn_10000
|
||||
add_to_variable = {
|
||||
var = wz_sl
|
||||
value = 10000
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
date > 1940.1.1
|
||||
date < 1942.1.1
|
||||
}
|
||||
custom_effect_tooltip = wz_earn_20000
|
||||
add_to_variable = {
|
||||
var = wz_sl
|
||||
@@ -11286,7 +11298,7 @@ AZ_fkAIplayerjiaqiang = {
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
date > 1942.1.1
|
||||
date > 1940.1.1
|
||||
}
|
||||
custom_effect_tooltip = wz_earn_40000
|
||||
add_to_variable = {
|
||||
|
||||
@@ -2771,7 +2771,7 @@ ideas = {
|
||||
}
|
||||
modifier = {
|
||||
war_support_factor = 1.5
|
||||
political_power_cost = -0.75
|
||||
political_power_cost = -1
|
||||
army_org_factor = 0.4
|
||||
army_morale_factor = 0.5
|
||||
org_loss_when_moving = -0.4
|
||||
@@ -3304,17 +3304,17 @@ ideas = {
|
||||
always = yes
|
||||
}
|
||||
modifier = {
|
||||
army_attack_factor = 0.4
|
||||
army_defence_factor = 0.4
|
||||
planning_speed = 1
|
||||
max_planning = 0.6
|
||||
line_change_production_efficiency_factor = 0.2
|
||||
industrial_capacity_factory = 0.5
|
||||
industrial_capacity_dockyard = 0.5
|
||||
production_factory_max_efficiency_factor = 0.2
|
||||
production_factory_efficiency_gain_factor = 0.4
|
||||
army_org_factor = 0.4
|
||||
army_morale_factor = 0.2
|
||||
army_attack_factor = 0.8
|
||||
army_defence_factor = 0.8
|
||||
planning_speed = 2
|
||||
max_planning = 1
|
||||
line_change_production_efficiency_factor = 0.4
|
||||
industrial_capacity_factory = 0.8
|
||||
industrial_capacity_dockyard = 0.8
|
||||
production_factory_max_efficiency_factor = 0.4
|
||||
production_factory_efficiency_gain_factor = 0.8
|
||||
army_org_factor = 0.6
|
||||
army_morale_factor = 0.5
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3327,17 +3327,17 @@ ideas = {
|
||||
can_not_declare_war = yes
|
||||
}
|
||||
modifier = {
|
||||
army_attack_factor = 0.3
|
||||
army_defence_factor = 0.3
|
||||
planning_speed = 0.8
|
||||
max_planning = 0.4
|
||||
line_change_production_efficiency_factor = 0.2
|
||||
industrial_capacity_factory = 0.5
|
||||
industrial_capacity_dockyard = 0.5
|
||||
production_factory_max_efficiency_factor = 0.2
|
||||
production_factory_efficiency_gain_factor = 0.4
|
||||
army_org_factor = 0.4
|
||||
army_morale_factor = 0.2
|
||||
army_attack_factor = 0.8
|
||||
army_defence_factor = 0.8
|
||||
planning_speed = 2
|
||||
max_planning = 1
|
||||
line_change_production_efficiency_factor = 0.4
|
||||
industrial_capacity_factory = 0.8
|
||||
industrial_capacity_dockyard = 0.8
|
||||
production_factory_max_efficiency_factor = 0.4
|
||||
production_factory_efficiency_gain_factor = 0.8
|
||||
army_org_factor = 0.6
|
||||
army_morale_factor = 0.5
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3347,17 +3347,17 @@ ideas = {
|
||||
always = yes
|
||||
}
|
||||
modifier = {
|
||||
army_attack_factor = 0.4
|
||||
army_defence_factor = 0.4
|
||||
planning_speed = 1
|
||||
max_planning = 0.6
|
||||
line_change_production_efficiency_factor = 0.2
|
||||
industrial_capacity_factory = 0.5
|
||||
industrial_capacity_dockyard = 0.5
|
||||
production_factory_max_efficiency_factor = 0.2
|
||||
production_factory_efficiency_gain_factor = 0.4
|
||||
army_org_factor = 0.4
|
||||
army_morale_factor = 0.2
|
||||
army_attack_factor = 1
|
||||
army_defence_factor = 1
|
||||
planning_speed = 2
|
||||
max_planning = 1
|
||||
line_change_production_efficiency_factor = 0.4
|
||||
industrial_capacity_factory = 0.8
|
||||
industrial_capacity_dockyard = 0.8
|
||||
production_factory_max_efficiency_factor = 0.4
|
||||
production_factory_efficiency_gain_factor = 0.8
|
||||
army_org_factor = 0.6
|
||||
army_morale_factor = 0.5
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3387,20 +3387,19 @@ ideas = {
|
||||
always = yes
|
||||
}
|
||||
modifier = {
|
||||
crypto_strength = 5
|
||||
intelligence_agency_defense = 5
|
||||
crypto_strength = 10
|
||||
intelligence_agency_defense = 10
|
||||
enemy_operative_capture_chance_factor = 0.5
|
||||
enemy_operative_detection_chance = 50
|
||||
intel_network_gain_factor = 2
|
||||
decryption_power = 300
|
||||
intel_network_gain_factor = 0.5
|
||||
own_operative_capture_chance_factor = -0.5
|
||||
own_operative_detection_chance = -50
|
||||
own_operative_harmed_time_factor = -0.5
|
||||
civilian_intel_factor = 50
|
||||
army_intel_factor = 50
|
||||
navy_intel_factor = 50
|
||||
airforce_intel_factor = 50
|
||||
decryption_power = 500
|
||||
own_operative_capture_chance_factor = -0.8
|
||||
own_operative_detection_chance = -80
|
||||
own_operative_harmed_time_factor = -0.8
|
||||
civilian_intel_factor = 100
|
||||
army_intel_factor = 100
|
||||
navy_intel_factor = 100
|
||||
airforce_intel_factor = 100
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3413,12 +3412,12 @@ ideas = {
|
||||
stability_factor = 1.25
|
||||
war_support_factor = 2
|
||||
political_power_factor = 3
|
||||
research_speed_factor = 0.2
|
||||
local_resources_factor = 1
|
||||
industrial_capacity_dockyard = 0.5
|
||||
research_speed_factor = 0.5
|
||||
local_resources_factor = 1.5
|
||||
industrial_capacity_dockyard = 0.75
|
||||
line_change_production_efficiency_factor = 0.3
|
||||
army_core_attack_factor = 0.5
|
||||
army_core_defence_factor = 0.5
|
||||
army_core_attack_factor = 0.8
|
||||
army_core_defence_factor = 0.8
|
||||
tank_manufacturer_cost_factor = -0.9
|
||||
naval_manufacturer_cost_factor = -0.9
|
||||
aircraft_manufacturer_cost_factor = -0.9
|
||||
@@ -3427,6 +3426,16 @@ ideas = {
|
||||
}
|
||||
}
|
||||
|
||||
TY_fkAI_huolichongji = {
|
||||
picture = fengkuangai
|
||||
allowed_civil_war = {
|
||||
always = yes
|
||||
}
|
||||
modifier = {
|
||||
railway_gun_bombardment_factor = 0.25
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
political_advisor = {
|
||||
|
||||
@@ -26,7 +26,7 @@ ideas = {
|
||||
army_attack_factor = 0.3
|
||||
army_defence_factor = 0.3
|
||||
planning_speed = 0.5
|
||||
max_planning = 0.3
|
||||
max_planning = 0.2
|
||||
}
|
||||
}
|
||||
YUW_zhandourengzaijuxu_idea_3 = {
|
||||
@@ -41,7 +41,7 @@ ideas = {
|
||||
army_attack_factor = 0.5
|
||||
army_defence_factor = 0.5
|
||||
planning_speed = 0.8
|
||||
max_planning = 0.5
|
||||
max_planning = 0.4
|
||||
}
|
||||
}
|
||||
YUW_santouzhengzhi_idea = {
|
||||
@@ -54,10 +54,9 @@ ideas = {
|
||||
consumer_goods_factor = 0.5
|
||||
stability_weekly = -0.01
|
||||
war_support_weekly = 0.01
|
||||
global_building_slots_factor = 0.1
|
||||
production_speed_arms_factory_factor = 0.15
|
||||
production_speed_industrial_complex_factor = 0.15
|
||||
production_speed_infrastructure_factor = 0.15
|
||||
production_speed_arms_factory_factor = 0.1
|
||||
production_speed_industrial_complex_factor = 0.1
|
||||
production_speed_infrastructure_factor = 0.1
|
||||
army_org_factor = -0.15
|
||||
army_morale_factor = -0.3
|
||||
planning_speed = -1
|
||||
@@ -74,10 +73,10 @@ ideas = {
|
||||
political_power_cost = 0.1
|
||||
consumer_goods_factor = 0.25
|
||||
war_support_weekly = 0.01
|
||||
global_building_slots_factor = 0.15
|
||||
production_speed_arms_factory_factor = 0.2
|
||||
production_speed_industrial_complex_factor = 0.2
|
||||
production_speed_infrastructure_factor = 0.2
|
||||
global_building_slots_factor = 0.05
|
||||
production_speed_arms_factory_factor = 0.15
|
||||
production_speed_industrial_complex_factor = 0.15
|
||||
production_speed_infrastructure_factor = 0.15
|
||||
army_org_factor = -0.1
|
||||
army_morale_factor = -0.15
|
||||
planning_speed = -0.5
|
||||
@@ -91,10 +90,10 @@ ideas = {
|
||||
}
|
||||
modifier = {
|
||||
war_support_weekly = 0.01
|
||||
global_building_slots_factor = 0.25
|
||||
production_speed_arms_factory_factor = 0.4
|
||||
production_speed_industrial_complex_factor = 0.4
|
||||
production_speed_infrastructure_factor = 0.4
|
||||
global_building_slots_factor = 0.15
|
||||
production_speed_arms_factory_factor = 0.2
|
||||
production_speed_industrial_complex_factor = 0.2
|
||||
production_speed_infrastructure_factor = 0.2
|
||||
}
|
||||
}
|
||||
YUW_gulizhengce_idea = {
|
||||
|
||||
@@ -2452,7 +2452,7 @@
|
||||
#search_filters = { FOCUS_FILTER_STABILITY }
|
||||
completion_reward = {
|
||||
guojishengyu_down_1 = yes
|
||||
PER = { country_event = { id = BFL_event.6 days = 15 } }
|
||||
PER = { country_event = { id = BFL_event.6 days = 1 } }
|
||||
add_state_claim = 419
|
||||
add_state_claim = 420
|
||||
add_state_claim = 421
|
||||
@@ -2537,7 +2537,7 @@
|
||||
#search_filters = { FOCUS_FILTER_STABILITY }
|
||||
completion_reward = {
|
||||
guojishengyu_down_1 = yes
|
||||
create_wargoal = { target = AFG type = take_state_focus }
|
||||
AFG = { country_event = { id = BFL_event.17 days = 1 } }
|
||||
add_state_claim = 267
|
||||
add_state_claim = 415
|
||||
}
|
||||
|
||||
@@ -2483,6 +2483,97 @@
|
||||
NOT = {
|
||||
has_idea = TY_dingzhenai
|
||||
}
|
||||
OR = { has_global_flag = AZ_fengkuangAI_citiao_10
|
||||
has_global_flag = AZ_fengkuangAI_citiao_ex
|
||||
}
|
||||
}
|
||||
division_template = {
|
||||
name = "关东边防师"
|
||||
division_names_group = JAP_INF_01
|
||||
regiments = {
|
||||
artillery_brigade = {
|
||||
x = 0
|
||||
y = 0
|
||||
}
|
||||
artillery_brigade = {
|
||||
x = 0
|
||||
y = 1
|
||||
}
|
||||
artillery_brigade = {
|
||||
x = 0
|
||||
y = 2
|
||||
}
|
||||
artillery_brigade = {
|
||||
x = 0
|
||||
y = 3
|
||||
}
|
||||
medium_armor = {
|
||||
x = 1
|
||||
y = 0
|
||||
}
|
||||
infantry = {
|
||||
x = 2
|
||||
y = 0
|
||||
}
|
||||
infantry = {
|
||||
x = 2
|
||||
y = 1
|
||||
}
|
||||
infantry = {
|
||||
x = 2
|
||||
y = 2
|
||||
}
|
||||
infantry = {
|
||||
x = 2
|
||||
y = 3
|
||||
}
|
||||
infantry = {
|
||||
x = 3
|
||||
y = 0
|
||||
}
|
||||
infantry = {
|
||||
x = 3
|
||||
y = 1
|
||||
}
|
||||
infantry = {
|
||||
x = 3
|
||||
y = 2
|
||||
}
|
||||
infantry = {
|
||||
x = 3
|
||||
y = 3
|
||||
}
|
||||
}
|
||||
support = {
|
||||
engineer = {
|
||||
x = 0
|
||||
y = 0
|
||||
}
|
||||
artillery = {
|
||||
x = 0
|
||||
y = 1
|
||||
}
|
||||
recon = {
|
||||
x = 0
|
||||
y = 2
|
||||
}
|
||||
logistics_company = {
|
||||
x = 0
|
||||
y = 3
|
||||
}
|
||||
maintenance_company = {
|
||||
x = 0
|
||||
y = 4
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
NOT = { has_idea = TY_dingzhenai }
|
||||
NOT = { has_idea = TY_fengkuangai }
|
||||
NOT = { has_idea = TY_fengkuangai2 }
|
||||
NOT = { has_idea = TY_fengkuangai3 }
|
||||
}
|
||||
division_template = {
|
||||
name = "关东边防师"
|
||||
|
||||
@@ -5145,14 +5145,26 @@ focus_tree = {
|
||||
custom_effect_tooltip = DOH_haianfangshou_tooltip
|
||||
hidden_effect = {
|
||||
load_oob = "DOH_haianfangshou"
|
||||
}
|
||||
if = {
|
||||
if = {
|
||||
limit = {
|
||||
is_ai = yes
|
||||
}
|
||||
hidden_effect = {
|
||||
load_oob = "DOH_haianfangshou_ai"
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
is_ai = yes
|
||||
OR = {
|
||||
has_global_flag = AZ_fengkuangAI_citiao_10
|
||||
has_global_flag = AZ_fengkuangAI_citiao_ex
|
||||
}
|
||||
}
|
||||
load_oob = "DOH_haianfangshou_fengkuangai"
|
||||
set_technology = { tech_engineers = 1 }
|
||||
set_technology = { tech_field_hospital = 1 }
|
||||
set_technology = { basic_light_tank_chassis = 1 }
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1080,6 +1080,550 @@ focus_tree = {
|
||||
amount = 400
|
||||
producer = ROOT
|
||||
}
|
||||
hidden_effect = {if = {
|
||||
limit = {
|
||||
has_global_flag = modoption_historicalbossai_on
|
||||
is_ai = yes
|
||||
}
|
||||
division_template = {
|
||||
name = "塞壬重型装甲师"
|
||||
division_names_group = SIR_HVARM_01
|
||||
regiments = {
|
||||
heavy_armor = { x = 0 y = 0 }
|
||||
heavy_armor = { x = 0 y = 1 }
|
||||
heavy_armor = { x = 0 y = 2 }
|
||||
heavy_armor = { x = 0 y = 3 }
|
||||
heavy_armor = { x = 1 y = 0 }
|
||||
heavy_armor = { x = 1 y = 1 }
|
||||
heavy_armor = { x = 1 y = 2 }
|
||||
heavy_armor = { x = 1 y = 3 }
|
||||
heavy_tank_destroyer_brigade = { x = 2 y = 0 }
|
||||
mechanized = { x = 3 y = 0 }
|
||||
mechanized = { x = 3 y = 1 }
|
||||
mechanized = { x = 3 y = 2 }
|
||||
mechanized = { x = 3 y = 3 }
|
||||
mechanized = { x = 4 y = 0 }
|
||||
mechanized = { x = 4 y = 1 }
|
||||
mechanized = { x = 4 y = 2 }
|
||||
mechanized = { x = 4 y = 3 }
|
||||
}
|
||||
support = {
|
||||
engineer = { x = 0 y = 0 }
|
||||
medium_flame_tank = { x = 0 y = 1 }
|
||||
recon = { x = 0 y = 2 }
|
||||
signal_company = { x = 0 y = 3 }
|
||||
anti_air = { x = 0 y = 4 }
|
||||
}
|
||||
}
|
||||
696 = {
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
create_unit = {
|
||||
division = "name = \"塞壬重型装甲师\" division_template = \"塞壬重型装甲师\" start_experience_factor = 0.4"
|
||||
owner = ROOT
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
focus = {
|
||||
@@ -1282,6 +1826,19 @@ focus_tree = {
|
||||
}
|
||||
}
|
||||
}
|
||||
bypass = {
|
||||
IF = {
|
||||
NOT = {
|
||||
country_exists = CUB
|
||||
}
|
||||
NOT = {
|
||||
country_exists = DOM
|
||||
}
|
||||
NOT = {
|
||||
country_exists = HAI
|
||||
}
|
||||
}
|
||||
}
|
||||
cancel_if_invalid = yes
|
||||
continue_if_invalid = no
|
||||
available_if_capitulated = no
|
||||
@@ -1320,6 +1877,19 @@ focus_tree = {
|
||||
ai_will_do = {
|
||||
factor = 40
|
||||
}
|
||||
bypass = {
|
||||
IF = {
|
||||
NOT = {
|
||||
country_exists = BRA
|
||||
}
|
||||
NOT = {
|
||||
country_exists = COL
|
||||
}
|
||||
NOT = {
|
||||
country_exists = VEN
|
||||
}
|
||||
}
|
||||
}
|
||||
available = {
|
||||
if = {
|
||||
limit = {
|
||||
@@ -1355,6 +1925,7 @@ focus_tree = {
|
||||
}
|
||||
add_political_power = 50
|
||||
add_manpower = 18000
|
||||
set_global_flag = SIR_get_mainland_state
|
||||
}
|
||||
}
|
||||
focus = {
|
||||
@@ -1371,7 +1942,7 @@ focus_tree = {
|
||||
relative_position_id = SIR_chuanjiao_nanmei
|
||||
cost = 20
|
||||
bypass = {
|
||||
OR = {
|
||||
IF = {
|
||||
NOT = {
|
||||
country_exists = ECU
|
||||
}
|
||||
|
||||
@@ -114,8 +114,8 @@ leader_traits = {
|
||||
cost = 5
|
||||
modifier = {
|
||||
army_armor_defence_factor = 0.15
|
||||
army_armor_attack_factor = 0.05
|
||||
army_armor_speed_factor = 0.1
|
||||
army_armor_attack_factor = 0.12
|
||||
army_armor_speed_factor = 0.15
|
||||
}
|
||||
|
||||
ai_will_do = {
|
||||
|
||||
@@ -149,7 +149,12 @@ country_event = {
|
||||
ai_chance = {
|
||||
factor = 5
|
||||
}
|
||||
create_wargoal = { target = PER type = take_state_focus }
|
||||
BFL = {
|
||||
declare_war_on = {
|
||||
target = PER
|
||||
type = annex_everything
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
country_event = {
|
||||
|
||||
@@ -4170,105 +4170,104 @@ country_event = {
|
||||
add_idea = YUW_wddjj
|
||||
}
|
||||
add_ideas = YUW_jjfs
|
||||
add_ideas = YUW_jgyfs
|
||||
hidden_effect = {
|
||||
random_owned_controlled_state = {
|
||||
limit = {
|
||||
is_controlled_by = YUW
|
||||
is_core_of = YUW
|
||||
random_owned_controlled_state = {
|
||||
limit = {
|
||||
is_controlled_by = YUW
|
||||
is_core_of = YUW
|
||||
}
|
||||
add_extra_state_shared_building_slots = 5
|
||||
add_building_construction = {
|
||||
type = industrial_complex
|
||||
level = 5
|
||||
instant_build = yes
|
||||
}
|
||||
}
|
||||
add_extra_state_shared_building_slots = 5
|
||||
add_building_construction = {
|
||||
type = industrial_complex
|
||||
level = 5
|
||||
instant_build = yes
|
||||
random_owned_controlled_state = {
|
||||
limit = {
|
||||
is_controlled_by = YUW
|
||||
is_core_of = YUW
|
||||
}
|
||||
add_extra_state_shared_building_slots = 5
|
||||
add_building_construction = {
|
||||
type = industrial_complex
|
||||
level = 5
|
||||
instant_build = yes
|
||||
}
|
||||
}
|
||||
random_owned_controlled_state = {
|
||||
limit = {
|
||||
is_controlled_by = YUW
|
||||
is_core_of = YUW
|
||||
}
|
||||
add_extra_state_shared_building_slots = 5
|
||||
add_building_construction = {
|
||||
type = industrial_complex
|
||||
level = 5
|
||||
instant_build = yes
|
||||
}
|
||||
}
|
||||
random_owned_controlled_state = {
|
||||
limit = {
|
||||
is_controlled_by = YUW
|
||||
is_core_of = YUW
|
||||
}
|
||||
add_extra_state_shared_building_slots = 5
|
||||
add_building_construction = {
|
||||
type = industrial_complex
|
||||
level = 5
|
||||
instant_build = yes
|
||||
}
|
||||
}
|
||||
random_owned_controlled_state = {
|
||||
limit = {
|
||||
is_controlled_by = YUW
|
||||
is_core_of = YUW
|
||||
}
|
||||
add_extra_state_shared_building_slots = 5
|
||||
add_building_construction = {
|
||||
type = industrial_complex
|
||||
level = 5
|
||||
instant_build = yes
|
||||
}
|
||||
}
|
||||
random_owned_controlled_state = {
|
||||
limit = {
|
||||
is_controlled_by = YUW
|
||||
is_core_of = YUW
|
||||
}
|
||||
add_extra_state_shared_building_slots = 5
|
||||
add_building_construction = {
|
||||
type = industrial_complex
|
||||
level = 5
|
||||
instant_build = yes
|
||||
}
|
||||
}
|
||||
random_owned_controlled_state = {
|
||||
limit = {
|
||||
is_controlled_by = YUW
|
||||
is_core_of = YUW
|
||||
}
|
||||
add_extra_state_shared_building_slots = 5
|
||||
add_building_construction = {
|
||||
type = arms_factory
|
||||
level = 5
|
||||
instant_build = yes
|
||||
}
|
||||
}
|
||||
random_owned_controlled_state = {
|
||||
limit = {
|
||||
is_controlled_by = YUW
|
||||
is_core_of = YUW
|
||||
}
|
||||
add_extra_state_shared_building_slots = 5
|
||||
add_building_construction = {
|
||||
type = arms_factory
|
||||
level = 5
|
||||
instant_build = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
random_owned_controlled_state = {
|
||||
limit = {
|
||||
is_controlled_by = YUW
|
||||
is_core_of = YUW
|
||||
}
|
||||
add_extra_state_shared_building_slots = 5
|
||||
add_building_construction = {
|
||||
type = industrial_complex
|
||||
level = 5
|
||||
instant_build = yes
|
||||
}
|
||||
}
|
||||
random_owned_controlled_state = {
|
||||
limit = {
|
||||
is_controlled_by = YUW
|
||||
is_core_of = YUW
|
||||
}
|
||||
add_extra_state_shared_building_slots = 5
|
||||
add_building_construction = {
|
||||
type = industrial_complex
|
||||
level = 5
|
||||
instant_build = yes
|
||||
}
|
||||
}
|
||||
random_owned_controlled_state = {
|
||||
limit = {
|
||||
is_controlled_by = YUW
|
||||
is_core_of = YUW
|
||||
}
|
||||
add_extra_state_shared_building_slots = 5
|
||||
add_building_construction = {
|
||||
type = industrial_complex
|
||||
level = 5
|
||||
instant_build = yes
|
||||
}
|
||||
}
|
||||
random_owned_controlled_state = {
|
||||
limit = {
|
||||
is_controlled_by = YUW
|
||||
is_core_of = YUW
|
||||
}
|
||||
add_extra_state_shared_building_slots = 5
|
||||
add_building_construction = {
|
||||
type = industrial_complex
|
||||
level = 5
|
||||
instant_build = yes
|
||||
}
|
||||
}
|
||||
random_owned_controlled_state = {
|
||||
limit = {
|
||||
is_controlled_by = YUW
|
||||
is_core_of = YUW
|
||||
}
|
||||
add_extra_state_shared_building_slots = 5
|
||||
add_building_construction = {
|
||||
type = industrial_complex
|
||||
level = 5
|
||||
instant_build = yes
|
||||
}
|
||||
}
|
||||
random_owned_controlled_state = {
|
||||
limit = {
|
||||
is_controlled_by = YUW
|
||||
is_core_of = YUW
|
||||
}
|
||||
add_extra_state_shared_building_slots = 5
|
||||
add_building_construction = {
|
||||
type = arms_factory
|
||||
level = 5
|
||||
instant_build = yes
|
||||
}
|
||||
}
|
||||
random_owned_controlled_state = {
|
||||
limit = {
|
||||
is_controlled_by = YUW
|
||||
is_core_of = YUW
|
||||
}
|
||||
add_extra_state_shared_building_slots = 5
|
||||
add_building_construction = {
|
||||
type = arms_factory
|
||||
level = 5
|
||||
instant_build = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
ai_chance = {
|
||||
factor = 100
|
||||
}
|
||||
|
||||
@@ -570,6 +570,27 @@ country_event = {
|
||||
infantry = { x = 4 y = 2 }
|
||||
}
|
||||
}
|
||||
division_template = {
|
||||
name = "东煌小型步兵师"
|
||||
division_names_group = DOH_INF_01
|
||||
regiments = {
|
||||
infantry = { x = 0 y = 0 }
|
||||
infantry = { x = 0 y = 1 }
|
||||
infantry = { x = 0 y = 2 }
|
||||
infantry = { x = 0 y = 3 }
|
||||
infantry = { x = 1 y = 0 }
|
||||
infantry = { x = 1 y = 1 }
|
||||
infantry = { x = 1 y = 2 }
|
||||
infantry = { x = 1 y = 3 }
|
||||
infantry = { x = 2 y = 0 }
|
||||
infantry = { x = 2 y = 1 }
|
||||
infantry = { x = 2 y = 2 }
|
||||
}
|
||||
support = {
|
||||
engineer = { x = 0 y = 0 }
|
||||
artillery = { x = 0 y = 1 }
|
||||
}
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = { has_idea = TY_dingzhenai
|
||||
@@ -1851,6 +1872,31 @@ country_event = {
|
||||
maintenance_company = { x = 0 y = 3 }
|
||||
}
|
||||
}
|
||||
division_template = {
|
||||
name = "重樱步兵师-疯狂"
|
||||
division_names_group = CHY_INF_01
|
||||
regiments = {
|
||||
artillery_brigade = { x = 0 y = 0 }
|
||||
artillery_brigade = { x = 0 y = 1 }
|
||||
artillery_brigade = { x = 0 y = 2 }
|
||||
artillery_brigade = { x = 0 y = 3 }
|
||||
medium_armor = { x = 1 y = 0 }
|
||||
infantry = { x = 2 y = 0 }
|
||||
infantry = { x = 2 y = 1 }
|
||||
infantry = { x = 2 y = 2 }
|
||||
infantry = { x = 2 y = 3 }
|
||||
infantry = { x = 3 y = 0 }
|
||||
infantry = { x = 3 y = 1 }
|
||||
infantry = { x = 3 y = 2 }
|
||||
infantry = { x = 3 y = 3 }
|
||||
}
|
||||
support = {
|
||||
engineer = { x = 0 y = 0 }
|
||||
artillery = { x = 0 y = 1 }
|
||||
recon = { x = 0 y = 2 }
|
||||
maintenance_company = { x = 0 y = 3 }
|
||||
}
|
||||
}
|
||||
division_template = {
|
||||
name = "重樱小型步兵师"
|
||||
division_names_group = CHY_INF_01
|
||||
@@ -2078,6 +2124,13 @@ country_event = {
|
||||
type = convoy
|
||||
amount = 2000
|
||||
}
|
||||
add_tech_bonus = {
|
||||
name = "装甲研究加成"
|
||||
bonus = 100
|
||||
uses = 1
|
||||
ahead_reduction = 10
|
||||
category = armor
|
||||
}
|
||||
if = {
|
||||
limit = { NOT = { has_idea = TY_dingzhenai } }
|
||||
division_template = {
|
||||
@@ -2285,6 +2338,13 @@ country_event = {
|
||||
type = convoy
|
||||
amount = 2000
|
||||
}
|
||||
add_tech_bonus = {
|
||||
name = "装甲研究加成"
|
||||
bonus = 100
|
||||
uses = 4
|
||||
ahead_reduction = 10
|
||||
category = armor
|
||||
}
|
||||
if = {
|
||||
limit = { NOT = { has_idea = TY_dingzhenai } }
|
||||
division_template = {
|
||||
|
||||
139
src/history/units/DOH_haianfangshou_fengkuangai.txt
Executable file
139
src/history/units/DOH_haianfangshou_fengkuangai.txt
Executable file
@@ -0,0 +1,139 @@
|
||||
division_template = {
|
||||
name = "东煌海岸卫戍装甲师"
|
||||
division_names_group = DOH_ARM_01
|
||||
regiments = {
|
||||
infantry = { x = 0 y = 0 }
|
||||
infantry = { x = 0 y = 1 }
|
||||
infantry = { x = 0 y = 2 }
|
||||
infantry = { x = 0 y = 3 }
|
||||
infantry = { x = 0 y = 4 }
|
||||
infantry = { x = 1 y = 0 }
|
||||
infantry = { x = 1 y = 1 }
|
||||
infantry = { x = 1 y = 2 }
|
||||
infantry = { x = 1 y = 3 }
|
||||
infantry = { x = 1 y = 4 }
|
||||
medium_tank_destroyer_brigade = { x = 2 y = 0 }
|
||||
medium_sp_anti_air_brigade = { x = 2 y = 1 }
|
||||
medium_armor = { x = 3 y = 0 }
|
||||
medium_armor = { x = 3 y = 1 }
|
||||
medium_armor = { x = 4 y = 2 }
|
||||
medium_armor = { x = 4 y = 3 }
|
||||
medium_armor = { x = 4 y = 0 }
|
||||
medium_armor = { x = 4 y = 1 }
|
||||
medium_armor = { x = 4 y = 2 }
|
||||
medium_armor = { x = 4 y = 3 }
|
||||
|
||||
}
|
||||
support = {
|
||||
engineer = { x = 0 y = 0 }
|
||||
light_tank_recon = { x = 0 y = 1 }
|
||||
medium_flame_tank = { x = 0 y = 2 }
|
||||
maintenance_company = { x = 0 y = 3 }
|
||||
field_hospital = { x = 0 y = 4 }
|
||||
}
|
||||
}
|
||||
|
||||
### OOB ###
|
||||
units = {
|
||||
division= {
|
||||
name = "东煌海岸卫戍装甲师"
|
||||
location = 7014
|
||||
division_template = "东煌海岸卫戍装甲师"
|
||||
}
|
||||
division= {
|
||||
name = "东煌海岸卫戍装甲师"
|
||||
location = 10076
|
||||
division_template = "东煌海岸卫戍装甲师"
|
||||
}
|
||||
division= {
|
||||
name = "东煌海岸卫戍装甲师"
|
||||
location = 10000
|
||||
division_template = "东煌海岸卫戍装甲师"
|
||||
}
|
||||
division= {
|
||||
name = "东煌海岸卫戍装甲师"
|
||||
location = 4205
|
||||
division_template = "东煌海岸卫戍装甲师"
|
||||
}
|
||||
division= {
|
||||
name = "东煌海岸卫戍装甲师"
|
||||
location = 9974
|
||||
division_template = "东煌海岸卫戍装甲师"
|
||||
}
|
||||
division= {
|
||||
name = "东煌海岸卫戍装甲师"
|
||||
location = 1055
|
||||
division_template = "东煌海岸卫戍装甲师"
|
||||
}
|
||||
division= {
|
||||
name = "东煌海岸卫戍装甲师"
|
||||
location = 7014
|
||||
division_template = "东煌海岸卫戍装甲师"
|
||||
}
|
||||
division= {
|
||||
name = "东煌海岸卫戍装甲师"
|
||||
location = 10076
|
||||
division_template = "东煌海岸卫戍装甲师"
|
||||
}
|
||||
division= {
|
||||
name = "东煌海岸卫戍装甲师"
|
||||
location = 10000
|
||||
division_template = "东煌海岸卫戍装甲师"
|
||||
}
|
||||
division= {
|
||||
name = "东煌海岸卫戍装甲师"
|
||||
location = 4205
|
||||
division_template = "东煌海岸卫戍装甲师"
|
||||
}
|
||||
division= {
|
||||
name = "东煌海岸卫戍装甲师"
|
||||
location = 7014
|
||||
division_template = "东煌海岸卫戍装甲师"
|
||||
}
|
||||
division= {
|
||||
name = "东煌海岸卫戍装甲师"
|
||||
location = 10076
|
||||
division_template = "东煌海岸卫戍装甲师"
|
||||
}
|
||||
division= {
|
||||
name = "东煌海岸卫戍装甲师"
|
||||
location = 10000
|
||||
division_template = "东煌海岸卫戍装甲师"
|
||||
}
|
||||
division= {
|
||||
name = "东煌海岸卫戍装甲师"
|
||||
location = 4205
|
||||
division_template = "东煌海岸卫戍装甲师"
|
||||
}
|
||||
division= {
|
||||
name = "东煌海岸卫戍装甲师"
|
||||
location = 9974
|
||||
division_template = "东煌海岸卫戍装甲师"
|
||||
}
|
||||
division= {
|
||||
name = "东煌海岸卫戍装甲师"
|
||||
location = 1055
|
||||
division_template = "东煌海岸卫戍装甲师"
|
||||
}
|
||||
division= {
|
||||
name = "东煌海岸卫戍装甲师"
|
||||
location = 7014
|
||||
division_template = "东煌海岸卫戍装甲师"
|
||||
}
|
||||
division= {
|
||||
name = "东煌海岸卫戍装甲师"
|
||||
location = 10076
|
||||
division_template = "东煌海岸卫戍装甲师"
|
||||
}
|
||||
division= {
|
||||
name = "东煌海岸卫戍装甲师"
|
||||
location = 10000
|
||||
division_template = "东煌海岸卫戍装甲师"
|
||||
}
|
||||
division= {
|
||||
name = "东煌海岸卫戍装甲师"
|
||||
location = 4205
|
||||
division_template = "东煌海岸卫戍装甲师"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2683,23 +2683,23 @@
|
||||
AZ_fkAI_xuanzebuffkaishi_3:0"科技致胜 ☆§G泛用型增益§!☆"
|
||||
AZ_fkAI_xuanzebuffkaishi_3_desc:0"获得支援装备,卡车,装甲,飞机,舰船等多种超级加成卡。"
|
||||
AZ_fkAI_xuanzebuffkaishi_4:0"火力冲击 ☆§C前期型增益§!☆"
|
||||
AZ_fkAI_xuanzebuffkaishi_4_desc:0"立刻获得猫猫头科技与五个柴郡列车炮。"
|
||||
AZ_fkAI_xuanzebuffkaishi_4_desc:0"立刻获得猫猫头科技与八个柴郡列车炮,且列车炮效果加强(最多可减少敌方部队60%的攻击力)。"
|
||||
AZ_fkAI_xuanzebuffkaishi_5:0"大富翁 ☆§Y长期型增益§!☆"
|
||||
AZ_fkAI_xuanzebuffkaishi_5_desc:0"激活一个定时决议,每半年获得1W物资,40年之后变为2W,42年之后变为4W。"
|
||||
AZ_fkAI_xuanzebuffkaishi_5_desc:0"激活一个定时决议,每90天获得2W物资,40年之后变为4W。"
|
||||
AZ_fkAI_xuanzebuffkaishi_6:0"魔方大亨 ☆§Y长期型增益§!☆"
|
||||
AZ_fkAI_xuanzebuffkaishi_6_desc:0"激活一个定时决议,每120天可以获得两个魔方。"
|
||||
AZ_fkAI_xuanzebuffkaishi_6_desc:0"激活一个定时决议,每80天可以获得5个魔方。"
|
||||
AZ_fkAI_xuanzebuffkaishi_7:0"养精蓄锐 ☆§0后期型增益§!☆ 只推荐这些国家选择:§Y[BYG.GetName]§!,§Y[HUJ.GetName]§!"
|
||||
AZ_fkAI_xuanzebuffkaishi_7_desc:0"在游戏前期获得战斗力与产能方面的负面加成,但在后期该buff将转变为正面buff。"
|
||||
AZ_fkAI_xuanzebuffkaishi_8:0"先手必胜 ☆§C前期型增益§!☆ 只推荐这些国家选择:§Y[TIX.GetName]§!,§Y[SAD.GetName]§!,§Y[CHY.GetName]§!"
|
||||
AZ_fkAI_xuanzebuffkaishi_8_desc:0"在游戏前期获得战斗力与产能方面的正面加成,但在后期该buff将转变为debuff。"
|
||||
AZ_fkAI_xuanzebuffkaishi_9:0"风灵月影 ☆§R特殊型增益§!☆ 只推荐这些国家选择:§Y[YUW.GetName]§!,§Y[BFL.GetName]§!,§Y[DOH.GetName]§!"
|
||||
AZ_fkAI_xuanzebuffkaishi_9_desc:0"可以直接获得十发核弹,不过依然需要有战略轰炸机和制空权才能发射。"
|
||||
AZ_fkAI_xuanzebuffkaishi_9_desc:0"可以直接获得30发核弹,不过依然需要有战略轰炸机和制空权才能发射。"
|
||||
AZ_fkAI_xuanzebuffkaishi_10:0"间谍卫星 ☆§G泛用型增益§!☆"
|
||||
AZ_fkAI_xuanzebuffkaishi_10_desc:0"获得一个民族精神,能够得知他国的全部情报,并且间谍将极难被抓到,同时极为容易抓到敌方间谍。"
|
||||
AZ_fkAI_xuanzebuffkaishi_11:0"我全都要 ☆§G泛用型增益§!☆"
|
||||
AZ_fkAI_xuanzebuffkaishi_11_desc:0"获得一个各项加成都平平无奇但持续时间为永久的buff。"
|
||||
AZ_fkAI_xuanzebuffkaishi_12:0"捡箱子 ☆§R特殊型增益§!☆ 只推荐欧皇选择,非酋勿选"
|
||||
AZ_fkAI_xuanzebuffkaishi_12_desc:0"解锁一个定时决议,每隔120天自动进行一次抽奖,其奖品池与出售魔方完全相同。"
|
||||
AZ_fkAI_xuanzebuffkaishi_12_desc:0"解锁一个定时决议,每隔30天自动进行一次抽奖,其奖品池与出售魔方完全相同。"
|
||||
shipgirltech_quzhupao_1:0"陆用速射轻炮"
|
||||
shipgirltech_xunyangpao_1:0"陆用轰城重炮"
|
||||
shipgirltech_zhanliepao_1:0"陆用龙鸣重炮"
|
||||
@@ -2710,6 +2710,7 @@
|
||||
AZ_fkAI_xuanzebuff_mofangdaheng_desc:0"感觉不如布里...的魔方矿井。"
|
||||
AZ_fkAI_xuanzebuff_yangjingxurui:0"养精蓄锐倒计时"
|
||||
AZ_fkAI_xuanzebuff_yangjingxurui_desc:0"别急。"
|
||||
TY_fkAI_huolichongji:0"火力冲击"
|
||||
TY_fkAI_yangjingxurui:0"养精蓄锐"
|
||||
TY_fkAI_xianshoubisheng:0"先手必胜(禁止宣战中)"
|
||||
TY_fkAI_xianshoubisheng2:0"先手必胜"
|
||||
|
||||
Reference in New Issue
Block a user